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B2/W2 / Pokédex

Dragonair

Dragonair

#148 in the Black 2 and White 2 Pokédex • Dragon Pokémon

Dragonair

#148 in the Black 2 and White 2 Pokédex • Dragon Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

61

232

326

Attack

84

155

293

Defense

65

121

251

Sp. Atk

70

130

262

Sp. Def

70

130

262

Speed

70

130

262

Total

420

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Dratini

Dragonite

Dragonair normal sprite

Normal

Shiny Dragonair sprite

Shiny

Dragonair

Dragon Pokémon

#148
Dragon

Height

4 m (13'01")

Weight

16.5 kg (36.4 lbs)

Abilities

Shed SkinMarvel Scale(Hidden Ability)

It's Super Effective

Damage multipliers Dragonair takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ice

Dragon

Resists

Fire

0.5×

Water

0.5×

Electric

0.5×

Grass

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Atk
Catch rate
45
Base Exp.
147

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Dragon
Gender
50% male
50% female
Egg cycles
40 (10,240 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

If its body takes on an aura, the weather changes instantly. It is said to live in seas and lakes.

Pokémon White 2 box art

Pokémon White 2

If its body takes on an aura, the weather changes instantly. It is said to live in seas and lakes.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Dratini

Dratini

#147

Level 30

Dragonair

Dragonair

#148

Dragonair

Dragonair

#148

Level 55

Dragonite

Dragonite

#149

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Dragonspiral Tower

Dragonspiral Tower (outside)

Fishing in dark spots50-7015%

-

Dragonspiral Tower

Dragonspiral Tower (outside)

Fishing in dark spots50-704%

-

White 2
LocationMethodLevelChanceConditions

Dragonspiral Tower

Dragonspiral Tower (outside)

Fishing in dark spots50-7015%

-

Dragonspiral Tower

Dragonspiral Tower (outside)

Fishing in dark spots50-704%

-

Held Items

Items this Pokémon may hold when encountered in the wild.
Dragon ScaleDragon Scale
Black 2
5%
White 2
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartWrapNormalPhysical159020

A long body or vines are used to wrap and squeeze the target for four to five turns.

StartLeerNormalStatus-10030

The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

StartThunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

StartTwisterDragonSpecial4010020

The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.

5Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

11TwisterDragonSpecial4010020

The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.

15Dragon RageDragonSpecial-10010

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

21SlamNormalPhysical807520

The target is slammed with a long tail, vines, etc., to inflict damage.

25AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

33Dragon TailDragonPhysical609010

The target is knocked away and switched. In the wild, a battle against a single Pokémon ends.

39Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

47Dragon RushDragonPhysical1007510

The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.

53SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

61Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.

67OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. It then becomes confused, however.

75Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM38Fire BlastFireSpecial120855

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM82Dragon TailDragonPhysical609010

The target is knocked away and switched. In the wild, a battle against a single Pokémon ends.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Draco MeteorDragonSpecial140905

Comets are summoned down from the sky onto the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Dragon PulseDragonSpecial9010010

The target is attacked with a shock wave generated by the user’s gaping mouth.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. It then becomes confused, however.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Shed Skin

Ability Slot 1

The Pokémon may heal its own status problems.

Has a 33% chance of curing any major status ailment after each turn.

Marvel Scale(Hidden Ability)

Ups Defense if there is a status problem.

Increases Defense to 1.5× with a major status ailment.

#147

Dratini

#149

Dragonite

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