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B2/W2 / Pokédex

Alomomola

Alomomola

#182 in the Black 2 and White 2 Pokédex • Caring Pokémon

Alomomola

#182 in the Black 2 and White 2 Pokédex • Caring Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

165

440

534

Attack

75

139

273

Defense

80

148

284

Sp. Atk

40

76

196

Sp. Def

45

85

207

Speed

65

121

251

Total

470

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Jellicent Male

Joltik

Alomomola normal sprite

Normal

Shiny Alomomola sprite

Shiny

Alomomola

Caring Pokémon

#182
Water

Height

1.2 m (3'11")

Weight

31.6 kg (69.7 lbs)

Abilities

HealerHydrationRegenerator(Hidden Ability)

It's Super Effective

Damage multipliers Alomomola takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #182
EV yield
2 HP
Catch rate
75
Base Exp.
165

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Water 2
Gender
50% male
50% female
Egg cycles
40 (10,240 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.

Pokémon White 2 box art

Pokémon White 2

It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.

Evolution

Evolution requirements shown in a compact table or chain view.
Alomomola

Alomomola

#182

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

P2 Laboratory

Surfing in dark spots45-6060%

-

P2 Laboratory

Surfing in dark spots45-6030%

-

P2 Laboratory

Surfing in dark spots50-605%

-

Route 4

Road 4

Surfing in dark spots5-2060%

-

Route 4

Road 4

Surfing in dark spots5-2030%

-

Route 4

Road 4

Surfing in dark spots5-205%

-

Route 18

Road 18

Surfing in dark spots45-6060%

-

Route 18

Road 18

Surfing in dark spots45-6030%

-

Route 18

Road 18

Surfing in dark spots50-605%

-

Route 17

Road 17

Surfing in dark spots45-6060%

-

Route 17

Road 17

Surfing in dark spots45-6030%

-

Route 17

Road 17

Surfing in dark spots50-605%

-

Virbank City

Surfing in dark spots5-1560%

-

Virbank City

Surfing in dark spots5-1530%

-

Virbank City

Surfing in dark spots5-155%

-

Virbank Complex

Virbank Complex (outer)

Surfing in dark spots5-1560%

-

Virbank Complex

Virbank Complex (outer)

Surfing in dark spots5-1530%

-

Virbank Complex

Virbank Complex (outer)

Surfing in dark spots5-155%

-

Route 21

Road 21

Surfing in dark spots30-4530%

-

Route 21

Road 21

Surfing in dark spots35-454%

-

Route 21

Road 21

Surfing in dark spots35-451%

-

White 2
LocationMethodLevelChanceConditions

P2 Laboratory

Surfing in dark spots45-6060%

-

P2 Laboratory

Surfing in dark spots45-6030%

-

P2 Laboratory

Surfing in dark spots50-605%

-

Route 4

Road 4

Surfing in dark spots5-2060%

-

Route 4

Road 4

Surfing in dark spots5-2030%

-

Route 4

Road 4

Surfing in dark spots5-205%

-

Route 18

Road 18

Surfing in dark spots45-6060%

-

Route 18

Road 18

Surfing in dark spots45-6030%

-

Route 18

Road 18

Surfing in dark spots50-605%

-

Route 17

Road 17

Surfing in dark spots45-6060%

-

Route 17

Road 17

Surfing in dark spots45-6030%

-

Route 17

Road 17

Surfing in dark spots50-605%

-

Virbank City

Surfing in dark spots5-1560%

-

Virbank City

Surfing in dark spots5-1530%

-

Virbank City

Surfing in dark spots5-155%

-

Virbank Complex

Virbank Complex (outer)

Surfing in dark spots5-1560%

-

Virbank Complex

Virbank Complex (outer)

Surfing in dark spots5-1530%

-

Virbank Complex

Virbank Complex (outer)

Surfing in dark spots5-155%

-

Route 21

Road 21

Surfing in dark spots30-4530%

-

Route 21

Road 21

Surfing in dark spots35-454%

-

Route 21

Road 21

Surfing in dark spots35-451%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail or a foreleg, etc.

StartWater SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

5Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP on every turn.

9Aqua JetWaterPhysical4010020

The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

13Double SlapNormalPhysical158510

The target is slapped repeatedly, back and forth, two to five times in a row.

17Heal PulsePsychicStatus--10

The user emits a healing pulse which restores the target’s HP by up to half of its max HP.

21ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

25Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. It may also confuse the target.

29Wake-Up SlapFightingPhysical6010010

This attack inflicts big damage on a sleeping target. It also wakes the target up, however.

33SoakWaterStatus-10020

The user shoots a torrent of water at the target and changes the target’s type to Water.

37WishNormalStatus--10

One turn after this move is used, the target’s HP is restored by half the user’s maximum HP.

41BrineWaterSpecial6510010

If the target’s HP is down to about half, this attack will hit with double the power.

45SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

49Helping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

53Wide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.

57Healing WishPsychicStatus--10

The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.

61Hydro PumpWaterSpecial120805

The target is blasted by a huge volume of water launched under great pressure.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Mirror CoatPsychicSpecial-10020

A retaliation move that counters any special attack, inflicting double the damage taken.

MistIceStatus--30

The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

RefreshNormalStatus--20

The user rests to cure itself of a poisoning, burn, or paralysis.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

Traits

Ability options available to this Pokémon in this game.

Healer

Ability Slot 1

May heal an ally’s status conditions.

Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.

Hydration

Ability Slot 2

Heals status problems if it is raining.

Cures any major status ailment after each turn during rain.

Regenerator(Hidden Ability)

Restores a little HP when withdrawn from battle.

Heals for 1/3 max HP upon switching out.

#181

Jellicent Male

#173

Joltik

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