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B2/W2 / Moves

Wake Up Slap

Wake-Up Slap

Fighting-type physical move in Pokémon Black 2 and White 2.

Flavor

In-game flavor text and battle data for this move.
FightingPhysical

This attack inflicts big damage on a sleeping target. It also wakes the target up, however.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Timburr

#73

Fighting
20

Gurdurr

#74

Fighting
20

Conkeldurr

#75

Fighting
20

Clefairy

#89

Normal
22

Froslass

#478

IceGhost
28

Alomomola

#182

Water
29

Minccino

#107

Normal
31

Skitty

#78

Normal
32

Jynx

#124

IcePsychic
33

Makuhita

#296

Fighting
34

Poliwag

#60

Water
35

Machop

#66

Fighting
37

Machoke

#67

Fighting
40

Machamp

#68

Fighting
40

Jigglypuff

#282

Normal
41

Hariyama

#297

Fighting
42

Poliwhirl

#61

Water
43

Meloetta Pirouette

#299

NormalFighting
50

Meloetta Aria

#299

NormalPsychic
50

Miltank

#241

Normal
55

Learners

Pokémon that learn this move through special or alternate methods.
PokémonTypeMethod

Mr. Mime

#122

Psychic
Egg

Smoochum

#238

IcePsychic
Egg

Shroomish

#285

Grass
Egg

Croagunk

#290

PoisonFighting
Egg

Makuhita

#296

Fighting
Egg

Glameow

#431

Normal
Egg

Mime Jr.

#439

Psychic
Egg

Miracle Eye

Psychic

Hammer Arm

Fighting
FightingPhysical

Wake-Up Slap

Fighting-type move

Move #

358

Introduced

Generation IV

Power

60

Accuracy

100

PP

10

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100204

The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

90-2010

The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.

Brick BreakFightingPhysical
TM31
7510015222

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

Bulk UpFightingStatus--2064

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090106

The target is thrown and switched. In the wild, a battle against a single Pokémon ends.

Close CombatFightingPhysical

-

120100527

The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def.

CounterFightingPhysical

-

-1002056

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080512

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--531

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

301003030

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

751001076

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050516

The user punches the target with full, concentrated power. It confuses the target if it hits.

Final GambitFightingSpecial

-

-100517

The user risks everything to attack its target. The user faints but does damage equal to the user’s HP.

Focus BlastFightingSpecial120705156

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

Focus PunchFightingPhysical

-

1501002023

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

Force PalmFightingPhysical

-

601001010

The target is attacked with a shock wave. It may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901034

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

130901010

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095108

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100258

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-10020119

A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.

Low SweepFightingPhysical601002077

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

Mach PunchFightingPhysical

-

40100309

The user throws a punch at blinding speed. It is certain to strike first.

Quick GuardFightingStatus

-

--1515

The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.

RevengeFightingPhysical

-

601001038

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001534

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical4010015375

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Rolling KickFightingPhysical

-

6085154

The user lashes out with a quick, spinning kick. It may also make the target flinch.

Sacred SwordFightingPhysical

-

90100205

The user attacks by slicing with its long horns. The target’s stat changes don’t affect this attack’s damage.

Secret SwordFightingSpecial

-

85100102

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Seismic TossFightingPhysical

-

-1002014

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

8590158

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

40100102

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080257

The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.

SuperpowerFightingPhysical

-

1201005124

The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successive hit.

Vacuum WaveFightingSpecial

-

40100305

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Vital ThrowFightingPhysical

-

70-108

The user attacks last. In return, this throw move is guaranteed not to miss.

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