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B2/W2 / Pokédex

Poliwrath

Poliwrath

#62 in the Black 2 and White 2 Pokédex • Tadpole Pokémon

Poliwrath

#62 in the Black 2 and White 2 Pokédex • Tadpole Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

95

175

317

Defense

95

175

317

Sp. Atk

70

130

262

Sp. Def

90

166

306

Speed

70

130

262

Total

510

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Poliwhirl

Abra

Poliwrath normal sprite

Normal

Shiny Poliwrath sprite

Shiny

Poliwrath

Tadpole Pokémon

#62
WaterFighting

Height

1.3 m (4'03")

Weight

54 kg (119 lbs)

Abilities

Water AbsorbDampSwift Swim(Hidden Ability)

It's Super Effective

Damage multipliers Poliwrath takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Flying

Psychic

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Bug

0.5×

Rock

0.5×

Dark

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
3 Def
Catch rate
45
Base Exp.
230

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

With its extremely tough muscles, it can keep swimming in the Pacific Ocean without resting.

Pokémon White 2 box art

Pokémon White 2

With its extremely tough muscles, it can keep swimming in the Pacific Ocean without resting.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Poliwag

Poliwag

#60

Level 25

Poliwhirl

Poliwhirl

#61

Poliwhirl

Poliwhirl

#61

Water StoneUse Water Stone
Poliwrath

Poliwrath

#62

Poliwhirl

Poliwhirl

#61

King’s RockTrade holding King’s Rock
Politoed

Politoed

#186

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Giant Chasm

Fishing in dark spots50-704%

-

Giant Chasm

Fishing in dark spots50-701%

-

Wellspring Cave

Fishing in dark spots604%

-

Wellspring Cave

Fishing in dark spots601%

-

Victory Road

Victory Road 2 (unknown area 71)

Fishing in dark spots50-604%

-

Victory Road

Victory Road 2 (unknown area 71)

Fishing in dark spots50-601%

-

Victory Road

Victory Road 2 (unknown area 75)

Fishing in dark spots50-704%

-

Victory Road

Victory Road 2 (unknown area 75)

Fishing in dark spots50-701%

-

Victory Road

Victory Road 2 (unknown area 78)

Fishing in dark spots50-704%

-

Victory Road

Victory Road 2 (unknown area 78)

Fishing in dark spots50-701%

-

Relic Passage

Relic Tunnel (Relic Castle entrance)

Fishing in dark spots50-704%

-

Relic Passage

Relic Tunnel (Relic Castle entrance)

Fishing in dark spots50-701%

-

Clay Tunnel

Fishing in dark spots604%

-

Clay Tunnel

Fishing in dark spots601%

-

Route 23

Road 23

Fishing in dark spots50-704%

-

Route 23

Road 23

Fishing in dark spots50-701%

-

White 2
LocationMethodLevelChanceConditions

Giant Chasm

Fishing in dark spots50-704%

-

Giant Chasm

Fishing in dark spots50-701%

-

Wellspring Cave

Fishing in dark spots604%

-

Wellspring Cave

Fishing in dark spots601%

-

Victory Road

Victory Road 2 (unknown area 71)

Fishing in dark spots50-604%

-

Victory Road

Victory Road 2 (unknown area 71)

Fishing in dark spots50-601%

-

Victory Road

Victory Road 2 (unknown area 75)

Fishing in dark spots50-704%

-

Victory Road

Victory Road 2 (unknown area 75)

Fishing in dark spots50-701%

-

Victory Road

Victory Road 2 (unknown area 78)

Fishing in dark spots50-704%

-

Victory Road

Victory Road 2 (unknown area 78)

Fishing in dark spots50-701%

-

Relic Passage

Relic Tunnel (Relic Castle entrance)

Fishing in dark spots50-704%

-

Relic Passage

Relic Tunnel (Relic Castle entrance)

Fishing in dark spots50-701%

-

Clay Tunnel

Fishing in dark spots604%

-

Clay Tunnel

Fishing in dark spots601%

-

Route 23

Road 23

Fishing in dark spots50-704%

-

Route 23

Road 23

Fishing in dark spots50-701%

-

Held Items

Items this Pokémon may hold when encountered in the wild.
King’s RockKing’s Rock
Black 2
5%
White 2
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartDouble SlapNormalPhysical158510

The target is slapped repeatedly, back and forth, two to five times in a row.

StartBubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.

StartSubmissionFightingPhysical808025

The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.

StartHypnosisPsychicStatus-6020

The user employs hypnotic suggestion to make the target fall into a deep sleep.

32Dynamic PunchFightingPhysical100505

The user punches the target with full, concentrated power. It confuses the target if it hits.

43Mind ReaderNormalStatus--5

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

53Circle ThrowFightingPhysical609010

The target is thrown and switched. In the wild, a battle against a single Pokémon ends.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM47Low SweepFightingPhysical6010020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. It may also leave the target frozen.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Water Absorb

Ability Slot 1

Restores HP if hit by a Water-type move.

Absorbs Water moves, healing for 1/4 max HP.

Damp

Ability Slot 2

Prevents the use of self-destructing moves.

Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Swift Swim(Hidden Ability)

Boosts the Pokémon’s Speed in rain.

Doubles Speed during rain.

#61

Poliwhirl

#63

Abra

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