Poliwag
#60 in the Black 2 and White 2 Pokédex • Tadpole Pokémon
Pokédex entries
Pokémon Black 2
Its skin is so thin, its internal organs are visible. It has trouble walking on its newly grown feet.
Pokémon White 2
Its skin is so thin, its internal organs are visible. It has trouble walking on its newly grown feet.
Details
Type

Category
Height
Weight
National Pokédex
Stats
Min
Max
HP
40
190
284
Attack
50
94
218
Defense
40
76
196
Sp. Atk
40
76
196
Sp. Def
40
76
196
Speed
90
166
306
Total
300
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | - |
|---|---|
| EV yield | 1 Spe |
| Catch rate | 255 |
| Base Exp. | 60 |
Eggs
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Poliwag #60 | Level 25 | ![]() Poliwhirl #61 |
![]() Poliwhirl #61 | Use Water Stone | ![]() Poliwrath #62 |
![]() Poliwhirl #61 | Trade holding King’s Rock | ![]() Politoed #186 |
Encounters
Black 2| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Giant Chasm | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Giant Chasm | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Giant Chasm | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Giant Chasm | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Wellspring Cave | Fishing with a Super Rod | 50-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Wellspring Cave | Fishing with a Super Rod | 60-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Wellspring Cave | Fishing with a Super Rod | 60-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Wellspring Cave | Fishing with a Super Rod | 60-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 6 | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 6 | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 6 | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 6 | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Lostlorn Forest | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Lostlorn Forest | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Lostlorn Forest | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Lostlorn Forest | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 71) | Fishing with a Super Rod | 40-55 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 71) | Fishing with a Super Rod | 50-55 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 71) | Fishing with a Super Rod | 50-55 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 71) | Fishing with a Super Rod | 50-55 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 73) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 73) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 73) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 73) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 75) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 75) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 75) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 75) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 78) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 78) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 78) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 78) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 79) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 79) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 79) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 79) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (outer) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (outer) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (outer) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (outer) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (inner) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (inner) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (inner) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (inner) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Relic Passage Relic Passage (Relic Castle entrance) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Relic Passage Relic Passage (Relic Castle entrance) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Relic Passage Relic Passage (Relic Castle entrance) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Relic Passage Relic Passage (Relic Castle entrance) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Clay Tunnel | Fishing with a Super Rod | 50-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Clay Tunnel | Fishing with a Super Rod | 60-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Clay Tunnel | Fishing with a Super Rod | 60-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Clay Tunnel | Fishing with a Super Rod | 60-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 19 | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 19 | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 19 | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 19 | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 20 | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 20 | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 20 | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 20 | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 23 | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 23 | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 23 | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 23 | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Entralink Entree Forest (Pleasant Forest historical transfer) | Historical Dream World transfer | 10 | - | Historical Dream World transfer to Entree Forest; the official service has closed and new transfers are unavailable, Historical featured move options: Hypnosis, Mist, Sleep Talk, Pleasant Forest historical catalog; ability: Swift Swim; exact Dream Point thresholds and per-record source gaps are documented separately |
White 2| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Giant Chasm | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Giant Chasm | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Giant Chasm | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Giant Chasm | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Wellspring Cave | Fishing with a Super Rod | 50-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Wellspring Cave | Fishing with a Super Rod | 60-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Wellspring Cave | Fishing with a Super Rod | 60-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Wellspring Cave | Fishing with a Super Rod | 60-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 6 | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 6 | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 6 | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 6 | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Lostlorn Forest | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Lostlorn Forest | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Lostlorn Forest | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Lostlorn Forest | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 71) | Fishing with a Super Rod | 40-55 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 71) | Fishing with a Super Rod | 50-55 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 71) | Fishing with a Super Rod | 50-55 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 71) | Fishing with a Super Rod | 50-55 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 73) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 73) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 73) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 73) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 75) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 75) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 75) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 75) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 78) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 78) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 78) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 78) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 79) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 79) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 79) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Victory Road Victory Route 2 (unknown area 79) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (outer) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (outer) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (outer) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (outer) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (inner) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (inner) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (inner) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Floccesy Ranch Floccesy Ranch (inner) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Relic Passage Relic Passage (Relic Castle entrance) | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Relic Passage Relic Passage (Relic Castle entrance) | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Relic Passage Relic Passage (Relic Castle entrance) | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Relic Passage Relic Passage (Relic Castle entrance) | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Clay Tunnel | Fishing with a Super Rod | 50-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Clay Tunnel | Fishing with a Super Rod | 60-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Clay Tunnel | Fishing with a Super Rod | 60-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Clay Tunnel | Fishing with a Super Rod | 60-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 19 | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 19 | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 19 | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 19 | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 20 | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 20 | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 20 | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 20 | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 23 | Fishing with a Super Rod | 40-60 | 40% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 23 | Fishing with a Super Rod | 50-70 | 15% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 23 | Fishing with a Super Rod | 50-70 | 4% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Route 23 | Fishing with a Super Rod | 50-70 | 1% | Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame |
Entralink Entree Forest (Pleasant Forest historical transfer) | Historical Dream World transfer | 10 | - | Historical Dream World transfer to Entree Forest; the official service has closed and new transfers are unavailable, Historical featured move options: Hypnosis, Mist, Sleep Talk, Pleasant Forest historical catalog; ability: Swift Swim; exact Dream Point thresholds and per-record source gaps are documented separately |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Water Sport | ![]() | Status | - | - | 15 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| 5 | Bubble | ![]() | Special | 20 | 100 | 30 | A spray of countless bubbles is jetted at the opposing team. It may also lower the targets’ Speed stats. |
| 8 | Hypnosis | ![]() | Status | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| 11 | Water Gun | ![]() | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. |
| 15 | Double Slap | ![]() | Physical | 15 | 85 | 10 | The target is slapped repeatedly, back and forth, two to five times in a row. |
| 18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| 21 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
| 25 | Bubble Beam | ![]() | Special | 65 | 100 | 20 | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. |
| 28 | Mud Shot | ![]() | Special | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. It also reduces the target’s Speed. |
| 31 | Belly Drum | ![]() | Status | - | - | 10 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| 35 | Wake-Up Slap | ![]() | Physical | 60 | 100 | 10 | This attack inflicts big damage on a sleeping target. It also wakes the target up, however. |
| 38 | Hydro Pump | ![]() | Special | 120 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| 41 | Mud Bomb | ![]() | Special | 65 | 85 | 10 | The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | Varies | Special | 30–70 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM55 | Scald | ![]() | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM05 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. It can also be used to climb a waterfall. |
| HM06 | Dive | ![]() | Physical | 80 | 100 | 10 | Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Endeavor | ![]() | Physical | - | 100 | 5 | An attack move that cuts down the target’s HP to equal the user’s HP. |
| Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of its attack. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bubble Beam | ![]() | Special | 65 | 100 | 20 | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. |
| Encore | ![]() | Status | - | 100 | 5 | The user compels the target to keep using only the move it last used for three turns. |
| Endeavor | ![]() | Physical | - | 100 | 5 | An attack move that cuts down the target’s HP to equal the user’s HP. |
| Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Haze | ![]() | Status | - | - | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Ice Ball | ![]() | Physical | 30 | 90 | 20 | The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
| Mind Reader | ![]() | Status | - | - | 5 | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Mist | ![]() | Status | - | - | 30 | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. It also reduces the target’s Speed. |
| Refresh | ![]() | Status | - | - | 20 | The user rests to cure itself of a poisoning, burn, or paralysis. |
| Splash | ![]() | Status | - | - | 40 | The user just flops and splashes around to no effect at all... |
| Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. It may also confuse the target. |
| Water Sport | ![]() | Status | - | - | 15 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| Class | Acquisition | Description | |||||
|---|---|---|---|---|---|---|---|
| Captivate | ![]() | Status | - | 100 | 20 | PokéTransfer from Generation IV | If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |
| Defense Curl | ![]() | Status | - | - | 40 | Generation III → Pal Park → Generation IV → PokéTransfer | The user curls up to conceal weak spots and raise its Defense stat. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | Generation III → Pal Park → Generation IV → PokéTransfer | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | PokéTransfer from Generation IV | The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
| Mimic | ![]() | Status | - | - | 10 | Generation III → Pal Park → Generation IV → PokéTransfer | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Natural Gift | Varies | Physical | - | 100 | 15 | PokéTransfer from Generation IV | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | PokéTransfer from Generation IV | The user attacks the target with a secret power. Its added effects vary depending on the user’s environment. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | Gen IV Whirlpool → Diamond/Pearl/Platinum → PokéTransfer | Traps foes in a violent swirling whirlpool for four to five turns. |
Traits
Water Absorb
Ability Slot 1
Restores HP if hit by a Water-type move.
Absorbs Water moves, healing for 1/4 max HP.
Damp
Ability Slot 2
Prevents the use of self-destructing moves.
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Swift Swim(Hidden Ability)
Boosts the Pokémon’s Speed in rain.
Doubles Speed during rain.











































Status
Special

Physical





