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B2/W2 / Pokédex

Jynx

Jynx

#124 in the Black 2 and White 2 Pokédex • Human Shape Pokémon

Jynx

#124 in the Black 2 and White 2 Pokédex • Human Shape Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

50

94

218

Defense

35

67

185

Sp. Atk

115

211

361

Sp. Def

95

175

317

Speed

95

175

317

Total

455

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Scizor

Smoochum

Jynx normal sprite

Normal

Shiny Jynx sprite

Shiny

Jynx

Human Shape Pokémon

#124
IcePsychic

Height

1.4 m (4'07")

Weight

40.6 kg (89.5 lbs)

Abilities

ObliviousForewarnDry Skin(Hidden Ability)

It's Super Effective

Damage multipliers Jynx takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Bug

Rock

Ghost

Dark

Steel

Resists

Ice

0.5×

Psychic

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 SpA
Catch rate
45
Base Exp.
159

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Human-Like
Gender
0% male
100% female
Egg cycles
25 (6,400 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

Its cries sound like human speech. However, it is impossible to tell what it is trying to say.

Pokémon White 2 box art

Pokémon White 2

Its cries sound like human speech. However, it is impossible to tell what it is trying to say.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Smoochum

Smoochum

#238

Level 30

Jynx

Jynx

#124

Held Items

Items this Pokémon may hold when encountered in the wild.
Aspear BerryAspear Berry
Black 2
100%
White 2
100%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail or a foreleg, etc.

StartLickGhostPhysical2010030

The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.

StartLovely KissNormalStatus-7510

With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.

StartPowder SnowIceSpecial4010025

The user attacks with a chilling gust of powdery snow. It may also freeze the targets.

5LickGhostPhysical2010030

The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.

8Lovely KissNormalStatus-7510

With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.

11Powder SnowIceSpecial4010025

The user attacks with a chilling gust of powdery snow. It may also freeze the targets.

15Double SlapNormalPhysical158510

The target is slapped repeatedly, back and forth, two to five times in a row.

18Ice PunchIcePhysical7510015

The target is punched with an icy fist. It may also leave the target frozen.

21Heart StampPsychicPhysical6010025

The user unleashes a vicious blow after its cute act makes the target less wary. It may also make the target flinch.

25Mean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

28Fake TearsDarkStatus-10020

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

33Wake-Up SlapFightingPhysical6010010

This attack inflicts big damage on a sleeping target. It also wakes the target up, however.

39AvalancheIcePhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.

44Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

49Wring OutNormalSpecial-1005

The user powerfully wrings the target. The more HP the target has, the greater this attack’s power.

55Perish SongNormalStatus--5

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

60BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM03PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM19TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM79Frost BreathIceSpecial409010

The user blows a cold breath on the target. This attack always results in a critical hit.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM92Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Heal BellNormalStatus--5

The user makes a soothing bell chime to heal the status problems of all the party Pokémon.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. It may also leave the target frozen.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Magic RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s natural Ability.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Oblivious

Ability Slot 1

Prevents it from becoming infatuated.

Prevents infatuation and protects against Captivate.

Forewarn

Ability Slot 2

Determines what moves a foe has.

Reveals the opponents' strongest move upon entering battle.

Dry Skin(Hidden Ability)

Reduces HP if it is hot. Water restores HP.

Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.

#212

Scizor

#238

Smoochum

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