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Sawsbuck

#92 in the Black and White Pokédex • Season Pokémon

Pokémon Black

They migrate according to the seasons. People can tell the season by looking at Sawsbuck’s horns.

Pokémon White

The plants growing on its horns change according to the season. The leaders of the herd possess magnificent horns.

Pokédexes

Original Unova #92

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

166
PokémonRequiresEvolution
Deerling

Deerling

#91

Level 34

Sawsbuck

Sawsbuck

#92

Pokémon Black

LocationMethodLevelChanceConditions

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass3420%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass3610%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass3420%

-

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass3610%

-

Pokémon White

LocationMethodLevelChanceConditions

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass3420%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass3610%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass3420%

-

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass3610%

-

Deerling

Emolga

Sawsbuck normal sprite

Normal

Shiny Sawsbuck sprite

Shiny

Sawsbuck

Season Pokémon

#92
NormalGrass

Height

1.9 m

Weight

92.5 kg

Base XP

166

Abilities

ChlorophyllSap SipperSerene Grace

HP

80

Attack

100

Defense

70

Sp. Atk

60

Sp. Def

70

Speed

95

Total

475

Type Chart

Weaknesses

Takes 2× from

FireIceFightingPoisonFlyingBug

Resistances

Takes 0× from

Ghost

Takes 0.5× from

WaterElectricGrassGround
Class
Description
StartSand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing its accuracy.

StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

StartMegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

StartCamouflageNormalStatus--20

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

4GrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

7Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing its accuracy.

10Double KickFightingPhysical3010030

The target is quickly kicked twice in succession using both feet.

13Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

16Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

20Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

24Jump KickFightingPhysical1009510

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

28AromatherapyGrassStatus--5

The user releases a soothing scent that heals all status problems affecting the user’s party.

32Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

36CharmNormalStatus-10020

The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered.

37Horn LeechGrassPhysical7510010

The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target.

44Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

52Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

60Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed in sunshine.

Doubles Speed during strong sunlight.

Sap Sipper

Ability Slot 2

Boosts Attack when hit by a Grass-type move.

Absorbs Grass moves, raising Attack one stage.

Serene Grace

Hidden Ability

Boosts the likelihood of added effects appearing.

Doubles the chance of moves' extra effects occurring.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Sawsbuck

Sawsbuck

#92 in the Black and White Pokédex • Season Pokémon

Pokémon Black

They migrate according to the seasons. People can tell the season by looking at Sawsbuck’s horns.

Pokémon White

The plants growing on its horns change according to the season. The leaders of the herd possess magnificent horns.

Pokédexes

Original Unova #92

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

166
PokémonRequiresEvolution
Deerling

Deerling

#91

Level 34

Sawsbuck

Sawsbuck

#92

Pokémon Black

LocationMethodLevelChanceConditions

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass3420%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass3610%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass3420%

-

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass3610%

-

Pokémon White

LocationMethodLevelChanceConditions

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass3420%

During Winter

Dragonspiral Tower

Dragonspiral Tower (entrance)

Walking in dark grass3610%

During Winter

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass3420%

-

Dragonspiral Tower

Dragonspiral Tower (outside)

Walking in dark grass3610%

-

Deerling

Emolga

Sawsbuck normal sprite

Normal

Shiny Sawsbuck sprite

Shiny

Sawsbuck

Season Pokémon

#92
NormalGrass

Height

1.9 m

Weight

92.5 kg

Base XP

166

Abilities

ChlorophyllSap SipperSerene Grace

HP

80

Attack

100

Defense

70

Sp. Atk

60

Sp. Def

70

Speed

95

Total

475

Type Chart

Weaknesses

Takes 2× from

FireIceFightingPoisonFlyingBug

Resistances

Takes 0× from

Ghost

Takes 0.5× from

WaterElectricGrassGround
Class
Description
StartSand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing its accuracy.

StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

StartMegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

StartCamouflageNormalStatus--20

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

4GrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

7Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing its accuracy.

10Double KickFightingPhysical3010030

The target is quickly kicked twice in succession using both feet.

13Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

16Feint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

20Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

24Jump KickFightingPhysical1009510

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

28AromatherapyGrassStatus--5

The user releases a soothing scent that heals all status problems affecting the user’s party.

32Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

36CharmNormalStatus-10020

The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered.

37Horn LeechGrassPhysical7510010

The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target.

44Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

52Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

60Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed in sunshine.

Doubles Speed during strong sunlight.

Sap Sipper

Ability Slot 2

Boosts Attack when hit by a Grass-type move.

Absorbs Grass moves, raising Attack one stage.

Serene Grace

Hidden Ability

Boosts the likelihood of added effects appearing.

Doubles the chance of moves' extra effects occurring.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.