Golbat
#42 in the Black and White Pokédex • Bat Pokémon
Pokémon Black
Its sharp fangs puncture the toughest of hides and have small holes for greedily sucking blood.
Pokémon White
Its sharp fangs puncture the toughest of hides and have small holes for greedily sucking blood.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Zubat #41 | Level 22 | ![]() Golbat #42 |
![]() Golbat #42 | High friendship | ![]() Crobat #169 |
Pokémon Black
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 48 | 10% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 50 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 50 | 1% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 58 | 10% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 60 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 60 | 1% | - |
Giant Chasm | Walking in tall grass or a cave | 47 | 20% | - |
Giant Chasm Giant Chasm (forest cave) | Walking in tall grass or a cave | 57 | 20% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 48 | 10% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 50 | 4% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 50 | 1% | - |
Route 13 Road 13 | Walking in dark grass | 58 | 10% | - |
Route 13 Road 13 | Walking in dark grass | 60 | 4% | - |
Route 13 Road 13 | Walking in dark grass | 60 | 1% | - |
Pokémon White
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 48 | 10% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 50 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 50 | 1% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 58 | 10% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 60 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 60 | 1% | - |
Giant Chasm | Walking in tall grass or a cave | 47 | 20% | - |
Giant Chasm Giant Chasm (forest cave) | Walking in tall grass or a cave | 57 | 20% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 48 | 10% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 50 | 4% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 50 | 1% | - |
Route 13 Road 13 | Walking in dark grass | 58 | 10% | - |
Route 13 Road 13 | Walking in dark grass | 60 | 4% | - |
Route 13 Road 13 | Walking in dark grass | 60 | 1% | - |

Normal

Shiny
Golbat
Bat Pokémon


HP
75
Attack
80
Defense
70
Sp. Atk
65
Sp. Def
75
Speed
90
Total
455
Type Chart
Weaknesses
Takes 2× from




Resistances
Takes 0× from

Takes 0.25× from



Takes 0.5× from

| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves from its body. It may confuse the target. |
| Start | Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech harshly reduces the target’s Defense stat. |
| Start | Leech Life | ![]() | Physical | 20 | 100 | 15 | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
| Start | Astonish | ![]() | Physical | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
| 5 | Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves from its body. It may confuse the target. |
| 9 | Astonish | ![]() | Physical | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
| 13 | Bite | ![]() | Physical | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 17 | Wing Attack | ![]() | Physical | 60 | 100 | 35 | The target is struck with large, imposing wings spread wide to inflict damage. |
| 21 | Confuse Ray | ![]() | Status | - | 100 | 10 | The target is exposed to a sinister ray that triggers confusion. |
| 27 | Air Cutter | ![]() | Special | 55 | 95 | 25 | The user launches razor-like wind to slash the opposing team. Critical hits land more easily. |
| 33 | Mean Look | ![]() | Status | - | - | 5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| 39 | Acrobatics | ![]() | Physical | 55 | 100 | 15 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| 45 | Poison Fang | ![]() | Physical | 50 | 100 | 15 | The user bites the target with toxic fangs. It may also leave the target badly poisoned. |
| 51 | Haze | ![]() | Status | - | - | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| 57 | Air Slash | ![]() | Special | 75 | 95 | 20 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM02 | Fly | ![]() | Physical | 90 | 95 | 15 | The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 | Venoshock | ![]() | Special | 65 | 100 | 10 | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. The attack lands without fail. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM62 | Acrobatics | ![]() | Physical | 55 | 100 | 15 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user moves after the target, this attack’s power will be doubled. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM88 | Pluck | ![]() | Physical | 60 | 100 | 20 | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
| TM89 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Inner Focus
Ability Slot 1
The Pokémon is protected from flinching.
Prevents flinching.
Infiltrator
Hidden Ability
Passes through the foe’s barrier and strikes.
Bypasses Light Screen, Reflect, and Safeguard.






















Status
Physical

Special

