Golbat
#38 in the Gold and Silver Pokédex • Bat Pokémon
Pokémon Gold
However hard its victim's hide may be, it punctures with sharp fangs and gorges itself with blood.
Pokémon Silver
It can drink more than 10 ounces of blood at once. If it has too much, it gets heavy and flies clumsily.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
Pokémon Gold
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Union Cave Union Cave (B2F) | Walking in tall grass or a cave | 22 | 20% | - |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 23 | 5% | - |
Whirl Islands Whirl Islands (1F) | Walking in tall grass or a cave | 23 | 5% | - |
Whirl Islands Whirl Islands (B1F) | Walking in tall grass or a cave | 24 | 5% | - |
Whirl Islands Whirl Islands (B2F) | Walking in tall grass or a cave | 24 | 5% | - |
Whirl Islands Whirl Islands (B3F) | Walking in tall grass or a cave | 25 | 5% | - |
Mt. Mortar Mount Mortar (Upper Cave) | Walking in tall grass or a cave | 30 | 4% | - |
Mt. Mortar Mount Mortar (Upper Cave) | Walking in tall grass or a cave | 30 | 1% | - |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 22 | 30% | During the day |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 22 | 30% | In the morning |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 22 | 30% | At night |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 22 | 30% | During the day |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 22 | 30% | In the morning |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 22 | 30% | At night |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 23 | 30% | During the day |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 23 | 30% | In the morning |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 23 | 30% | At night |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 24 | 30% | During the day |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 24 | 30% | In the morning |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 24 | 30% | At night |
Dark Cave Dark Cave (Blackthorn City entrance) | Walking in tall grass or a cave | 23 | 4% | - |
Dark Cave Dark Cave (Blackthorn City entrance) | Walking in tall grass or a cave | 23 | 1% | - |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 48 | 5% | In the morning |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 48 | 5% | During the day |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 48 | 5% | At night |
Mt. Silver Mount Silver (1F) | Walking in tall grass or a cave | 45 | 5% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 51 | 30% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 48 | 20% | - |
Victory Road Victory Road 1 (1F) | Walking in tall grass or a cave | 32 | 30% | - |
Tohjo Falls | Walking in tall grass or a cave | 22 | 20% | - |
Victory Road Victory Road 1 (2F) | Walking in tall grass or a cave | 32 | 30% | - |
Victory Road Victory Road 1 (3F) | Walking in tall grass or a cave | 32 | 30% | - |
Pokémon Silver
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Union Cave Union Cave (B2F) | Walking in tall grass or a cave | 22 | 20% | - |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 23 | 5% | - |
Whirl Islands Whirl Islands (1F) | Walking in tall grass or a cave | 23 | 5% | - |
Whirl Islands Whirl Islands (B1F) | Walking in tall grass or a cave | 24 | 5% | - |
Whirl Islands Whirl Islands (B2F) | Walking in tall grass or a cave | 24 | 5% | - |
Whirl Islands Whirl Islands (B3F) | Walking in tall grass or a cave | 25 | 5% | - |
Mt. Mortar Mount Mortar (Upper Cave) | Walking in tall grass or a cave | 30 | 4% | - |
Mt. Mortar Mount Mortar (Upper Cave) | Walking in tall grass or a cave | 30 | 1% | - |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 22 | 30% | During the day |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 22 | 30% | In the morning |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 22 | 30% | At night |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 22 | 30% | During the day |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 22 | 30% | In the morning |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 22 | 30% | At night |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 23 | 30% | During the day |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 23 | 30% | In the morning |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 23 | 30% | At night |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 24 | 30% | During the day |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 24 | 30% | In the morning |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 24 | 30% | At night |
Dark Cave Dark Cave (Blackthorn City entrance) | Walking in tall grass or a cave | 23 | 4% | - |
Dark Cave Dark Cave (Blackthorn City entrance) | Walking in tall grass or a cave | 23 | 1% | - |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 48 | 5% | During the day |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 48 | 5% | In the morning |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 48 | 5% | At night |
Mt. Silver Mount Silver (1F) | Walking in tall grass or a cave | 45 | 5% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 51 | 30% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 48 | 20% | - |
Victory Road Victory Road 1 (1F) | Walking in tall grass or a cave | 32 | 30% | - |
Tohjo Falls | Walking in tall grass or a cave | 22 | 20% | - |
Victory Road Victory Road 1 (2F) | Walking in tall grass or a cave | 32 | 30% | - |
Victory Road Victory Road 1 (3F) | Walking in tall grass or a cave | 32 | 30% | - |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Supersonic | ![]() | Status | - | 55 | 20 | Sound waves that cause confusion. |
| Start | Screech | ![]() | Status | - | 85 | 40 | Sharply reduces the foe's DEFENSE. |
| Start | Leech Life | ![]() | Physical | 20 | 100 | 15 | Steals 1/2 of the damage inflicted. |
| 6 | Supersonic | ![]() | Status | - | 55 | 20 | Sound waves that cause confusion. |
| 12 | Bite | ![]() | Physical | 60 | 100 | 25 | An attack that may cause flinching. |
| 19 | Confuse Ray | ![]() | Status | - | 100 | 10 | A move that causes confusion. |
| 30 | Wing Attack | ![]() | Physical | 60 | 100 | 35 | Strikes the target with wings. |
| 42 | Mean Look | ![]() | Status | - | - | 5 | Prevents fleeing or switching. |
| 55 | Haze | ![]() | Status | - | - | 30 | Eliminates all stat changes. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM13 | Snore | ![]() | Special | 40 | 100 | 15 | An attack useable only while asleep. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | Steals 1/2 of the damage inflicted. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM39 | Swift | ![]() | Special | 60 | - | 20 | An attack that never misses. |
| TM43 | Detect | ![]() | Status | - | - | 5 | Evades attack that turn. It may fail. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | An attack that may steal a held item. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | Stiff wings strike the foe. |


































Status
Physical


Special

