Golbat in Pokémon Omega Ruby & Alpha Sapphire
#66 in the Omega Ruby and Alpha Sapphire Pokédex • Bat Pokémon
Golbat in the National PokédexPokédex entries
Omega Ruby
Golbat loves to drink the blood of living things. It is particularly active in the pitch black of night. This Pokémon flits around in the night skies, seeking fresh blood.
Alpha Sapphire
Golbat bites down on prey with its four fangs and drinks the victim’s blood. It becomes active on inky dark moonless nights, flying around to attack people and Pokémon.
Pokémon details
Types


Category
Height
Weight
National Pokédex
Pokédex
Golbat in Other Games
National Dex pageMin
Max
HP
75
260
354
Attack
80
148
284
Defense
70
130
262
Sp. Atk
65
121
251
Sp. Def
75
139
273
Speed
90
166
306
Total
455
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | New Hoenn #66 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 90 |
| Base Exp. | 159 |
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 |
Wild encounter
Found in caves across Hoenn, including Meteor Falls, Cave of Origin, Seafloor Cavern, Shoal Cave, Scorched Slab, Victory Road, and Sky Pillar.
Alpha Sapphire| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Sky Pillar Sky Pillar (1F) | Encountering 5 Pokemon within grass, flowers, or within a cave | 23 | 60% | - |
Sky Pillar Sky Pillar (3F) | Encountering 5 Pokemon within grass, flowers, or within a cave | 23 | 60% | - |
Sky Pillar Sky Pillar (5F) | Encountering 5 Pokemon within grass, flowers, or within a cave | 23 | 60% | - |
Meteor Falls Meteor Falls (1F) | Surfing | 25 | - | - |
Meteor Falls Meteor Falls (1F Room 2) | Surfing | 30-35 | - | - |
Meteor Falls Meteor Falls (B1F) | Surfing | 30-35 | - | - |
Meteor Falls Meteor Falls (B1F Room 2) | Surfing | 30-35 | - | - |
Scorched Slab Scorched Slab (1F) | Surfing | 25-30 | - | - |
Scorched Slab Scorched Slab (B1F) | Surfing | 25-30 | - | - |
Seafloor Cavern Seafloor Cavern (Room 1) | Surfing | 25-35 | - | - |
Seafloor Cavern Seafloor Cavern (Room 6) | Surfing | 25-35 | - | - |
Seafloor Cavern Seafloor Cavern (Room 7) | Surfing | 25-35 | - | - |
Sealed Chamber | Surfing | 25-30 | - | - |
Shoal Cave Shoal Cave (High Tide Room 1) | Surfing | 25-35 | - | - |
Shoal Cave Shoal Cave (High Tide Room 2) | Surfing | 25-35 | - | - |
Victory Road Victory Road (1F) | Surfing | 30-40 | - | - |
Victory Road Victory Road (1F Room 2) | Surfing | 30-40 | - | - |
Victory Road Victory Road (B1F) | Surfing | 30-40 | - | - |
Victory Road Victory Road (2F) | Surfing | 25-40 | - | - |
Cave of Origin Cave of Origin (1F) | Walking in tall grass or a cave | 33-36 | 69% | - |
Cave of Origin Cave of Origin (B1F) | Walking in tall grass or a cave | 33-36 | 69% | - |
Cave of Origin Cave of Origin (B2F) | Walking in tall grass or a cave | 33-36 | 69% | - |
Cave of Origin Cave of Origin (B3F) | Walking in tall grass or a cave | 33-36 | 69% | - |
Cave of Origin Cave of Origin (B4F) | Walking in tall grass or a cave | 33-36 | 69% | - |
Cave of Origin Cave of Origin (Side Path) | Walking in tall grass or a cave | 33-36 | 69% | - |
Meteor Falls Meteor Falls (1F Room 2) | Walking in tall grass or a cave | 37-40 | 75% | - |
Meteor Falls Meteor Falls (B1F) | Walking in tall grass or a cave | 37-40 | 75% | - |
Meteor Falls Meteor Falls (B1F Room 2) | Walking in tall grass or a cave | 37-40 | 40% | - |
Scorched Slab Scorched Slab (1F) | Walking in tall grass or a cave | 26-29 | 100% | - |
Scorched Slab Scorched Slab (B1F) | Walking in tall grass or a cave | 26-29 | 100% | - |
Scorched Slab Scorched Slab (B2F) | Walking in tall grass or a cave | 26-29 | 100% | - |
Scorched Slab Scorched Slab (B3F) | Walking in tall grass or a cave | 26-29 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 2) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 3) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 4) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 5) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 6) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 7) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 8) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 9) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 10) | Walking in tall grass or a cave | 33-36 | 100% | - |
Shoal Cave Shoal Cave (High Tide Room 1) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (High Tide Room 2) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (Low Tide Room 1) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (Low Tide Room 2) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (Low Tide B1F) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (Low Tide B2F) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (Low Tide B3F) | Walking in tall grass or a cave | 31-34 | 20% | - |
Sky Pillar Sky Pillar (1F) | Walking in tall grass or a cave | 44-46 | 30% | - |
Sky Pillar Sky Pillar (2F) | Walking in tall grass or a cave | 44-46 | 30% | - |
Sky Pillar Sky Pillar (3F) | Walking in tall grass or a cave | 44-46 | 30% | - |
Sky Pillar Sky Pillar (4F) | Walking in tall grass or a cave | 44-46 | 30% | - |
Sky Pillar Sky Pillar (5F) | Walking in tall grass or a cave | 44-46 | 30% | - |
Victory Road Victory Road (1F) | Walking in tall grass or a cave | 37-39 | 20% | - |
Victory Road Victory Road (1F Room 2) | Walking in tall grass or a cave | 37-39 | 20% | - |
Victory Road Victory Road (B1F) | Walking in tall grass or a cave | 37-39 | 20% | - |
Omega Ruby| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Sky Pillar Sky Pillar (1F) | Encountering 5 Pokemon within grass, flowers, or within a cave | 23 | 60% | - |
Sky Pillar Sky Pillar (3F) | Encountering 5 Pokemon within grass, flowers, or within a cave | 23 | 60% | - |
Sky Pillar Sky Pillar (5F) | Encountering 5 Pokemon within grass, flowers, or within a cave | 23 | 60% | - |
Meteor Falls Meteor Falls (1F) | Surfing | 25 | - | - |
Meteor Falls Meteor Falls (1F Room 2) | Surfing | 30-35 | - | - |
Meteor Falls Meteor Falls (B1F) | Surfing | 30-35 | - | - |
Meteor Falls Meteor Falls (B1F Room 2) | Surfing | 30-35 | - | - |
Scorched Slab Scorched Slab (1F) | Surfing | 25-30 | - | - |
Scorched Slab Scorched Slab (B1F) | Surfing | 25-30 | - | - |
Seafloor Cavern Seafloor Cavern (Room 1) | Surfing | 25-35 | - | - |
Seafloor Cavern Seafloor Cavern (Room 6) | Surfing | 25-35 | - | - |
Seafloor Cavern Seafloor Cavern (Room 7) | Surfing | 25-35 | - | - |
Sealed Chamber | Surfing | 25-30 | - | - |
Shoal Cave Shoal Cave (High Tide Room 1) | Surfing | 25-35 | - | - |
Shoal Cave Shoal Cave (High Tide Room 2) | Surfing | 25-35 | - | - |
Victory Road Victory Road (1F) | Surfing | 30-40 | - | - |
Victory Road Victory Road (1F Room 2) | Surfing | 30-40 | - | - |
Victory Road Victory Road (B1F) | Surfing | 30-40 | - | - |
Victory Road Victory Road (2F) | Surfing | 25-40 | - | - |
Cave of Origin Cave of Origin (1F) | Walking in tall grass or a cave | 33-36 | 69% | - |
Cave of Origin Cave of Origin (B1F) | Walking in tall grass or a cave | 33-36 | 69% | - |
Cave of Origin Cave of Origin (B2F) | Walking in tall grass or a cave | 33-36 | 69% | - |
Cave of Origin Cave of Origin (B3F) | Walking in tall grass or a cave | 33-36 | 69% | - |
Cave of Origin Cave of Origin (B4F) | Walking in tall grass or a cave | 33-36 | 69% | - |
Cave of Origin Cave of Origin (Side Path) | Walking in tall grass or a cave | 33-36 | 69% | - |
Meteor Falls Meteor Falls (1F Room 2) | Walking in tall grass or a cave | 37-40 | 75% | - |
Meteor Falls Meteor Falls (B1F) | Walking in tall grass or a cave | 37-40 | 75% | - |
Meteor Falls Meteor Falls (B1F Room 2) | Walking in tall grass or a cave | 37-40 | 40% | - |
Scorched Slab Scorched Slab (1F) | Walking in tall grass or a cave | 26-29 | 100% | - |
Scorched Slab Scorched Slab (B1F) | Walking in tall grass or a cave | 26-29 | 100% | - |
Scorched Slab Scorched Slab (B2F) | Walking in tall grass or a cave | 26-29 | 100% | - |
Scorched Slab Scorched Slab (B3F) | Walking in tall grass or a cave | 26-29 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 2) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 3) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 4) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 5) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 6) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 7) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 8) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 9) | Walking in tall grass or a cave | 33-36 | 100% | - |
Seafloor Cavern Seafloor Cavern (Room 10) | Walking in tall grass or a cave | 33-36 | 100% | - |
Shoal Cave Shoal Cave (High Tide Room 1) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (High Tide Room 2) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (Low Tide Room 1) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (Low Tide Room 2) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (Low Tide B1F) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (Low Tide B2F) | Walking in tall grass or a cave | 31-34 | 40% | - |
Shoal Cave Shoal Cave (Low Tide B3F) | Walking in tall grass or a cave | 31-34 | 20% | - |
Sky Pillar Sky Pillar (1F) | Walking in tall grass or a cave | 44-46 | 30% | - |
Sky Pillar Sky Pillar (2F) | Walking in tall grass or a cave | 44-46 | 30% | - |
Sky Pillar Sky Pillar (3F) | Walking in tall grass or a cave | 44-46 | 30% | - |
Sky Pillar Sky Pillar (4F) | Walking in tall grass or a cave | 44-46 | 30% | - |
Sky Pillar Sky Pillar (5F) | Walking in tall grass or a cave | 44-46 | 30% | - |
Victory Road Victory Road (1F) | Walking in tall grass or a cave | 37-39 | 20% | - |
Victory Road Victory Road (1F Room 2) | Walking in tall grass or a cave | 37-39 | 20% | - |
Victory Road Victory Road (B1F) | Walking in tall grass or a cave | 37-39 | 20% | - |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. | ![]() | ![]() | 60 | 100 | 25 |
| Start | Supersonic The user generates odd sound waves from its body that confuse the target. | ![]() | ![]() | - | 55 | 20 |
| Start | Screech An earsplitting screech harshly lowers the target’s Defense stat. | ![]() | ![]() | - | 85 | 40 |
| Start | Leech Life The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. | ![]() | ![]() | 20 | 100 | 15 |
| Start | Astonish The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | ![]() | ![]() | 30 | 100 | 15 |
| 5 | Supersonic The user generates odd sound waves from its body that confuse the target. | ![]() | ![]() | - | 55 | 20 |
| 7 | Astonish The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | ![]() | ![]() | 30 | 100 | 15 |
| 11 | Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. | ![]() | ![]() | 60 | 100 | 25 |
| 13 | Wing Attack The target is struck with large, imposing wings spread wide to inflict damage. | ![]() | ![]() | 60 | 100 | 35 |
| 17 | Confuse Ray The target is exposed to a sinister ray that triggers confusion. | ![]() | ![]() | - | 100 | 10 |
| 19 | Air Cutter The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. | ![]() | ![]() | 60 | 95 | 25 |
| 24 | Swift Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | ![]() | ![]() | 60 | - | 20 |
| 27 | Poison Fang The user bites the target with toxic fangs. This may also leave the target badly poisoned. | ![]() | ![]() | 50 | 100 | 15 |
| 32 | Mean Look The user pins the target with a dark, arresting look. The target becomes unable to flee. | ![]() | ![]() | - | - | 5 |
| 35 | Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | ![]() | ![]() | 55 | 100 | 15 |
| 40 | Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ![]() | ![]() | - | - | 30 |
| 43 | Venoshock The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | ![]() | ![]() | 65 | 100 | 10 |
| 48 | Air Slash The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | ![]() | ![]() | 75 | 95 | 15 |
| 51 | Quick Guard The user protects itself and its allies from priority moves. | ![]() | ![]() | - | - | 15 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM06 | Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ![]() | ![]() | - | 90 | 10 |
| TM09 | Venoshock The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | ![]() | ![]() | 65 | 100 | 10 |
| TM10 | Hidden Power A unique attack that varies in type depending on the Pokémon using it. | ![]() | ![]() | 60 | 100 | 15 |
| TM11 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM12 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | ![]() | ![]() | - | 100 | 20 |
| TM15 | Hyper Beam The target is attacked with a powerful beam. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM17 | Protect Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. | ![]() | ![]() | - | - | 5 |
| TM19 | Roost The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | ![]() | ![]() | - | - | 10 |
| TM21 | Frustration A full-power attack that grows more powerful the less the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 |
| TM27 | Return A full-power attack that grows more powerful the more the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 |
| TM30 | Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 80 | 100 | 15 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| TM36 | Sludge Bomb Unsanitary sludge is hurled at the target. This may also poison the target. | ![]() | ![]() | 90 | 100 | 10 |
| TM40 | Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. | ![]() | ![]() | 60 | - | 20 |
| TM41 | Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. | ![]() | ![]() | - | 100 | 15 |
| TM42 | Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | ![]() | ![]() | 70 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM45 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM46 | Thief The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | ![]() | ![]() | 60 | 100 | 25 |
| TM48 | Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ![]() | ![]() | 60 | 100 | 15 |
| TM51 | Steel Wing The target is hit with wings of steel. This may also raise the user’s Defense stat. | ![]() | ![]() | 70 | 90 | 25 |
| TM62 | Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | ![]() | ![]() | 55 | 100 | 15 |
| TM66 | Payback The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | ![]() | ![]() | 50 | 100 | 10 |
| TM68 | Giga Impact The user charges at the target using every bit of its power. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | ![]() | ![]() | - | 90 | 15 |
| TM88 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TM89 | U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ![]() | ![]() | 70 | 100 | 20 |
| TM90 | Substitute The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TM94 | Secret Power An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | ![]() | ![]() | 70 | 100 | 20 |
| TM100 | Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ![]() | ![]() | - | - | 20 |
| HM02 | Fly The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town. | ![]() | ![]() | 90 | 95 | 15 |
| Class | |||||
|---|---|---|---|---|---|
| Giga Drain A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | ![]() | ![]() | 75 | 100 | 10 |
| Heat Wave The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | ![]() | ![]() | 95 | 90 | 10 |
| Snatch The user steals the effects of any attempts to use a healing or stat-changing move. | ![]() | ![]() | - | - | 10 |
| Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 |
| Super Fang The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. | ![]() | ![]() | - | 90 | 10 |
| Tailwind The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | ![]() | ![]() | - | - | 15 |
| Uproar The user attacks in an uproar for three turns. During that time, no one can fall asleep. | ![]() | ![]() | 90 | 100 | 10 |
| Zen Headbutt The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ![]() | ![]() | 80 | 90 | 15 |
| Class | Acquisition source | |||||
|---|---|---|---|---|---|---|
| Brave Bird The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | ![]() | ![]() | 120 | 100 | 15 | Zubat — breeding |
| Curse A move that works differently for the Ghost type than for all other types. | ![]() | ![]() | - | - | 10 | Zubat — breeding |
| Defog A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | ![]() | ![]() | - | - | 15 | Zubat — breeding |
| Feint Attack The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Zubat — breeding |
| Gust A gust of wind is whipped up by wings and launched at the target to inflict damage. | ![]() | ![]() | 40 | 100 | 35 | Zubat — breeding |
| Hypnosis The user employs hypnotic suggestion to make the target fall into a deep sleep. | ![]() | ![]() | - | 60 | 20 | Zubat — breeding |
| Nasty Plot The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk. | ![]() | ![]() | - | - | 20 | Zubat — breeding |
| Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle. | ![]() | ![]() | 40 | 100 | 20 | Zubat — breeding |
| Quick Attack The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | ![]() | ![]() | 40 | 100 | 30 | Zubat — breeding |
| Venom Drench Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | ![]() | ![]() | - | 100 | 20 | Zubat — breeding |
| Whirlwind The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ![]() | ![]() | - | - | 20 | Zubat — breeding |
| Class | Acquisition source | |||||
|---|---|---|---|---|---|---|
| Brave Bird The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | ![]() | ![]() | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Brave Bird The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | ![]() | ![]() | 120 | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | ![]() | ![]() | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Curse A move that works differently for the Ghost type than for all other types. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Curse A move that works differently for the Ghost type than for all other types. | ![]() | ![]() | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Defog A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | ![]() | ![]() | - | - | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Defog A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | ![]() | ![]() | - | - | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. | ![]() | ![]() | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Feint Attack The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Feint Attack The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Gust A gust of wind is whipped up by wings and launched at the target to inflict damage. | ![]() | ![]() | 40 | 100 | 35 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Gust A gust of wind is whipped up by wings and launched at the target to inflict damage. | ![]() | ![]() | 40 | 100 | 35 | Trade from X/Y; retain through local trade and evolution where applicable |
| Hypnosis The user employs hypnotic suggestion to make the target fall into a deep sleep. | ![]() | ![]() | - | 60 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Hypnosis The user employs hypnotic suggestion to make the target fall into a deep sleep. | ![]() | ![]() | - | 60 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Nasty Plot The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk. | ![]() | ![]() | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Nasty Plot The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk. | ![]() | ![]() | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | ![]() | ![]() | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Ominous Wind The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. | ![]() | ![]() | 60 | 100 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Pluck The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | ![]() | ![]() | 60 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle. | ![]() | ![]() | 40 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle. | ![]() | ![]() | 40 | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Quick Attack The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | ![]() | ![]() | 40 | 100 | 30 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Quick Attack The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | ![]() | ![]() | 40 | 100 | 30 | Trade from X/Y; retain through local trade and evolution where applicable |
| Twister The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. | ![]() | ![]() | 40 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Venom Drench Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | ![]() | ![]() | - | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Whirlwind The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ![]() | ![]() | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Whirlwind The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ![]() | ![]() | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
Inner Focus
Ability Slot 1
Protects the Pokémon from flinching.
Prevents flinching.
Infiltrator(Hidden Ability)
Passes through the opposing Pokémon’s barrier and strikes.
Bypasses Reflect, Light Screen, Safeguard, Mist and substitutes.























































