Golbat
#38 in the HeartGold & SoulSilver Pokédex • Bat Pokémon
Golbat
#38 in the HeartGold & SoulSilver Pokédex • Bat Pokémon
Stats
Min
Max
HP
75
260
354
Attack
80
148
284
Defense
70
130
262
Sp. Atk
65
121
251
Sp. Def
75
139
273
Speed
90
166
306
Total
455
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Updated Johto #38 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 90 |
| Base Exp. | 159 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 (3,840 steps) |
Lore

HeartGold
However hard its victim’s hide may be, it punctures with sharp fangs and gorges itself with blood.

SoulSilver
It can drink more than 10 ounces of blood at once. If it has too much, it gets heavy and flies clumsily.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Union Cave Union Cave (B2F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Union Cave Union Cave (B2F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 23 | 4% | - |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 23 | 1% | - |
Whirl Islands Whirl Islands (1F) | Walking in tall grass or a cave | 23 | 4% | - |
Whirl Islands Whirl Islands (1F) | Walking in tall grass or a cave | 23 | 1% | - |
Whirl Islands Whirl Islands (B1F) | Walking in tall grass or a cave | 23 | 4% | - |
Whirl Islands Whirl Islands (B1F) | Walking in tall grass or a cave | 23 | 1% | - |
Whirl Islands Whirl Islands (B2F) | Walking in tall grass or a cave | 23 | 4% | - |
Whirl Islands Whirl Islands (B2F) | Walking in tall grass or a cave | 23 | 1% | - |
Whirl Islands Whirl Islands (B3F) | Walking in tall grass or a cave | 24 | 4% | - |
Whirl Islands Whirl Islands (B3F) | Walking in tall grass or a cave | 24 | 1% | - |
Mt. Mortar Mount Mortar (Upper Cave) | Walking in tall grass or a cave | 30 | 4% | - |
Mt. Mortar Mount Mortar (Upper Cave) | Walking in tall grass or a cave | 30 | 1% | - |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 22 | 20% | - |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 22 | 20% | - |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 23 | 20% | - |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 23 | 10% | Radio off |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 23 | 20% | - |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 23 | 10% | Radio off |
Dark Cave Dark Cave (Blackthorn City entrance) | Walking in tall grass or a cave | 23 | 4% | - |
Dark Cave Dark Cave (Blackthorn City entrance) | Walking in tall grass or a cave | 23 | 1% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 32 | 20% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 30 | 10% | Radio off |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 34 | 20% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 32 | 10% | Radio off |
Seafoam Islands Seafoam Islands (B2F) | Walking in tall grass or a cave | 35 | 20% | - |
Seafoam Islands Seafoam Islands (B2F) | Walking in tall grass or a cave | 33 | 10% | Radio off |
Seafoam Islands Seafoam Islands (B3F) | Walking in tall grass or a cave | 36 | 20% | - |
Seafoam Islands Seafoam Islands (B3F) | Walking in tall grass or a cave | 34 | 10% | Radio off |
Seafoam Islands Seafoam Islands (B4F) | Walking in tall grass or a cave | 40 | 20% | - |
Seafoam Islands Seafoam Islands (B4F) | Walking in tall grass or a cave | 39 | 5% | - |
Seafoam Islands Seafoam Islands (B4F) | Walking in tall grass or a cave | 38 | 5% | - |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 48 | 4% | - |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 48 | 1% | - |
Mt. Silver Mount Silver (1F top) | Walking in tall grass or a cave | 48 | 4% | - |
Mt. Silver Mount Silver (1F top) | Walking in tall grass or a cave | 48 | 1% | - |
Mt. Silver Mount Silver (4F) | Walking in tall grass or a cave | 48 | 4% | - |
Mt. Silver Mount Silver (4F) | Walking in tall grass or a cave | 48 | 1% | - |
Route 47 Road 47 (inside cave) | Walking in tall grass or a cave | 22 | 20% | - |
Route 47 Road 47 (inside cave) | Walking in tall grass or a cave | 20 | 4% | At night |
Mt. Silver Mount Silver (1F) | Walking in tall grass or a cave | 45 | 4% | - |
Mt. Silver Mount Silver (1F) | Walking in tall grass or a cave | 45 | 1% | - |
Mt. Silver Mount Silver (mountainside) | Walking in tall grass or a cave | 51 | 20% | - |
Mt. Silver Mount Silver (mountainside) | Walking in tall grass or a cave | 51 | 10% | Radio off |
Mt. Silver Mount Silver (mountainside) | Walking in tall grass or a cave | 48 | 10% | Radio off |
Mt. Silver Mount Silver (3F) | Walking in tall grass or a cave | 48 | 4% | - |
Mt. Silver Mount Silver (3F) | Walking in tall grass or a cave | 48 | 1% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 48 | 4% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 48 | 1% | - |
Victory Road Victory Road 1 (1F) | Walking in tall grass or a cave | 32 | 20% | - |
Victory Road Victory Road 1 (1F) | Walking in tall grass or a cave | 32 | 10% | Radio off |
Tohjo Falls | Walking in tall grass or a cave | 22 | 10% | Radio off |
Tohjo Falls | Walking in tall grass or a cave | 22 | 10% | Radio off |
Victory Road Victory Road 1 (2F) | Walking in tall grass or a cave | 32 | 20% | - |
Victory Road Victory Road 1 (2F) | Walking in tall grass or a cave | 32 | 10% | Radio off |
Victory Road Victory Road 1 (3F) | Walking in tall grass or a cave | 32 | 20% | - |
Victory Road Victory Road 1 (3F) | Walking in tall grass or a cave | 32 | 10% | Radio off |
Cerulean Cave Cerulean Cave (1F) | Walking in tall grass or a cave | 39 | 20% | At night |
Cerulean Cave Cerulean Cave (1F) | Walking in tall grass or a cave | 38 | 20% | At night |
Cerulean Cave Cerulean Cave (1F) | Walking in tall grass or a cave | 38 | 10% | Radio off |
Cerulean Cave Cerulean Cave (2F) | Walking in tall grass or a cave | 41 | 10% | Radio off |
Cerulean Cave Cerulean Cave (2F) | Walking in tall grass or a cave | 41 | 4% | At night |
Cerulean Cave Cerulean Cave (2F) | Walking in tall grass or a cave | 42 | 4% | At night |
Cerulean Cave Cerulean Cave (2F) | Walking in tall grass or a cave | 41 | 1% | At night |
Cerulean Cave Cerulean Cave (2F) | Walking in tall grass or a cave | 42 | 1% | At night |
Cerulean Cave Cerulean Cave (B1F) | Walking in tall grass or a cave | 47 | 10% | Radio off |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 15 | 10% | At night |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 16 | 10% | At night |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 17 | 10% | At night |
Johto Safari Zone Safari Zone Savannah | Walking in tall grass or a cave | 17 | 10% | At night |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Union Cave Union Cave (B2F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Union Cave Union Cave (B2F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 23 | 4% | - |
Slowpoke Well Slowpoke Well (B1F) | Walking in tall grass or a cave | 23 | 1% | - |
Whirl Islands Whirl Islands (1F) | Walking in tall grass or a cave | 23 | 4% | - |
Whirl Islands Whirl Islands (1F) | Walking in tall grass or a cave | 23 | 1% | - |
Whirl Islands Whirl Islands (B1F) | Walking in tall grass or a cave | 23 | 4% | - |
Whirl Islands Whirl Islands (B1F) | Walking in tall grass or a cave | 23 | 1% | - |
Whirl Islands Whirl Islands (B2F) | Walking in tall grass or a cave | 23 | 4% | - |
Whirl Islands Whirl Islands (B2F) | Walking in tall grass or a cave | 23 | 1% | - |
Whirl Islands Whirl Islands (B3F) | Walking in tall grass or a cave | 24 | 4% | - |
Whirl Islands Whirl Islands (B3F) | Walking in tall grass or a cave | 24 | 1% | - |
Mt. Mortar Mount Mortar (Upper Cave) | Walking in tall grass or a cave | 30 | 4% | - |
Mt. Mortar Mount Mortar (Upper Cave) | Walking in tall grass or a cave | 30 | 1% | - |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 22 | 20% | - |
Ice Path Ice Path (1F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 22 | 20% | - |
Ice Path Ice Path (B1F) | Walking in tall grass or a cave | 22 | 10% | Radio off |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 23 | 20% | - |
Ice Path Ice Path (B2F) | Walking in tall grass or a cave | 23 | 10% | Radio off |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 23 | 20% | - |
Ice Path Ice Path (B3F) | Walking in tall grass or a cave | 23 | 10% | Radio off |
Dark Cave Dark Cave (Blackthorn City entrance) | Walking in tall grass or a cave | 23 | 4% | - |
Dark Cave Dark Cave (Blackthorn City entrance) | Walking in tall grass or a cave | 23 | 1% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 32 | 20% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 30 | 10% | Radio off |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 34 | 20% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 32 | 10% | Radio off |
Seafoam Islands Seafoam Islands (B2F) | Walking in tall grass or a cave | 35 | 20% | - |
Seafoam Islands Seafoam Islands (B2F) | Walking in tall grass or a cave | 33 | 10% | Radio off |
Seafoam Islands Seafoam Islands (B3F) | Walking in tall grass or a cave | 36 | 20% | - |
Seafoam Islands Seafoam Islands (B3F) | Walking in tall grass or a cave | 34 | 10% | Radio off |
Seafoam Islands Seafoam Islands (B4F) | Walking in tall grass or a cave | 40 | 20% | - |
Seafoam Islands Seafoam Islands (B4F) | Walking in tall grass or a cave | 39 | 5% | - |
Seafoam Islands Seafoam Islands (B4F) | Walking in tall grass or a cave | 38 | 5% | - |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 48 | 4% | - |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 48 | 1% | - |
Mt. Silver Mount Silver (1F top) | Walking in tall grass or a cave | 48 | 4% | - |
Mt. Silver Mount Silver (1F top) | Walking in tall grass or a cave | 48 | 1% | - |
Mt. Silver Mount Silver (4F) | Walking in tall grass or a cave | 48 | 4% | - |
Mt. Silver Mount Silver (4F) | Walking in tall grass or a cave | 48 | 1% | - |
Route 47 Road 47 (inside cave) | Walking in tall grass or a cave | 22 | 20% | - |
Route 47 Road 47 (inside cave) | Walking in tall grass or a cave | 20 | 4% | At night |
Mt. Silver Mount Silver (1F) | Walking in tall grass or a cave | 45 | 4% | - |
Mt. Silver Mount Silver (1F) | Walking in tall grass or a cave | 45 | 1% | - |
Mt. Silver Mount Silver (mountainside) | Walking in tall grass or a cave | 51 | 20% | - |
Mt. Silver Mount Silver (mountainside) | Walking in tall grass or a cave | 51 | 10% | Radio off |
Mt. Silver Mount Silver (mountainside) | Walking in tall grass or a cave | 48 | 10% | Radio off |
Mt. Silver Mount Silver (3F) | Walking in tall grass or a cave | 48 | 4% | - |
Mt. Silver Mount Silver (3F) | Walking in tall grass or a cave | 48 | 1% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 48 | 4% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 48 | 1% | - |
Victory Road Victory Road 1 (1F) | Walking in tall grass or a cave | 32 | 20% | - |
Victory Road Victory Road 1 (1F) | Walking in tall grass or a cave | 32 | 10% | Radio off |
Tohjo Falls | Walking in tall grass or a cave | 22 | 10% | Radio off |
Tohjo Falls | Walking in tall grass or a cave | 22 | 10% | Radio off |
Victory Road Victory Road 1 (2F) | Walking in tall grass or a cave | 32 | 20% | - |
Victory Road Victory Road 1 (2F) | Walking in tall grass or a cave | 32 | 10% | Radio off |
Victory Road Victory Road 1 (3F) | Walking in tall grass or a cave | 32 | 20% | - |
Victory Road Victory Road 1 (3F) | Walking in tall grass or a cave | 32 | 10% | Radio off |
Cerulean Cave Cerulean Cave (1F) | Walking in tall grass or a cave | 39 | 20% | At night |
Cerulean Cave Cerulean Cave (1F) | Walking in tall grass or a cave | 38 | 20% | At night |
Cerulean Cave Cerulean Cave (1F) | Walking in tall grass or a cave | 38 | 10% | Radio off |
Cerulean Cave Cerulean Cave (2F) | Walking in tall grass or a cave | 41 | 10% | Radio off |
Cerulean Cave Cerulean Cave (2F) | Walking in tall grass or a cave | 41 | 4% | At night |
Cerulean Cave Cerulean Cave (2F) | Walking in tall grass or a cave | 42 | 4% | At night |
Cerulean Cave Cerulean Cave (2F) | Walking in tall grass or a cave | 41 | 1% | At night |
Cerulean Cave Cerulean Cave (2F) | Walking in tall grass or a cave | 42 | 1% | At night |
Cerulean Cave Cerulean Cave (B1F) | Walking in tall grass or a cave | 47 | 10% | Radio off |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 15 | 10% | At night |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 16 | 10% | At night |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 17 | 10% | At night |
Johto Safari Zone Safari Zone Savannah | Walking in tall grass or a cave | 17 | 10% | At night |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves from its body. It may confuse the target. |
| Start | Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech is emitted to sharply reduce the foe’s Defense stat. |
| Start | Leech Life | ![]() | Physical | 20 | 100 | 15 | A blood-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Start | Astonish | ![]() | Physical | 30 | 100 | 15 | The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| 5 | Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves from its body. It may confuse the target. |
| 9 | Astonish | ![]() | Physical | 30 | 100 | 15 | The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| 13 | Bite | ![]() | Physical | 60 | 100 | 25 | The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| 17 | Wing Attack | ![]() | Physical | 60 | 100 | 35 | The foe is struck with large, imposing wings spread wide to inflict damage. |
| 21 | Confuse Ray | ![]() | Status | - | 100 | 10 | The foe is exposed to a sinister ray that triggers confusion. |
| 27 | Air Cutter | ![]() | Special | 55 | 95 | 25 | The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. |
| 33 | Mean Look | ![]() | Status | - | - | 5 | The user affixes the foe with a dark, arresting look. The target becomes unable to flee. |
| 39 | Poison Fang | ![]() | Physical | 50 | 100 | 15 | The user bites the foe with toxic fangs. It may also leave the foe badly poisoned. |
| 45 | Haze | ![]() | Status | - | - | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| 51 | Air Slash | ![]() | Special | 75 | 95 | 20 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM19 | Giga Drain | ![]() | Special | 60 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the foe with speed, then slashes. The attack lands without fail. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | The foe is hit with wings of steel. It may also raise the user’s Defense stat. |
| TM49 | Snatch | ![]() | Status | - | - | 10 | The user steals the effects of any healing or stat- changing move the foe attempts to use. |
| TM51 | Roost | ![]() | Status | - | - | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
| TM58 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM78 | Captivate | ![]() | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM82 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| TM88 | Pluck | ![]() | Physical | 60 | 100 | 20 | The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| TM89 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM02 | Fly | ![]() | Physical | 90 | 95 | 15 | The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Air Cutter | ![]() | Special | 55 | 95 | 25 | The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. |
| Heat Wave | ![]() | Special | 100 | 90 | 10 | The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
| Ominous Wind | ![]() | Special | 60 | 100 | 5 | The user creates a gust of repulsive wind. It may also raise all the user’s stats at once. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Super Fang | ![]() | Physical | - | 90 | 10 | The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half. |
| Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at the foe. This attack never misses. |
| Tailwind | ![]() | Status | - | - | 30 | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
| Twister | ![]() | Special | 40 | 100 | 20 | The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. |
| Uproar | ![]() | Special | 50 | 100 | 10 | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
Traits
Inner Focus
Ability Slot 1
The Pokémon is protected from flinching.
Prevents flinching.













































Status
Physical

Special






