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HG/SS / Items

Items

Pokémon HeartGold & SoulSilver Items

Item descriptions, categories, machines, and obtainability for HeartGold & SoulSilver.

Displaying 394 of 513 items.

Pocket

Location

Description

  • Poké Balls

    Goldenrod Radio Tower (prize)

    -

    The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.

  • Poké Balls

    Poké Marts

    1,200

    An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.

  • Poké Balls

    Poké Marts (600)

    600

    A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.

  • Poké Balls

    Poké Marts (200)

    200

    A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.

  • Poké Balls

    Safari Zone only

    -

    A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern.

  • Poké Balls

    Poké Marts (1000)

    1,000

    A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.

  • Poké Balls

    Pokéwalker (Beautiful Beach)

    1,000

    A somewhat different Poké Ball that works especially well on Pokémon that live in the sea.

  • Poké Balls

    Poké Marts (1000)

    1,000

    A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.

  • Poké Balls

    Goldenrod Dept. Store (raffle)

    1,000

    A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.

  • Poké Balls

    Goldenrod Dept. Store (raffle)

    1,000

    A somewhat different Ball that becomes progressively better the more turns there are in a battle.

  • Poké Balls

    Goldenrod Dept. Store (raffle)

    1,000

    A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.

  • Poké Balls

    Poké Marts (bonus)

    -

    A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.

  • Poké Balls

    Poké Marts (1000)

    1,000

    A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.

  • Poké Balls

    Poké Marts (300)

    300

    A remedial Poké Ball that restores the caught Pokémon’s HP and eliminates any status problem.

  • Poké Balls

    Poké Marts (1000)

    1,000

    A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.

  • Medicine

    Poké Marts

    300

    A spray-type medicine for wounds. It restores the HP of one Pokémon by just 20 points.

  • Medicine

    Poké Marts

    200

    A spray-type medicine. It lifts the effect of poison from one Pokémon.

  • Medicine

    Poké Marts

    250

    A spray-type medicine. It heals a single Pokémon that is suffering from a burn.

  • Medicine

    Poké Marts

    250

    A spray-type medicine. It defrosts a Pokémon that has been frozen solid.

  • Medicine

    Poké Marts

    250

    A spray-type medicine. It awakens a Pokémon from the clutches of sleep.

  • Medicine

    Poké Marts

    200

    A spray-type medicine. It eliminates paralysis from a single Pokémon.

  • Medicine

    Poké Marts (3000)

    3,000

    A medicine that fully restores the HP and heals any status problems of a single Pokémon.

  • Medicine

    Poké Marts (2500)

    2,500

    A spray-type medicine for wounds. It completely restores the HP of a single Pokémon.

  • Medicine

    Poké Marts

    1,200

    A spray-type medicine for wounds. It restores the HP of one Pokémon by 200 points.

  • Medicine

    Poké Marts

    700

    A spray-type medicine for wounds. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Poké Marts (across Johto and Kanto)

    600

    A spray-type medicine. It heals all the status problems of a single Pokémon.

  • Medicine

    Poké Marts (across Johto and Kanto)

    1,500

    A medicine that revives a fainted Pokémon. It restores half the Pokémon’s maximum HP.

  • Medicine

    Mt. Mortar

    4,000

    A medicine that revives a fainted Pokémon. It fully restores the Pokémon’s HP.

  • Medicine

    Goldenrod Dept. Store 6F

    200

    Water with a high mineral content. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Goldenrod Dept. Store 6F

    300

    A fizzy soda drink. It restores the HP of one Pokémon by 60 points.

  • Medicine

    Goldenrod Dept. Store 6F

    400

    A very sweet drink. It restores the HP of one Pokémon by 80 points.

  • Medicine

    Route 39 (Miltank)

    600

    Milk with a very high nutrition content. It restores the HP of one Pokémon by 100 points.

  • Medicine

    Goldenrod Underground

    500

    A very bitter medicine powder. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Goldenrod Underground

    1,200

    A very bitter root. It restores the HP of one Pokémon by 200 points.

  • Medicine

    Goldenrod Underground

    300

    A very bitter medicine powder. It heals all the status problems of a single Pokémon.

  • Medicine

    Goldenrod Underground

    2,800

    A very bitter medicinal herb. It revives a fainted Pokémon, fully restoring its HP.

  • Medicine

    Goldenrod Dept. Store B1

    1,200

    It restores the PP of a Pokémon’s selected move by a maximum of 10 points.

  • Medicine

    Ruins of Alph

    2,000

    It fully restores the PP of a single selected move that has been learned by the target Pokémon.

  • Medicine

    Mt. Mortar

    3,000

    It restores the PP of all the moves learned by the targeted Pokémon by 10 points each.

  • Medicine

    Cerulean Cave

    4,500

    It fully restores the PP of all the moves learned by the targeted Pokémon.

  • Medicine

    Pokéwalker (Volcano Path)

    350

    Lavaridge Town’s local specialty. It heals all the status problems of one Pokémon.

  • Medicine

    Cianwood City (Shuckle)

    200

    A 100% pure juice made of Berries. It restores the HP of one Pokémon by just 20 points.

  • Medicine

    Held by Ho-Oh

    50,000

    It revives all fainted Pokémon. In doing so, it also fully restores their HP.

  • Medicine

    Goldenrod Dept. Store 4F

    9,800

    A nutritious drink for Pokémon. It raises the base HP of a single Pokémon.

  • Medicine

    Goldenrod Dept. Store 4F

    9,800

    A nutritious drink for Pokémon. It raises the base Attack stat of a single Pokémon.

  • Medicine

    Goldenrod Dept. Store 4F

    9,800

    A nutritious drink for Pokémon. It raises the base Defense stat of a single Pokémon.

  • Medicine

    Goldenrod Dept. Store 4F

    9,800

    A nutritious drink for Pokémon. It raises the base Speed stat of a single Pokémon.

  • Medicine

    Goldenrod Dept. Store 4F

    9,800

    A nutritious drink for Pokémon. It raises the base Sp. Atk (Special Attack) stat of a single Pokémon.

  • Medicine

    Route 34 (hidden)

    10,000

    A candy that is packed with energy. It raises the level of a single Pokémon by one.

  • Medicine

    Pokéathlon Dome (shop)

    10,000

    It slightly raises the maximum PP of a selected move that has been learned by the target Pokémon.

  • Medicine

    Goldenrod Dept. Store 4F

    9,800

    A nutritious drink for Pokémon. It raises the base Sp. Def (Special Defense) stat of a single Pokémon.

  • Medicine

    Cave hidden items (Dowsing Machine)

    10,000

    It maximally raises the top PP of a selected move that has been learned by the target Pokémon.

  • Medicine

    Pokéwalker (Scary Cave)

    350

    Old Chateau’s hidden specialty. It heals all the status problems of a single Pokémon.

  • Battle Items

    Goldenrod Dept. Store 3F

    700

    An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after use.

  • Battle Items

    Goldenrod Dept. Store 3F

    650

    An item that raises the critical-hit ratio of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Goldenrod Dept. Store 3F

    500

    An item that raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Goldenrod Dept. Store 3F

    550

    An item that raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Goldenrod Dept. Store 3F

    350

    An item that raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Goldenrod Dept. Store 3F

    950

    An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Goldenrod Dept. Store 3F

    350

    An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Goldenrod Dept. Store 3F

    2,000

    An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Items

    Goldenrod Dept. Store 2F

    300

    A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.

  • Items

    Pokéwalker (Resort)

    100

    An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.

  • Items

    Dark Cave (found)

    20

    A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear.

  • Items

    Route 47 (found)

    20

    A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear.

  • Items

    Pokéwalker (Volcano Path)

    1,000

    A small red shard. It appears to be from some sort of implement made long ago.

  • Items

    Rock Smash

    1,000

    A small blue shard. It appears to be from some sort of implement made long ago.

  • Items

    Pokéwalker (Scary Cave)

    1,000

    A small yellow shard. It appears to be from some sort of implement made long ago.

  • Items

    Pokéwalker (Noisy Forest)

    1,000

    A small green shard. It appears to be from some sort of implement made long ago.

  • Items

    Poké Marts

    500

    An item that prevents weak wild Pokémon from appearing for 200 steps after its use.

  • Items

    Poké Marts

    700

    An item that prevents weak wild Pokémon from appearing for 250 steps after its use.

  • Items

    Poké Marts

    550

    A long, durable rope. Use it to escape instantly from a cave or a dungeon.

  • Items

    Poké Marts

    350

    An item that prevents weak wild Pokémon from appearing for 100 steps after its use.

  • Items

    Pokéathlon Dome (prize)

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is as red as the sun.

  • Items

    Mt. Moon (Monday nights)

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is as black as the night sky.

  • Items

    Pokéathlon Dome (prize)

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is colored orange.

  • Items

    Pokéathlon Dome (prize)

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It has a thunderbolt pattern.

  • Items

    Pokéathlon Dome (prize)

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is a clear, light blue.

  • Items

    Pokéathlon Dome (prize)

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It has a leaf pattern.

  • Items

    Mahogany Town Poké Mart

    500

    A small and rare mushroom. It is quite popular among certain maniacal fan segments.

  • Items

    Routes 4 and 27 (hidden)

    -

    A large and rare mushroom. It is very popular among certain maniacal fan segments.

  • Items

    Whirl Islands (hidden)

    650

    A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.

  • Items

    Goldenrod Tunnel (bargain shop)

    3,500

    A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.

  • Items

    Route 41 (hidden)

    900

    Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.

  • Items

    Wild Staryu and Starmie (held)

    4,600

    A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.

  • Items

    Mt. Mortar (hidden)

    4,500

    A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.

  • Items

    Wild Luvdisc (held)

    100

    A pretty, heart-shaped scale that is extremely rare. It glows faintly in the colors of the rainbow.

  • Items

    Night Sky's Edge (Pokéwalker)

    -

    A bone that is extremely valuable for Pokémon archaeology. It can be sold for a high price to shops.

  • Items

    Pokéathlon Dome (prize)

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It shines with a dazzling light.

  • Items

    Pokéathlon Dome (prize)

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is as dark as dark can be.

  • Items

    Pokéathlon Dome (prize)

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It sparkles like eyes.

  • Items

    Kanto Rock Tunnel

    2,000

    A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.

  • Items

    Sinjoh Ruins (held by Dialga)

    -

    A brightly gleaming orb to be held by DIALGA. It boosts the power of Dragon-​ and Steel-type moves.

  • Items

    Sinjoh Ruins (held by Palkia)

    -

    A beautifully glowing orb to be held by PALKIA. It boosts the power of Dragon-​ and Water-type moves.

  • Berries

    Olivine City

    80

    It may be used or held by a Pokémon to recover from paralysis.

  • Berries

    Routes 31 and 34

    80

    It may be used or held by a Pokémon to recover from sleep.

  • Berries

    Wild Stunky and Skuntank (held)

    80

    It may be used or held by a Pokémon to recover from poison.

  • Berries

    Wild Growlithe and Vulpix (held)

    80

    It may be used or held by a Pokémon to recover from a burn.

  • Berries

    Violet City

    80

    It may be used or held by a Pokémon to defrost it.

  • Berries

    Wild Clefairy and Cleffa (held)

    80

    It may be used or held by a Pokémon to restore a move’s PP by 10.

  • Berries

    Wild Sentret and Furret (held)

    80

    It may be used or held by a Pokémon to heal the user by just 10 HP.

  • Berries

    Wild Girafarig (held)

    80

    It may be used or held by a Pokémon to recover from confusion.

  • Berries

    Wild Celebi and Shaymin (held)

    80

    It may be used or held by a Pokémon to recover from any status problem.

  • Berries

    Wild Furret and Bibarel (held)

    80

    It may be used or held by a Pokémon to heal the user’s HP a little.

  • Berries

    Pal Park (catch score 3001-3299)

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates spicy food.

  • Berries

    Pal Park (catch score 3001-3299)

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates dry food.

  • Berries

    Pal Park (catch score 3001-3299)

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates sweet food.

  • Berries

    Pal Park (prize)

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates bitter food.

  • Berries

    Pal Park (catch score 3001-3299)

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but may cause confusion if it hates sour food.

  • Berries

    Pokéwalker (Amity Meadow catch)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base HP.

  • Berries

    Pokéwalker (Amity Meadow catch)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Attack stat.

  • Berries

    Pokéwalker (Amity Meadow catch)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Defense stat.

  • Berries

    Pokéwalker (Amity Meadow catch)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Atk stat.

  • Berries

    Pokéwalker (Amity Meadow catch)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Def stat.

  • Berries

    Pokéwalker (Amity Meadow catch)

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Speed stat.

  • Berries

    Held by wild Mawile

    80

    If held by a Pokémon, it weakens a foe’s supereffective Fire-type attack.

  • Berries

    Held by wild Phanpy and Donphan

    80

    If held by a Pokémon, it weakens a foe’s supereffective Water-type attack.

  • Berries

    Held by wild Buizel and Floatzel

    80

    If held by a Pokémon, it weakens a foe’s supereffective Electric-type attack.

  • Berries

    Held by wild Finneon and Lumineon

    80

    If held by a Pokémon, it weakens a foe’s supereffective Grass-type attack.

  • Berries

    Held by wild Starly line

    80

    If held by a Pokémon, it weakens a foe’s supereffective Ice-type attack.

  • Berries

    Held by wild Buneary and Lopunny

    80

    If held by a Pokémon, it weakens a foe’s supereffective Fighting-type attack.

  • Berries

    Held by wild Shroomish and Breloom

    80

    If held by a Pokémon, it weakens a foe’s supereffective Poison-type attack.

  • Berries

    Held by wild Ponyta and Rapidash

    80

    If held by a Pokémon, it weakens a foe’s supereffective Ground-type attack.

  • Berries

    Held by wild Sunkern

    80

    If held by a Pokémon, it weakens a foe’s supereffective Flying-type attack.

  • Berries

    Held by wild Mankey and Primeape

    80

    If held by a Pokémon, it weakens a foe’s supereffective Psychic-type attack.

  • Berries

    Held by wild Spoink and Grumpig

    80

    If held by a Pokémon, it weakens a foe’s supereffective Bug-type attack.

  • Berries

    Held by wild Taillow and Swellow

    80

    If held by a Pokémon, it weakens a foe’s supereffective Rock-type attack.

  • Berries

    Held by wild Duskull line

    80

    If held by a Pokémon, it weakens a foe’s supereffective Ghost-type attack.

  • Berries

    Held by wild Gible line

    80

    If held by a Pokémon, it weakens a foe’s supereffective Dragon-type attack.

  • Berries

    Held by wild Chingling and Chimecho

    80

    If held by a Pokémon, it weakens a foe’s supereffective Dark-type attack.

  • Berries

    Held by wild Snorunt line

    80

    If held by a Pokémon, it weakens a foe’s supereffective Steel-type attack.

  • Berries

    Held by wild Rattata and Raticate

    80

    If held by a Pokémon, it weakens a foe’s Normal-type attack.

  • Berries

    Pokéwalker (Warm Beach, hidden)

    80

    If held by a Pokémon, it raises its Attack stat in a pinch.

  • Berries

    Pokéwalker (Hoenn Field, hidden)

    80

    If held by a Pokémon, it raises its Defense stat in a pinch.

  • Berries

    Pokéwalker (Treehouse, hidden)

    80

    If held by a Pokémon, it raises its Speed stat in a pinch.

  • Berries

    Scary Cave (Pokéwalker)

    80

    If held by a Pokémon, it raises its Sp. Atk stat in a pinch.

  • Berries

    Volcano Path (Pokéwalker)

    80

    If held by a Pokémon, it raises its Sp. Def stat in a pinch.

  • Items

    Goldenrod Radio Tower

    4,000

    An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent’s accuracy.

  • Items

    Battle Frontier (exchange)

    4,000

    An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.

  • Items

    Held by traded Machop (Goldenrod)

    3,000

    An item to be held by a Pokémon. It is a stiff and heavy brace that promotes strong growth but lowers Speed.

  • Items

    Route 30 (Mr. Pokémon)

    -

    An item to be held by a Pokémon. The holder gets a share of a battle’s Exp. Points without battling.

  • Items

    National Park

    4,000

    An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally.

  • Items

    National Park (gift)

    4,000

    An item to be held by a Pokémon. It is a bell with a comforting chime that calms the holder and makes it friendly.

  • Items

    Kanto Route 7

    4,000

    An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.

  • Items

    Battle Frontier (48 BP)

    4,000

    An item to be held by a Pokémon. This headband ups Attack, but allows the use of only one kind of move.

  • Items

    Pokéathlon Dome (prize)

    5,000

    An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.

  • Items

    Held by wild Butterfree

    1,000

    An item to be held by a Pokémon. It is a shiny, silver powder that ups the power of Bug-type moves.

  • Items

    Goldenrod Dept. Store basement

    10,000

    An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.

  • Items

    Kanto Route 5

    5,000

    An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.

  • Items

    Pewter City (Enigma Stone)

    -

    A wondrous orb to be held by LATIOS or LATIAS. It raises both the Sp. Atk and Sp. Def stats.

  • Items

    Kanto Route 20 (hidden)

    2,000

    An item to be held by CLAMPERL. A fang that gleams a sharp silver, it raises the Sp. Atk stat.

  • Items

    Kanto Route 20 (hidden)

    2,000

    An item to be held by CLAMPERL. A scale that shines a faint pink, it raises the Sp. Def stat.

  • Items

    Goldenrod Underground

    4,000

    An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.

  • Items

    New Bark Town (Prof. Elm)

    3,000

    An item to be held by a Pokémon. The Pokémon holding this peculiar stone is prevented from evolving.

  • Items

    Battle Frontier (exchange)

    4,000

    An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.

  • Items

    Held by wild Chansey

    10,000

    An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle.

  • Items

    Battle Frontier (exchange)

    4,000

    An item to be held by a Pokémon. It is a lens that boosts the holder’s critical-hit ratio.

  • Items

    Pokéathlon Dome (prize)

    2,000

    An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.

  • Items

    Held by wild Snorlax

    4,000

    An item to be held by a Pokémon. The holder’s HP is gradually restored during battle.

  • Items

    Pokéathlon Dome (prize)

    2,000

    A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.

  • Items

    Held by wild Pikachu

    1,000

    An item to be held by PIKACHU. It is a puzzling orb that raises the Attack and Sp. Atk stat.

  • Items

    Blackthorn City (Saturdays)

    1,000

    An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves.

  • Items

    Route 36 (Thursdays)

    1,000

    An item to be held by a Pokémon. It is an unbreakable stone that ups the power of Rock-type moves.

  • Items

    Route 32

    1,000

    An item to be held by a Pokémon. It is a seed imbued with life that ups the power of Grass-type moves.

  • Items

    Dark Cave

    1,000

    An item to be held by a Pokémon. It is a shady-looking pair of glasses that boosts Dark-type moves.

  • Items

    Lake of Rage (Wednesdays)

    1,000

    An item to be held by a Pokémon. It is a belt that boosts determination and Fighting-type moves.

  • Items

    Route 37 (Sundays)

    1,000

    An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.

  • Items

    Cherrygrove City (Surf)

    1,000

    An item to be held by a Pokémon. It is a teardrop-shaped gem that ups the power of Water-type moves.

  • Items

    Route 40 (Mondays)

    1,000

    An item to be held by a Pokémon. It is a long, sharp beak that boosts the power of Flying-type moves.

  • Items

    Route 32 (Fridays)

    1,000

    An item to be held by a Pokémon. It is a small, poisonous barb that ups the power of Poison-type moves.

  • Items

    Ice Path

    1,000

    An item to be held by a Pokémon. It is a piece of ice that repels heat and boosts Ice-type moves.

  • Items

    Celadon City

    1,000

    An item to be held by a Pokémon. It is a sinister, eerie tag that boosts the power of Ghost-type moves.

  • Items

    Route 29 (Tuesdays)

    1,000

    An item to be held by a Pokémon. It is a spoon imbued with telekinetic power that boosts Psychic-type moves.

  • Items

    Azalea Town (Charcoal Kiln)

    1,000

    An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves.

  • Items

    Dragon's Den

    1,000

    An item to be held by a Pokémon. It is a hard and sharp fang that ups the power of Dragon-type moves.

  • Items

    Goldenrod Dept. Store

    1,000

    An item to be held by a Pokémon. It is a sumptuous scarf that boosts the power of Normal-type moves.

  • Items

    Silph Co. (Saffron City)

    2,000

    A transparent device filled with all sorts of data. It was produced by Silph Co.

  • Items

    Route 32

    4,000

    An item to be held by a Pokémon. The holder’s HP is restored a little every time it inflicts damage.

  • Items

    Cerulean Cave

    2,000

    An item to be held by a Pokémon. It is incense with a curious aroma that boosts the power of Water-type moves.

  • Items

    Route 38

    5,000

    An item to be held by a Pokémon. The tricky aroma of this incense lowers the foe’s accuracy.

  • Items

    Route 14 (show a Chansey)

    1,000

    An item to be held by CHANSEY. It is a pair of gloves that boosts CHANSEY’s critical-hit ratio.

  • Items

    Wild Ditto (held)

    1,000

    An item to be held by DITTO. Extremely fine yet hard, this odd powder boosts the Defense stat.

  • Items

    Wild Cubone & Marowak (held)

    1,000

    An item to be held by CUBONE or MAROWAK. It is a hard bone of some sort that boosts the Attack stat.

  • Items

    Wild Farfetch'd (held)

    1,000

    An item to be held by FARFETCH’D. It is a very long and stiff stalk of leek that boosts the critical-hit ratio.

  • Items

    Goldenrod Dept. Store

    4,000

    An item to be held by a Pokémon. It is a magnifying lens that slightly boosts the accuracy of moves.

  • Items

    Battle Frontier (shop)

    4,000

    An item to be held by a Pokémon. It is a headband that slightly boosts the power of physical moves.

  • Items

    Pewter City

    4,000

    An item to be held by a Pokémon. It is a thick pair of glasses that slightly boosts the power of special moves.

  • Items

    Mt. Silver (hidden)

    4,000

    An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves.

  • Items

    Kanto Route 9

    4,000

    A Pokémon held item that extends the duration of barrier moves like Light Screen and Reflect used by the holder.

  • Items

    Ruins of Alph (hidden)

    4,000

    An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.

  • Items

    Route 34 (field item)

    4,000

    A single-use item to be held by a Pokémon. It allows the immediate use of a move that charges on the first turn.

  • Items

    Battle Frontier shop (BP)

    4,000

    An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle.

  • Items

    Battle Frontier shop (BP)

    4,000

    An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle.

  • Items

    Held by wild Ditto

    1,000

    An item to be held by DITTO. Extremely fine yet hard, this odd powder boosts the Speed stat.

  • Items

    Battle Frontier shop (BP)

    4,000

    An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.

  • Items

    Goldenrod or Celadon shops

    4,000

    An item to be held by a Pokémon. If the holder moves after the foe, its accuracy will be boosted.

  • Items

    Goldenrod or Celadon shops

    4,000

    A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.

  • Items

    Mt. Mortar (field item)

    4,000

    A Pokémon held item that cuts Speed. It makes Flying-type and levitating holders susceptible to Ground moves.

  • Items

    Johto Route 47

    4,000

    An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.

  • Items

    Kanto Route 27

    4,000

    A long, thin, bright red string to be held by a Pokémon. If the holder becomes infatuated, the foe does too.

  • Items

    Cerulean Cave (field item)

    4,000

    A held item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types.

  • Items

    Pokéwalker: Icy Mountain Rd.

    4,000

    A Pokémon held item that extends the duration of the move Hail used by the holder.

  • Items

    Pokéwalker: Icy Mountain Rd.

    4,000

    A Pokémon held item that extends the duration of the move Sandstorm used by the holder.

  • Items

    Pokéwalker: Icy Mountain Rd.

    4,000

    A Pokémon held item that extends the duration of the move Sunny Day used by the holder.

  • Items

    Pokéwalker: Icy Mountain Rd.

    4,000

    A Pokémon held item that extends the duration of the move Rain Dance used by the holder.

  • Items

    Seafoam Islands (field item)

    4,000

    A Pokémon held item that extends the duration of multiturn attacks like Bind and Wrap.

  • Items

    Battle Frontier shop (BP)

    4,000

    An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one kind of move.

  • Items

    Vermilion City (hidden)

    4,000

    A held item that damages the holder on every turn. It may latch on to foes that touch the holder.

  • Items

    Battle Frontier shop (BP)

    3,000

    A Pokémon held item that promotes Attack gain on leveling, but reduces the Speed stat.

  • Items

    Battle Frontier shop (BP)

    3,000

    A Pokémon held item that promotes Defense gain on leveling, but reduces the Speed stat.

  • Items

    Battle Frontier shop (BP)

    3,000

    A Pokémon held item that promotes Sp. Atk gain on leveling, but reduces the Speed stat.

  • Items

    Battle Frontier shop (BP)

    3,000

    A Pokémon held item that promotes Sp. Def gain on leveling, but reduces the Speed stat.

  • Items

    Battle Frontier shop (BP)

    3,000

    A Pokémon held item that promotes Speed gain on leveling, but reduces the Speed stat.

  • Items

    Battle Frontier shop

    3,000

    A Pokémon held item that promotes HP gain on leveling, but reduces the Speed stat.

  • Items

    Bug-Catching Contest (4th place)

    4,000

    A tough, discarded carapace to be held by a Pokémon. It enables the holder to switch with a waiting Pokémon in battle.

  • Items

    Route 3 (Kanto)

    4,000

    A Pokémon held item that boosts the power of HP-stealing moves to let the holder recover more HP.

  • Items

    Lake of Rage

    4,000

    An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk, but allow only one kind of move to be used.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fire-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Water-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Electric-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Grass-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ice-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fighting-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Poison-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ground-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Flying-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Psychic-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Bug-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Rock-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ghost-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dragon-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dark-type moves.

  • Items

    S.S. Aqua (from the captain)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Steel-type moves.

  • Items

    Cerulean Cave (Kanto)

    2,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Psychic-type moves.

  • Items

    Diglett's Cave (Kanto)

    2,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Rock-type moves.

  • Items

    Mt. Mortar

    5,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that makes the holder bloated and slow moving.

  • Items

    Route 47 (Johto)

    2,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Water-type moves.

  • Items

    Route 15 (Kanto)

    2,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Grass-type moves.

  • Items

    Vermilion City

    11,000

    An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.

  • Items

    Mt. Silver

    6,000

    An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.

  • Items

    Mt. Mortar

    2,000

    A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.

  • Items

    Cerulean Cave

    2,000

    A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.

  • Items

    Cinnabar Island

    2,000

    A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.

  • Items

    Route 42 (needs Rock Climb)

    2,000

    A transparent device overflowing with dubious data. Its producer is unknown.

  • Items

    Mt. Silver

    2,000

    A cloth imbued with horrifyingly strong spiritual energy. It is loved by a certain Pokémon.

  • Items

    Battle Frontier shop

    5,000

    An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder’s critical-hit ratio.

  • Items

    Battle Frontier shop

    5,000

    An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.

  • TMs and HMs

    Cianwood City Gym (beat Chuck)

    40,000

    The user focuses its mind before launching this attack. It will fail if the user is hit before it is used.

  • TMs and HMs

    Route 27

    1,000

    Sharp, huge claws hook and slash the foe quickly and with great power.

  • TMs and HMs

    Cerulean City Gym (beat Misty)

    50,000

    The foe is hit with a pulsing blast of water. It may also confuse the target.

  • TMs and HMs

    Battle Frontier (48 BP)

    50,000

    The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

  • TMs and HMs

    Route 32

    50,000

    The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

  • TMs and HMs

    Battle Frontier (32 BP)

    1,000

    A move that leaves the foe badly poisoned. This poison damage worsens every turn.

  • TMs and HMs

    Mahogany Town Gym (beat Pryce)

    1,000

    Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.

  • TMs and HMs

    Battle Frontier (48 BP)

    50,000

    The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

  • TMs and HMs

    Route 32

    50,000

    The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.

  • TMs and HMs

    Lake of Rage (gift)

    1,000

    A variable move that changes type and power depending on the hidden ability of the Pokémon using it.

  • TMs and HMs

    Goldenrod Radio Tower 3F

    1,000

    The user intensifies the sun for five turns, powering up Fire-type moves.

  • TMs and HMs

    Route 34 gate (gift)

    50,000

    The foe is taunted into a rage that allows it to use only attack moves for two to four turns.

  • TMs and HMs

    Seafoam Islands B4F

    10,000

    The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

  • TMs and HMs

    Goldenrod Dept. Store 5F (5,500)

    1,000

    A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

  • TMs and HMs

    Goldenrod Dept. Store 5F (7,500)

    1,000

    The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

  • TMs and HMs

    Goldenrod Dept. Store 5F (2,000)

    1,000

    A wondrous wall of light is put up to suppress damage from special attacks for five turns.

  • TMs and HMs

    Goldenrod Dept. Store 5F (2,000)

    10,000

    It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

  • TMs and HMs

    Slowpoke Well B1F

    10,000

    The user summons a heavy rain that falls for five turns, powering up Water-type moves.

  • TMs and HMs

    Celadon City Gym (prize)

    10,000

    A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

  • TMs and HMs

    Celadon Dept. Store 3F (2,000)

    100,000

    The user creates a protective field that prevents status problems like poison, paralysis, burn, and sleep.

  • TMs and HMs

    Goldenrod Dept. Store 5F (gift)

    1,000

    A full-power attack that grows more powerful the less the user likes its Trainer.

  • TMs and HMs

    Goldenrod Dept. Store 5F (3,000)

    1,000

    A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

  • TMs and HMs

    Olivine City Gym (prize)

    10,000

    The foe is slammed with a sturdy tail of steel. It may also lower the target’s Defense stat if it hits.

  • TMs and HMs

    Cerulean Cave 2F

    1,000

    A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.

  • TMs and HMs

    Goldenrod Dept. Store 5F (5,500)

    10,000

    A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

  • TMs and HMs

    Victory Road

    1,000

    The user sets off an earthquake that hits all the Pokémon in the battle.

  • TMs and HMs

    Goldenrod Dept. Store 5F (gift)

    1,000

    A full-power attack that grows more powerful the more the user likes its Trainer.

  • TMs and HMs

    National Park

    100,000

    The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

  • TMs and HMs

    Saffron City (gift)

    1,000

    The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.

  • TMs and HMs

    Ecruteak City Gym (prize)

    1,000

    The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

  • TMs and HMs

    Battle Frontier (48 BP)

    1,000

    The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

  • TMs and HMs

    Celadon Game Corner (4,000 coins)

    10,000

    The user begins moving so quickly that it creates illusory copies to raise its evasiveness.

  • TMs and HMs

    Goldenrod Dept. Store 5F (2,000)

    10,000

    A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

  • TMs and HMs

    Vermilion City Gym (prize)

    10,000

    The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.

  • TMs and HMs

    Route 28

    10,000

    The foe is scorched with an intense blast of fire. The target may also be left with a burn.

  • TMs and HMs

    Route 43 (reward)

    1,000

    Unsanitary sludge is hurled at the foe. It may also poison the target.

  • TMs and HMs

    Route 27 (gift)

    1,000

    A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

  • TMs and HMs

    Goldenrod Dept. Store 5F (5,500)

    1,000

    The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

  • TMs and HMs

    Union Cave (lower floor)

    1,000

    Large boulders are hurled at the foe to inflict damage. It lowers the foe’s Speed.

  • TMs and HMs

    Mt. Mortar

    1,000

    The user confounds the foe with speed, then strikes. The attack lands without fail.

  • TMs and HMs

    Celadon Dept. Store 3F (1,500)

    10,000

    The user torments and enrages the foe, making it incapable of using the same move twice in a row.

  • TMs and HMs

    Goldenrod Lottery (prize)

    1,000

    An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

  • TMs and HMs

    Lake of Rage

    1,000

    An attack move with effects that vary depending on the user’s environment.

  • TMs and HMs

    Goldenrod Game Corner (6,000 coins)

    100,000

    The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

  • TMs and HMs

    Goldenrod City Gym (Whitney)

    1,000

    If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

  • TMs and HMs

    Team Rocket Hideout (Mahogany Town)

    30,000

    The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.

  • TMs and HMs

    Route 28 (gift)

    1,000

    The foe is hit with wings of steel. It may also raise the user’s Defense stat.

  • TMs and HMs

    Saffron City Gym (Sabrina)

    1,000

    The user employs its psychic power to exchange abilities with the foe.

  • TMs and HMs

    Team Rocket Hideout (Mahogany Town)

    1,000

    The user steals the effects of any healing or status-changing move the foe attempts to use.

  • TMs and HMs

    Seafoam Islands Gym (Blaine)

    10,000

    The user attacks the foe at full power using fiery energy. It also sharply reduces the user’s Sp. Atk.

  • TMs and HMs

    Violet City Gym (Falkner)

    1,000

    The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

  • TMs and HMs

    Goldenrod Dept. Store 5F (5,500)

    100,000

    The user attacks at full power. It may also lower the foe’s Sp. Def stat if it hits.

  • TMs and HMs

    Battle Frontier (64 BP)

    1,000

    The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

  • TMs and HMs

    Dark Cave

    1,000

    A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.

  • TMs and HMs

    Celadon Dept. Store 3F (3,000)

    10,000

    If the foe’s HP is down to under half, this attack will hit with double the power.

  • TMs and HMs

    Rock Tunnel

    1,000

    The user flings its held item at the foe to attack. Its power and effects depend on the item.

  • TMs and HMs

    Power Plant (gift)

    1,000

    The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

  • TMs and HMs

    Celadon Game Corner (2,000 coins)

    1,000

    The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

  • TMs and HMs

    Dragon's Den (Clair)

    100,000

    The foe is attacked with a shock wave generated by the user’s gaping mouth.

  • TMs and HMs

    Route 39

    30,000

    An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

  • TMs and HMs

    Battle Frontier (32 BP)

    30,000

    The user shoots a sinister, bluish white flame at the foe to inflict a burn.

  • TMs and HMs

    Route 6

    30,000

    The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.

  • TMs and HMs

    Route 34

    50,000

    It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.

  • TMs and HMs

    Underground Path (gift)

    1,000

    The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.

  • TMs and HMs

    Route 42

    1,000

    The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.

  • TMs and HMs

    Route 35

    30,000

    The user stores power, then attacks. If the user can use this attack after the foe, its power is doubled.

  • TMs and HMs

    Celadon City (behind the Mansion)

    30,000

    The user recycles a single-use item that has been used in battle so it can be used again.

  • TMs and HMs

    Celadon Game Corner (15,000 coins)

    30,000

    The user charges the foe using every bit of its power. It must rest on the next turn to recover.

  • TMs and HMs

    Route 10 (behind a boulder)

    1,000

    The user polishes its body to reduce drag. It sharply raises the Speed stat.

  • TMs and HMs

    Sprout Tower (Elder Sage)

    50,000

    The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

  • TMs and HMs

    Battle Frontier (80 BP)

    50,000

    The user stabs the foe with a sharpened stone from below. It has a high critical-hit ratio.

  • TMs and HMs

    Ice Path (hidden)

    50,000

    An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

  • TMs and HMs

    Battle Frontier (32 BP)

    1,000

    A weak electric charge is launched at the foe. It causes paralysis if it hits.

  • TMs and HMs

    Celadon Game Corner (10,000 Coins)

    1,000

    The user tackles the foe from a high-speed spin. The slower the user, the greater the damage.

  • TMs and HMs

    Goldenrod Game Corner (4,000 Coins)

    1,000

    A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

  • TMs and HMs

    Mt. Silver (outside)

    10,000

    The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.

  • TMs and HMs

    Viridian Forest

    1,000

    The user hypnotizes itself into copying any stat change made by the foe.

  • TMs and HMs

    Celadon Dept. Store 3F (1,500)

    1,000

    If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

  • TMs and HMs

    Victory Road (hidden)

    1,000

    The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

  • TMs and HMs

    Pewter City Gym (Brock)

    1,000

    Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

  • TMs and HMs

    Battle Frontier (64 BP)

    1,000

    The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.

  • TMs and HMs

    Goldenrod Underground

    1,000

    While it is asleep, the user randomly uses one of the moves it knows.

  • TMs and HMs

    Goldenrod Dept. Store 5F (2,000)

    100,000

    The user draws power from the Berry it is holding to attack. The Berry determines its type and power.

  • TMs and HMs

    Fuchsia City Gym (Janine)

    1,000

    The foe is stabbed with a tentacle or arm steeped with poison. It may also poison the foe.

  • TMs and HMs

    Viridian City (gift)

    1,000

    An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.

  • TMs and HMs

    Route 11 (hidden)

    1,000

    The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

  • TMs and HMs

    Olivine Lighthouse

    1,000

    The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

  • TMs and HMs

    Route 40 (island)

    20,000

    The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.

  • TMs and HMs

    Azalea Town Gym (Bugsy)

    20,000

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

  • TMs and HMs

    Goldenrod Game Corner (2,000 Coins)

    20,000

    The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

  • TMs and HMs

    Route 9

    20,000

    The user gathers all its light energy and releases it in one shot. It may also lower the foe’s Sp. Def stat.

  • TMs and HMs

    Viridian City Gym (Blue)

    100,000

    The user creates a bizarre space in which slower Pokémon get to move first for five turns.

  • TMs and HMs

    Ilex Forest (gift)

    -

    The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

  • TMs and HMs

    Cianwood City (gift)

    -

    The user soars, then strikes on the second turn. It can also be used to fly to any familiar town.

  • TMs and HMs

    Ecruteak City (gift)

    -

    It swamps the entire battlefield with a giant wave. It can also be used to cross water.

  • TMs and HMs

    Route 42 (gift)

    -

    The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

  • TMs and HMs

    Mahogany Town Rocket Hideout (gift)

    -

    Traps foes in a violent swirling whirlpool. It can also be used to traverse whirlpools.

  • TMs and HMs

    Route 36 (gift)

    -

    The user slugs the foe with a shattering punch. It can also smash cracked boulders.

  • TMs and HMs

    Ice Path 1F

    -

    The user charges the foe at an awesome speed. It can also be used to climb a waterfall.

  • TMs and HMs

    Pallet Town (gift)

    -

    A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

  • Key Items

    Pokémon Center basement

    -

    A convenient notepad that is used for registering your friends, Friend Codes, and keeping a record of game play.

  • Key Items

    Goldenrod Underground

    -

    A case for holding coins obtained at the Game Corner. It holds up to 50,000 coins.

  • Key Items

    Route 32 (Fishing Guru)

    -

    An old and beat-up fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Olivine City (Fishing Guru)

    -

    A new, good-quality fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Route 12 (Fishing Guru)

    -

    An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Goldenrod City Bike Shop

    -

    A folding Bicycle that enables much faster movement than the Running Shoes.

  • Key Items

    New Bark Town (Professor Elm)

    -

    The ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on it.

  • Key Items

    Cianwood City (pharmacy)

    -

    A fantastic medicine dispensed by the pharmacy in Cianwood City. It fully heals a Pokémon of any ailment.

  • Items

    Held by Giratina (Sinjoh Ruins)

    -

    A glowing orb to be held by GIRATINA. It boosts the power of Dragon- and Ghost-type moves.

  • Key Items

    Route 31 (from Lyra or Ethan)

    -

    An amazing device that can record a battle either between friends or at a special battle facility.

  • Key Items

    Route 30 (southern house)

    -

    A handy box where you can store up to 99 Apricorns of each kind.

  • Key Items

    Route 36 (from Floria)

    -

    Handy containers for cultivating Berries wherever you go.

  • Key Items

    Goldenrod Flower Shop

    -

    A bottle used for watering plants in the Berry Pots.

  • Poké Balls

    Azalea Town (Kurt, Blue Apricorn)

    -

    A Poké Ball for catching Pokémon hooked by a Rod when fishing.

  • Poké Balls

    Azalea Town (Kurt, Red Apricorn)

    -

    A Poké Ball for catching Pokémon that are a lower level than your own.

  • Poké Balls

    Azalea Town (Kurt, Yellow Apricorn)

    -

    A Poké Ball for catching Pokémon that evolve using the Moon Stone.

  • Poké Balls

    Azalea Town (Kurt, Black Apricorn)

    -

    A Poké Ball for catching very heavy Pokémon.

  • Poké Balls

    Azalea Town (Kurt, White Apricorn)

    -

    A Poké Ball that makes it easier to catch fast Pokémon.

  • Poké Balls

    Azalea Town (Kurt, Green Apricorn)

    -

    A Poké Ball that makes caught Pokémon more friendly.

  • Poké Balls

    Azalea Town (Kurt, Pink Apricorn)

    -

    Poké Ball for catching Pokémon that are the opposite gender of your Pokémon.

  • Poké Balls

    Bug-Catching Contest

    300

    A special Poké Ball for the Bug-Catching Contest.

  • Key Items

    Routes 37 and 44 (trees)

    200

    A red Apricorn. It assails your nostrils.

  • Key Items

    Routes 36 and 37 (trees)

    200

    A blue Apricorn. It smells a bit like grass.

  • Key Items

    Routes 8, 42, and 46 (trees)

    200

    A yellow Apricorn. It has an invigorating scent.

  • Key Items

    Route 29 and other Johto trees

    200

    A green Apricorn. It has a mysterious, aromatic scent.

  • Key Items

    Routes 30, 33, and 42 (trees)

    200

    A pink Apricorn. It has a nice, sweet scent.

  • Key Items

    Route 38 and Azalea Town (trees)

    200

    A white Apricorn. It doesn’t smell like anything.

  • Key Items

    Routes 31, 33, 37, and 43 (trees)

    200

    A black Apricorn It has an indescribable scent.

  • Key Items

    Ecruteak City

    -

    It checks for unseen items in the area and makes noise and lights when it finds something.

  • Key Items

    Mahogany Town

    350

    A famous candy in Mahogany Town. Many tourists like to buy them to take home.

  • Key Items

    Route 30 (after beating Red)

    -

    A shiny red orb that is said to have a legend and has a deep connection with the Hoenn region.

  • Key Items

    Route 30 (after beating Red)

    -

    A shiny blue orb that is said to have a legend and has a deep connection with the Hoenn region.

  • Key Items

    Pallet Town (from Professor Oak)

    -

    A shiny green orb that is said to have a legend and has a deep connection with the Hoenn region.

  • Key Items

    Ruins of Alph

    -

    A report of all the discovered kinds of UNOWN.

  • Key Items

    Goldenrod Radio Tower (from Buena)

    -

    A card to save points for the Buena’s Password show.

  • Key Items

    Ecruteak City (beat the Kimono Girls)

    -

    A very old-fashioned bell that makes a gentle ringing.

  • Key Items

    Goldenrod Underground

    -

    A card key that opens a shutter in the Radio Tower.

  • Key Items

    Goldenrod Radio Tower (beat Petrel)

    -

    A key that opens a door in the Goldenrod Tunnel.

  • Key Items

    Lake of Rage (from the red Gyarados)

    -

    A scale from the red GYARADOS. It glows red like a flame.

  • Key Items

    Vermilion City (Fan Club)

    -

    The Poké Doll lost by the Copycat.

  • Key Items

    Saffron City (return the Lost Item)

    -

    A ticket required for riding the Magnet Train. It allows you to ride whenever and however much you’d like.

  • Key Items

    Cerulean City (hidden)

    -

    An important machine part for the Power Plant that was stolen.

  • Key Items

    Goldenrod Radio Tower (beat Archer)

    -

    A strange, silvery feather that sparkles.

  • Key Items

    Goldenrod Radio Tower (beat Archer)

    -

    A mystical, rainbow feather that sparkles.

  • Key Items

    Route 30 (from Mr. Pokémon)

    -

    A mysterious Egg obtained from Mr. Pokémon. What’s in the Egg is unknown.

  • Key Items

    Celadon City (Pokémon Center)

    -

    A music player that allows you to listen to nostalgic songs. It’s operated with a single switch.

  • Key Items

    Ecruteak City (beat the Kimono Girls)

    -

    An old-fashioned bell with a gentle, soothing sound.

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