| Confuse Ray |  | Status | - | - | 100 | 10 | 69 | The foe is exposed to a sinister ray that triggers confusion. |
| Destiny Bond |  | Status | - | - | - | 5 | 30 | When this move is used, if the user faints, the foe that landed the knockout hit also faints. |
| Grudge |  | Status | - | - | - | 5 | 20 | If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out. |
| Lick |  | Physical | - | 20 | 100 | 30 | 19 | The foe is licked with a long tongue, causing damage. It may also paralyze the target. |
| Night Shade |  | Special | - | - | 100 | 15 | 22 | The user makes the foe see a mirage. It inflicts damage matching the user’s level. |
| Nightmare |  | Status | - | - | 100 | 15 | 5 | A sleeping foe is shown a nightmare that inflicts some damage every turn. |
| Ominous Wind |  | Special | - | 60 | 100 | 5 | 95 | The user creates a gust of repulsive wind. It may also raise all the user’s stats at once. |
| Shadow Ball |  | Special | | 80 | 100 | 15 | 201 | The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat. |
| Shadow Claw |  | Physical | | 70 | 100 | 15 | 81 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| Shadow Force |  | Physical | - | 120 | 100 | 5 | 2 | The user disappears, then strikes the foe on the second turn. It hits even if the foe protects itself. |
| Shadow Punch |  | Physical | - | 60 | - | 20 | 6 | The user throws a punch at the foe from the shadows. The punch lands without fail. |
| Shadow Sneak |  | Physical | - | 40 | 100 | 30 | 21 | The user extends its shadow and attacks the foe from behind. This move always goes first. |
| Spite |  | Status | - | - | 100 | 10 | 82 | The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |