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HG/SS / Pokédex

Qwilfish

Qwilfish

#163 in the HeartGold & SoulSilver Pokédex • Balloon Pokémon

Qwilfish

#163 in the HeartGold & SoulSilver Pokédex • Balloon Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

95

175

317

Defense

85

157

295

Sp. Atk

55

103

229

Sp. Def

55

103

229

Speed

85

157

295

Total

440

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Gliscor

Shuckle

Qwilfish normal sprite

Normal

Shiny Qwilfish sprite

Shiny

Qwilfish

Balloon Pokémon

#163
WaterPoison

Height

0.5 m (1'08")

Weight

3.9 kg (8.6 lbs)

Abilities

Poison PointSwift Swim

It's Super Effective

Damage multipliers Qwilfish takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Ground

Psychic

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Fighting

0.5×

Poison

0.5×

Bug

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Johto #163
EV yield
1 Atk
Catch rate
45
Base Exp.
88

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 2
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon HeartGold box art

HeartGold

To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once.

Pokémon SoulSilver box art

SoulSilver

The small spikes covering its body developed from scales. They inject a toxin that causes fainting.

Evolution

Evolution requirements shown in a compact table or chain view.
Qwilfish

Qwilfish

#163

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
HeartGold
LocationMethodLevelChanceConditions

Route 32

Road 32

Fishing with an Old Rod1015%

During a swarm

Route 32

Road 32

Fishing with a Good Rod2040%

During a swarm

Route 32

Road 32

Fishing with a Good Rod2015%

During a swarm

Route 32

Road 32

Fishing with a Good Rod2010%

During a swarm

Route 32

Road 32

Fishing with a Good Rod205%

-

Route 32

Road 32

Fishing with a Super Rod4040%

During a swarm

Route 32

Road 32

Fishing with a Super Rod4030%

During a swarm

Route 32

Road 32

Fishing with a Super Rod4015%

During a swarm

Route 32

Road 32

Fishing with a Super Rod4010%

-

Route 32

Road 32

Fishing with a Super Rod405%

During a swarm

Route 12

Road 12

Fishing with a Super Rod4010%

Not during a swarm

Route 13

Road 13

Fishing with a Super Rod4010%

-

SoulSilver
LocationMethodLevelChanceConditions

Route 32

Road 32

Fishing with an Old Rod1015%

During a swarm

Route 32

Road 32

Fishing with a Good Rod2040%

During a swarm

Route 32

Road 32

Fishing with a Good Rod2015%

During a swarm

Route 32

Road 32

Fishing with a Good Rod2010%

During a swarm

Route 32

Road 32

Fishing with a Good Rod205%

-

Route 32

Road 32

Fishing with a Super Rod4040%

During a swarm

Route 32

Road 32

Fishing with a Super Rod4030%

During a swarm

Route 32

Road 32

Fishing with a Super Rod4015%

During a swarm

Route 32

Road 32

Fishing with a Super Rod4010%

-

Route 32

Road 32

Fishing with a Super Rod405%

During a swarm

Route 12

Road 12

Fishing with a Super Rod4010%

Not during a swarm

Route 13

Road 13

Fishing with a Super Rod4010%

-

Held Items

Items this Pokémon may hold when encountered in the wild.
Poison BarbPoison Barb
HeartGold
5%
SoulSilver
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges and slams into the foe with its whole body.

StartPoison StingPoisonPhysical1510035

The foe is stabbed with a poisonous barb of some sort. It may also poison the target.

StartSpikesGroundStatus--20

The user lays a trap of spikes at the foe’s feet. The trap hurts foes that switch into battle.

9HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

9MinimizeNormalStatus--20

The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.

13Water GunWaterSpecial4010025

The foe is blasted with a forceful shot of water.

17RolloutRockPhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

21Toxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle.

25StockpileNormalStatus--20

The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.

25Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack.

29RevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

33BrineWaterSpecial6510010

If the foe’s HP is down to about half, this attack will hit with double the power.

37Pin MissileBugPhysical148520

Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.

41Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

45Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

49Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

53Destiny BondGhostStatus--5

When this move is used, if the user faints, the foe that landed the knockout hit also faints.

57Hydro PumpWaterSpecial120805

The foe is blasted by a huge volume of water launched under great pressure.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
Description
TM03Water PulseWaterSpecial6010020

The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves for two to four turns.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.

TM36Sludge BombPoisonSpecial9010010

The user attacks by hurling filthy sludge at the foe. It may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM55BrineWaterSpecial6510010

If the foe’s HP is down to about half, this attack will hit with double the power.

TM58EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TM64ExplosionNormalPhysical2501005

The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.

TM66PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the foe. It causes paralysis if it hits.

TM74Gyro BallSteelPhysical-1005

The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM84Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM03SurfWaterSpecial9510015

It swamps the entire battlefield with a giant wave. It can also be used for crossing water.

HM05WhirlpoolWaterSpecial157015

Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.

HM07WaterfallWaterPhysical8010015

The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

BounceFlyingPhysical85855

The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.

DiveWaterPhysical8010010

A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.

HeadbuttNormalPhysical7010015

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.

Pain SplitNormalStatus--20

The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.

RolloutRockPhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Aqua JetWaterPhysical4010020

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

AstonishGhostPhysical3010015

The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.

Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

SupersonicNormalStatus-5520

The user generates odd sound waves from its body. It may confuse the target.

Traits

Ability options available to this Pokémon in this game.

Poison Point

Ability Slot 1

Contact with the Pokémon may poison the foe.

Has a 30% chance of poisoning attacking Pokémon on contact.

Swift Swim

Ability Slot 2

Boosts the Pokémon’s Speed in rain.

Doubles Speed during rain.

#472

Gliscor

#168

Shuckle

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