| Aqua Jet |  | Physical | - | 40 | 100 | 20 | 20 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| Aqua Ring |  | Status | - | - | - | 20 | 35 | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| Aqua Tail |  | Physical | - | 90 | 90 | 10 | 82 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Brine |  | Special | | 65 | 100 | 10 | 67 | If the foe’s HP is down to about half, this attack will hit with double the power. |
| Bubble |  | Special | - | 20 | 100 | 30 | 29 | A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat. |
| Bubble Beam |  | Special | - | 65 | 100 | 20 | 42 | A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat. |
| Clamp |  | Physical | - | 35 | 75 | 10 | 5 | The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns. |
| Crabhammer |  | Physical | - | 90 | 85 | 10 | 4 | The foe is hammered with a large pincer. This move has a high critical-hit ratio. |
| Dive |  | Physical | - | 80 | 100 | 10 | 91 | A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| Hydro Cannon |  | Special | - | 150 | 90 | 5 | 4 | The foe is hit with a watery blast. The user must rest on the next turn, however. |
| Hydro Pump |  | Special | - | 120 | 80 | 5 | 62 | The foe is blasted by a huge volume of water launched under great pressure. |
| Muddy Water |  | Special | - | 95 | 85 | 10 | 24 | The user attacks by shooting out muddy water. It may also lower the foe’s accuracy. |
| Octazooka |  | Special | - | 65 | 85 | 10 | 5 | The user attacks by spraying ink in the foe’s face or eyes. It may also lower the target’s accuracy. |
| Rain Dance |  | Status | | - | - | 5 | 370 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| Surf |  | Special | | 95 | 100 | 15 | 125 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
| Water Gun |  | Special | - | 40 | 100 | 25 | 66 | The foe is blasted with a forceful shot of water. |
| Water Pulse |  | Special | | 60 | 100 | 20 | 193 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| Water Sport |  | Status | - | - | - | 15 | 42 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| Water Spout |  | Special | - | 150 | 100 | 5 | 8 | The user spouts water to damage the foe. The lower the user’s HP, the less powerful it becomes. |
| Whirlpool |  | Special | | 15 | 70 | 15 | 123 | Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. |
| Withdraw |  | Status | - | - | - | 40 | 13 | The user withdraws its body into its hard shell, raising its Defense stat. |