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HG/SS / Moves

Tackle

Tackle

Normal-type physical move in Pokémon HeartGold & SoulSilver.

Flavor

In-game flavor text and battle data for this move.
NormalPhysical

A physical attack in which the user charges and slams into the foe with its whole body.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Chikorita

#1

Grass
Start

Bayleef

#2

Grass
Start

Meganium

#3

Grass
Start

Cyndaquil

#4

Fire
Start

Quilava

#5

Fire
Start

Typhlosion

#6

Fire
Start

Pidgey

#10

NormalFlying
Start

Pidgeotto

#11

NormalFlying
Start

Pidgeot

#12

NormalFlying
Start

Hoothoot

#15

NormalFlying
Start

Noctowl

#16

NormalFlying
Start

Rattata

#17

Normal
Start

Raticate

#18

Normal
Start

Caterpie

#24

Bug
Start

Ledyba

#30

BugFlying
Start

Ledian

#31

BugFlying
Start

Geodude

#34

RockGround
Start

Graveler

#35

RockGround
Start

Golem

#36

RockGround
Start

Mareep

#53

Electric
Start

Flaaffy

#54

Electric
Start

Ampharos

#55

Electric
Start

Onix

#62

RockGround
Start

Steelix

#63

SteelGround
Start

Skiploom

#68

GrassFlying
Start

Jumpluff

#69

GrassFlying
Start

Slowpoke

#80

WaterPsychic
Start

Slowbro

#81

WaterPsychic
Start

Slowking

#82

WaterPsychic
Start

Pineco

#93

Bug
Start

Forretress

#94

BugSteel
Start

Yanma

#101

BugFlying
Start

Yanmega

#102

BugFlying
Start

Venonat

#109

BugPoison
Start

Venomoth

#110

BugPoison
Start

Heracross

#114

BugFighting
Start

Koffing

#115

Poison
Start

Weezing

#116

Poison
Start

Magnemite

#119

ElectricSteel
Start

Magneton

#120

ElectricSteel
Start

Electrode

#122

Electric
Start

Snubbull

#125

Normal
Start

Granbull

#126

Normal
Start

Stantler

#131

Normal
Start

Marill

#132

Water
Start

Azumarill

#133

Water
Start

Tyrogue

#145

Fighting
Start

Girafarig

#149

NormalPsychic
Start

Tauros

#150

Normal
Start

Miltank

#151

Normal
Start

Qwilfish

#163

WaterPoison
Start

Staryu

#169

Water
Start

Shellder

#171

Water
Start

Corsola

#173

WaterRock
Start

Eevee

#184

Normal
Start

Vaporeon

#185

Water
Start

Jolteon

#186

Electric
Start

Flareon

#187

Fire
Start

Espeon

#188

Psychic
Start

Umbreon

#189

Dark
Start

Swinub

#195

IceGround
Start

Phanpy

#200

Ground
Start

Mantine

#202

WaterFlying
Start

Ponyta

#206

Fire
Start

Porygon

#220

Normal
Start

Porygon2

#221

Normal
Start

Snorlax

#230

Normal
Start

Bulbasaur

#231

GrassPoison
Start

Ivysaur

#232

GrassPoison
Start

Venusaur

#233

GrassPoison
Start

Squirtle

#237

Water
Start

Wartortle

#238

Water
Start

Blastoise

#239

Water
Start

Mudkip

#258

Water
Start

Marshtomp

#259

WaterGround
Start

Swampert

#260

WaterGround
Start

Poochyena

#261

Dark
Start

Mightyena

#262

Dark
Start

Zigzagoon

#263

Normal
Start

Linoone

#264

Normal
Start

Wurmple

#265

Bug
Start

Breloom

#286

GrassFighting
Start

Makuhita

#296

Fighting
Start

Hariyama

#297

Fighting
Start

Nosepass

#299

Rock
Start

Skitty

#300

Normal
Start

Aron

#304

SteelRock
Start

Lairon

#305

SteelRock
Start

Aggron

#306

SteelRock
Start

Electrike

#309

Electric
Start

Manectric

#310

Electric
Start

Volbeat

#313

Bug
Start

Illumise

#314

Bug
Start

Numel

#322

FireGround
Start

Camerupt

#323

FireGround
Start

Spinda

#327

Normal
Start

Lunatone

#337

RockPsychic
Start

Solrock

#338

RockPsychic
Start

Castform

#351

Normal
Start

Castform Rainy

#351

Water
Start

Castform Snowy

#351

Ice
Start

Castform Sunny

#351

Fire
Start

Relicanth

#369

WaterRock
Start

Luvdisc

#370

Water
Start

Turtwig

#387

Grass
Start

Grotle

#388

Grass
Start

Torterra

#389

GrassGround
Start

Prinplup

#394

Water
Start

Empoleon

#395

WaterSteel
Start

Starly

#396

NormalFlying
Start

Staravia

#397

NormalFlying
Start

Staraptor

#398

NormalFlying
Start

Bidoof

#399

Normal
Start

Bibarel

#400

NormalWater
Start

Shinx

#403

Electric
Start

Luxio

#404

Electric
Start

Luxray

#405

Electric
Start

Shieldon

#410

RockSteel
Start

Bastiodon

#411

RockSteel
Start

Wormadam Plant

#413

BugGrass
Start

Wormadam Sandy

#413

BugGround
Start

Wormadam Trash

#413

BugSteel
Start

Mothim

#414

BugFlying
Start

Cherubi

#420

Grass
Start

Cherrim

#421

Grass
Start

Bronzor

#436

SteelPsychic
Start

Bronzong

#437

SteelPsychic
Start

Gible

#443

DragonGround
Start

Gabite

#444

DragonGround
Start

Garchomp

#445

DragonGround
Start

Munchlax

#446

Normal
Start

Hippopotas

#449

Ground
Start

Hippowdon

#450

Ground
Start

Mantyke

#458

WaterFlying
Start

Magnezone

#462

ElectricSteel
Start

Leafeon

#470

Grass
Start

Glaceon

#471

Ice
Start

Porygon-Z

#474

Normal
Start

Probopass

#476

RockSteel
Start

Voltorb

#121

Electric
5

Electrode

#122

Electric
5

Shroomish

#285

Grass
5

Breloom

#286

GrassFighting
5

Hoppip

#67

GrassFlying
10

Skiploom

#68

GrassFlying
10

Jumpluff

#69

GrassFlying
10

Burmy

#412

Bug
10

Magikarp

#76

Water
15

Feebas

#349

Water
15

Horn Drill

Normal

Body Slam

Normal
NormalPhysical

Tackle

Normal-type move

Move #

33

Introduced

Generation I

Power

35

Accuracy

95

PP

35

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
AcupressureNormalStatus

-

--306

The user applies pressure to stress points, sharply boosting one of its stats.

AssistNormalStatus

-

--209

The user hurriedly and randomly uses a move among those known by other Pokémon in the party.

AttractNormalStatus
TM45
-10015430

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

BarrageNormalPhysical

-

1585202

Round objects are hurled at the foe to strike two to five times in a row.

Baton PassNormalStatus

-

--4037

The user switches places with a party Pokémon in waiting, passing along any stat changes.

Belly DrumNormalStatus

-

--1015

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

BideNormalPhysical

-

--1020

The user endures attacks for two turns, then strikes back to cause double the damage taken.

BindNormalPhysical

-

1575209

A long body or tentacles are used to bind and squeeze the foe for two to five turns.

BlockNormalStatus

-

--549

The user blocks the foe’s way with arms spread wide to prevent escape.

Body SlamNormalPhysical

-

851001545

The user drops onto the foe with its full body weight. It may leave the foe paralyzed.

CamouflageNormalStatus

-

--202

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

CaptivateNormalStatus-10020430

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

CharmNormalStatus

-

-1002040

The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.

Comet PunchNormalPhysical

-

1885154

The foe is hit with a flurry of punches that strike two to five times in a row.

ConstrictNormalPhysical

-

101003514

The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed.

ConversionNormalStatus

-

--303

The user changes its type to become the same type as one of its moves.

Conversion 2NormalStatus

-

--303

The user changes its type to make itself resistant to the type of the attack it last took.

CopycatNormalStatus

-

--2014

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

CovetNormalPhysical

-

401002518

The user endearingly approaches the foe, then steals the item the foe is holding.

Crush ClawNormalPhysical

-

75951012

The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense.

Crush GripNormalPhysical

-

-10051

The foe is crushed with great force. The attack is more powerful the more HP the foe has left.

CutNormalPhysical509530161

The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Defense CurlNormalStatus

-

--4038

The user curls up to conceal weak spots and raise its Defense stat.

DisableNormalStatus

-

-802045

For several turns, this move prevents the foe from using the move it last used.

Dizzy PunchNormalPhysical

-

70100107

The foe is hit with rhythmically launched punches that may also leave it confused.

Double HitNormalPhysical

-

35901013

The user slams the foe with a long tail, vines, etc. The target is hit twice in a row.

Double SlapNormalPhysical

-

15851018

The foe is slapped repeatedly, back and forth, two to five times in a row.

Double TeamNormalStatus--15491

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Double-EdgeNormalPhysical

-

1201001570

A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.

Egg BombNormalPhysical

-

10075103

A large egg is hurled with maximum force at the foe to inflict damage.

EncoreNormalStatus

-

-100539

The user compels the foe to keep using only the move it last used for three to seven turns.

EndeavorNormalPhysical

-

-100572

An attack move that cuts down the foe’s HP to equal the user’s HP.

EndureNormalStatus--10491

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

ExplosionNormalPhysical250100556

The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.

Extreme SpeedNormalPhysical

-

8010057

The user charges the foe at blinding speed. This attack always goes before any other move.

FacadeNormalPhysical7010020491

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

Fake OutNormalPhysical

-

401001028

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

False SwipeNormalPhysical401004037

A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.

FeintNormalPhysical

-

501001035

An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.

FlailNormalPhysical

-

-1001556

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

FlashNormalStatus-10020226

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

Focus EnergyNormalStatus

-

--3053

The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.

Follow MeNormalStatus

-

--206

The user draws attention to itself, making all foes take aim only at the user.

ForesightNormalStatus

-

--4043

Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.

FrustrationNormalPhysical-10020491

A full-power attack that grows more powerful the less the user likes its Trainer.

Fury AttackNormalPhysical

-

15852026

The foe is jabbed repeatedly with a horn or beak two to five times in a row.

Fury SwipesNormalPhysical

-

18801541

The foe is raked with sharp claws or scythes for two to five times in quick succession.

Giga ImpactNormalPhysical150905254

The user charges at the foe using every bit of its power. The user must rest on the next turn.

GlareNormalStatus

-

-75304

The user intimidates the foe with the pattern on its belly to cause paralysis.

GrowlNormalStatus

-

-1004095

The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.

GrowthNormalStatus

-

--2028

The user’s body is forced to grow all at once. It raises the Sp. Atk stat.

GuillotineNormalPhysical

-

-3057

A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.

HardenNormalStatus

-

--3044

The user stiffens all the muscles in its body to raise its Defense stat.

HeadbuttNormalPhysical

-

7010015352

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Heal BellNormalStatus

-

--548

The user makes a soothing bell chime to heal the status problems of all the party Pokémon.

Helping HandNormalStatus

-

--20119

A move that boosts the power of the ally’s attack in a Double Battle.

Hidden PowerNormalSpecial110015493

A unique attack that varies in type and intensity depending on the Pokémon using it.

Horn AttackNormalPhysical

-

651002510

The foe is jabbed with a sharply pointed horn to inflict damage.

Horn DrillNormalPhysical

-

-30510

The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.

HowlNormalStatus

-

--4014

The user howls loudly to raise its spirit, boosting its Attack stat.

Hyper BeamNormalSpecial150905262

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

Hyper FangNormalPhysical

-

8090154

The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.

Hyper VoiceNormalSpecial

-

901001010

The user lets loose a horribly echoing shout with the power to inflict damage.

JudgmentNormalSpecial

-

100100101

The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.

Last ResortNormalPhysical

-

130100578

This move can be used only after the user has used all the other moves it knows in the battle.

LeerNormalStatus

-

-10030105

The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.

Lock-OnNormalStatus

-

--512

The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.

Lovely KissNormalStatus

-

-75101

With a scary face, the user tries to force a kiss on the foe. If it succeeds, the target falls asleep.

Lucky ChantNormalStatus

-

--3020

The user chants an incantation toward the sky, preventing the foe from landing critical hits.

Me FirstNormalStatus

-

0-2015

The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.

Mean LookNormalStatus

-

--518

The user affixes the foe with a dark, arresting look. The target becomes unable to flee.

Mega KickNormalPhysical

-

1207551

The foe is attacked by a kick launched with muscle-packed power.

Mega PunchNormalPhysical

-

8085205

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus

-

--1010

The user waggles a finger and stimulates the brain into randomly using nearly any move.

Milk DrinkNormalStatus

-

--51

The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP.

MimicNormalStatus

-

--107

The user copies the move last used by the foe. The move can be used for the rest of the battle.

Mind ReaderNormalStatus

-

--4015

The user senses the foe’s movements with its mind to ensure its next attack does not miss.

MinimizeNormalStatus

-

--2010

The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.

MoonlightNormalStatus

-

--510

The user restores its own HP. The amount of HP regained varies with the weather.

Morning SunNormalStatus

-

--55

The user restores its own HP. The amount of HP regained varies with the weather.

Natural GiftNormalPhysical-10015491

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Nature PowerNormalStatus

-

--2013

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Odor SleuthNormalStatus

-

--4022

Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.

Pain SplitNormalStatus

-

--2065

The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.

Pay DayNormalPhysical

-

40100201

Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.

Perish SongNormalStatus

-

--517

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

PoundNormalPhysical

-

401003529

The foe is physically pounded with a long tail or a foreleg, etc.

PresentNormalPhysical

-

-901510

The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.

ProtectNormalStatus--10491

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Psych UpNormalStatus--10174

The user hypnotizes itself into copying any stat change made by the foe.

Quick AttackNormalPhysical

-

401003080

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

RageNormalPhysical

-

201002024

While this move is in use, it gains attack power each time the user is hit in battle.

Rapid SpinNormalPhysical

-

201004020

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Razor WindNormalSpecial

-

801001013

A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.

RecoverNormalStatus

-

--530

A self-healing move. The user restores its own HP by up to half of its max HP.

RecycleNormalStatus--1067

The user recycles a held item that has been used in battle so it can be used again.

RefreshNormalStatus

-

--2023

The user rests to cure itself of a poisoning, burn, or paralysis.

ReturnNormalPhysical-10020491

A full-power attack that grows more powerful the more the user likes its Trainer.

RoarNormalStatus-10020115

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Rock ClimbNormalPhysical90852093

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

SafeguardNormalStatus--25127

The user creates a protective field that prevents status problems for five turns.

Scary FaceNormalStatus

-

-901059

The user frightens the foe with a scary face to sharply reduce its Speed stat.

ScratchNormalPhysical

-

401003553

Hard, pointed, and sharp claws rake the foe to inflict damage.

ScreechNormalStatus

-

-854085

An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.

Secret PowerNormalPhysical7010020491

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

Self-DestructNormalPhysical

-

200100513

The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.

SharpenNormalStatus

-

--301

The user reduces its polygon count to make itself more jagged, raising the Attack stat.

SingNormalStatus

-

-551519

A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.

SketchNormalStatus

-

--11

It enables the user to permanently learn the move last used by the foe. Once used, Sketch disappears.

Skull BashNormalPhysical

-

1001001511

The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.

Slack OffNormalStatus

-

--57

The user slacks off, restoring its own HP by up to half of its maximum HP.

SlamNormalPhysical

-

80752035

The foe is slammed with a long tail, vines, etc., to inflict damage.

SlashNormalPhysical

-

701002055

The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.

Sleep TalkNormalStatus--10491

While it is asleep, the user randomly uses one of the moves it knows.

Smelling SaltsNormalPhysical

-

601001012

This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however.

SmokescreenNormalStatus

-

-1002020

The user releases an obscuring cloud of smoke or ink. It reduces the foe’s accuracy.

SnoreNormalSpecial

-

4010015482

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

Soft-BoiledNormalStatus

-

--52

The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP.

Sonic BoomNormalSpecial

-

-902012

The foe is hit with a destructive shock wave that always inflicts 20 HP damage.

Spike CannonNormalPhysical

-

20100153

Sharp spikes are fired at the foe to strike two to five times in rapid succession.

Spit UpNormalSpecial

-

-1001024

The power stored using the move Stockpile is released at once in an attack.

SplashNormalStatus

-

--4021

The user just flops and splashes around to no effect at all...

StockpileNormalStatus

-

--2025

The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.

StompNormalPhysical

-

651002029

The foe is stomped with a big foot. It may also make the target flinch.

StrengthNormalPhysical8010015256

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

SubstituteNormalStatus--10491

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Super FangNormalPhysical

-

-901039

The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.

SupersonicNormalStatus

-

-552049

The user generates odd sound waves from its body. It may confuse the target.

SwaggerNormalStatus-9015491

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

SwallowNormalStatus

-

--1024

The power stored using the move Stockpile is absorbed by the user to heal its HP.

Sweet KissNormalStatus

-

-751015

The user kisses the foe with a sweet, angelic cuteness that causes confusion.

Sweet ScentNormalStatus

-

-1002031

A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.

SwiftNormalSpecial

-

60-20261

Star-shaped rays are shot at the foe. This attack never misses.

Swords DanceNormalStatus--30121

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

Tail WhipNormalStatus

-

-1003053

The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.

Take DownNormalPhysical

-

90852077

A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

Teeter DanceNormalStatus

-

-100205

The user performs a wobbly dance that confuses all the Pokémon in battle.

ThrashNormalPhysical

-

901002028

The user rampages and attacks for two to three turns. It then becomes confused, however.

TickleNormalStatus

-

-1002025

The user tickles the foe into laughing, reducing its Attack and Defense stats.

TransformNormalStatus

-

--102

The user transforms into a copy of the foe right down to having the same move set.

Tri AttackNormalSpecial

-

80100107

The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.

Trump CardNormalSpecial

-

--55

The fewer PP this move has, the more power it has for attack.

UproarNormalSpecial

-

5010010131

The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

Vise GripNormalPhysical

-

55100306

Huge, impressive pincers grip and squeeze the foe.

Weather BallNormalSpecial

-

501001011

An attack move that varies in power and type depending on the weather.

WhirlwindNormalStatus

-

-1002028

The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

WishNormalStatus

-

--1020

A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.

WrapNormalPhysical

-

15852020

A long body or vines are used to wrap and squeeze the foe for two to five turns.

Wring OutNormalSpecial

-

-100520

The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power.

YawnNormalStatus

-

--1034

The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

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