Horn Attack
Normal-type physical move in Pokémon HeartGold & SoulSilver.

PhysicalMove text
The foe is jabbed with a sharply pointed horn to inflict damage.
Details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
![]() Goldeen #78 | ![]() | 11 |
![]() Seaking #79 | ![]() | 11 |
![]() Nidoran♂ #98 | ![]() | 21 |
![]() Nidorino #99 | ![]() | 23 |
![]() Heracross #114 | ![]() ![]() | Start |
![]() Tauros #150 | ![]() | 8 |
![]() Donphan #201 | ![]() | Start |
![]() Rhyhorn #211 | ![]() ![]() | Start |
![]() Rhydon #212 | ![]() ![]() | Start |
![]() Rhyperior #464 | ![]() ![]() | Start |
Learners
![]() Nidoking #100 | ![]() ![]() | Prior evolution (level-up) |
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|---|
| Acupressure The user applies pressure to stress points, sharply boosting one of its stats. | ![]() | ![]() | - | - | - | 30 | 7 |
| Assist The user hurriedly and randomly uses a move among those known by other Pokémon in the party. | ![]() | ![]() | - | - | - | 20 | 16 |
| Attract If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 | 431 | |
| Barrage Round objects are hurled at the foe to strike two to five times in a row. | ![]() | ![]() | - | 15 | 85 | 20 | 2 |
| Baton Pass The user switches places with a party Pokémon in waiting, passing along any stat changes. | ![]() | ![]() | - | - | - | 40 | 56 |
| Belly Drum The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ![]() | ![]() | - | - | - | 10 | 29 |
| Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. | ![]() | ![]() | - | - | - | 10 | 28 |
| Bind A long body or tentacles are used to bind and squeeze the foe for two to five turns. | ![]() | ![]() | - | 15 | 75 | 20 | 9 |
| Block The user blocks the foe’s way with arms spread wide to prevent escape. | ![]() | ![]() | - | - | - | 5 | 49 |
| Body Slam The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | ![]() | ![]() | - | 85 | 100 | 15 | 74 |
| Camouflage The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. | ![]() | ![]() | - | - | - | 20 | 3 |
| Captivate If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ![]() | ![]() | - | 100 | 20 | 431 | |
| Charm The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | ![]() | ![]() | - | - | 100 | 20 | 79 |
| Comet Punch The foe is hit with a flurry of punches that strike two to five times in a row. | ![]() | ![]() | - | 18 | 85 | 15 | 4 |
| Constrict The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed. | ![]() | ![]() | - | 10 | 100 | 35 | 14 |
| Conversion The user changes its type to become the same type as one of its moves. | ![]() | ![]() | - | - | - | 30 | 3 |
| Conversion 2 The user changes its type to make itself resistant to the type of the attack it last took. | ![]() | ![]() | - | - | - | 30 | 3 |
| Copycat The user mimics the move used immediately before it. The move fails if no other move has been used yet. | ![]() | ![]() | - | - | - | 20 | 23 |
| Covet The user endearingly approaches the foe, then steals the item the foe is holding. | ![]() | ![]() | - | 40 | 100 | 40 | 37 |
| Crush Claw The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense. | ![]() | ![]() | - | 75 | 95 | 10 | 23 |
| Crush Grip The foe is crushed with great force. The attack is more powerful the more HP the foe has left. | ![]() | ![]() | - | - | 100 | 5 | 1 |
| Cut The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | ![]() | ![]() | 50 | 95 | 30 | 161 | |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | ![]() | ![]() | - | - | - | 40 | 45 |
| Disable For several turns, this move prevents the foe from using the move it last used. | ![]() | ![]() | - | - | 80 | 20 | 64 |
| Dizzy Punch The foe is hit with rhythmically launched punches that may also leave it confused. | ![]() | ![]() | - | 70 | 100 | 10 | 7 |
| Double Hit The user slams the foe with a long tail, vines, etc. The target is hit twice in a row. | ![]() | ![]() | - | 35 | 90 | 10 | 18 |
| Double Slap The foe is slapped repeatedly, back and forth, two to five times in a row. | ![]() | ![]() | - | 15 | 85 | 10 | 22 |
| Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 | 492 | |
| Double-Edge A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ![]() | ![]() | - | 120 | 100 | 15 | 100 |
| Egg Bomb A large egg is hurled with maximum force at the foe to inflict damage. | ![]() | ![]() | - | 100 | 75 | 10 | 3 |
| Encore The user compels the foe to keep using only the move it last used for three to seven turns. | ![]() | ![]() | - | - | 100 | 5 | 68 |
| Endeavor An attack move that cuts down the foe’s HP to equal the user’s HP. | ![]() | ![]() | - | - | 100 | 5 | 78 |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 | 492 | |
| Explosion The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | ![]() | ![]() | 250 | 100 | 5 | 56 | |
| Extreme Speed The user charges the foe at blinding speed. This attack always goes before any other move. | ![]() | ![]() | - | 80 | 100 | 5 | 9 |
| Facade An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ![]() | ![]() | 70 | 100 | 20 | 492 | |
| Fake Out An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ![]() | ![]() | - | 40 | 100 | 10 | 46 |
| False Swipe A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | ![]() | ![]() | 40 | 100 | 40 | 41 | |
| Feint An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | ![]() | ![]() | - | 50 | 100 | 10 | 46 |
| Flail The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ![]() | ![]() | - | - | 100 | 15 | 100 |
| Flash The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | ![]() | ![]() | - | 100 | 20 | 227 | |
| Focus Energy The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | ![]() | ![]() | - | - | - | 30 | 65 |
| Follow Me The user draws attention to itself, making all foes take aim only at the user. | ![]() | ![]() | - | - | - | 20 | 9 |
| Foresight Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | ![]() | ![]() | - | - | - | 40 | 63 |
| Frustration A full-power attack that grows more powerful the less the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 | 492 | |
| Fury Attack The foe is jabbed repeatedly with a horn or beak two to five times in a row. | ![]() | ![]() | - | 15 | 85 | 20 | 30 |
| Fury Swipes The foe is raked with sharp claws or scythes for two to five times in quick succession. | ![]() | ![]() | - | 18 | 80 | 15 | 49 |
| Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | ![]() | ![]() | 150 | 90 | 5 | 254 | |
| Glare The user intimidates the foe with the pattern on its belly to cause paralysis. | ![]() | ![]() | - | - | 75 | 30 | 4 |
| Growl The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | ![]() | ![]() | - | - | 100 | 40 | 108 |
| Growth The user’s body is forced to grow all at once. It raises the Sp. Atk stat. | ![]() | ![]() | - | - | - | 40 | 35 |
| Guillotine A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. | ![]() | ![]() | - | - | 30 | 5 | 7 |
| Harden The user stiffens all the muscles in its body to raise its Defense stat. | ![]() | ![]() | - | - | - | 30 | 51 |
| Headbutt The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ![]() | ![]() | - | 70 | 100 | 15 | 353 |
| Heal Bell The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ![]() | ![]() | - | - | - | 5 | 48 |
| Helping Hand A move that boosts the power of the ally’s attack in a Double Battle. | ![]() | ![]() | - | - | - | 20 | 120 |
| Hidden Power A unique attack that varies in type and intensity depending on the Pokémon using it. | ![]() | ![]() | - | 100 | 15 | 494 | |
| Horn Drill The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. | ![]() | ![]() | - | - | 30 | 5 | 13 |
| Howl The user howls loudly to raise its spirit, boosting its Attack stat. | ![]() | ![]() | - | - | - | 40 | 21 |
| Hyper Beam The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ![]() | ![]() | 150 | 90 | 5 | 262 |


















































