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HG/SS / Pokédex

Rhydon

Rhydon

#212 in the HeartGold & SoulSilver Pokédex • Drill Pokémon

Rhydon

#212 in the HeartGold & SoulSilver Pokédex • Drill Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

105

320

414

Attack

130

238

394

Defense

120

220

372

Sp. Atk

45

85

207

Sp. Def

45

85

207

Speed

40

76

196

Total

485

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Rhyhorn

Chansey

Rhydon normal sprite

Normal

Shiny Rhydon sprite

Shiny

Rhydon

Drill Pokémon

#212
GroundRock

Height

1.9 m (6'03")

Weight

120 kg (264.6 lbs)

Abilities

Lightning RodRock Head

It's Super Effective

Damage multipliers Rhydon takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Grass

Ice

Fighting

Ground

Steel

Resists

Electric

Poison

0.25×

Normal

0.5×

Fire

0.5×

Flying

0.5×

Rock

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Johto #212
EV yield
2 Atk
Catch rate
60
Base Exp.
170

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
MonsterField
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon HeartGold box art

HeartGold

Its rugged hide protects it from even the heat of lava. However, the hide also makes it insensitive.

Pokémon SoulSilver box art

SoulSilver

Its brain developed when it began walking on hind legs. Its thick hide protects it even in magma.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Rhyhorn

Rhyhorn

#211

Level 42

Rhydon

Rhydon

#212

Rhydon

Rhydon

#212

ProtectorTrade holding Protector
Rhyperior

Rhyperior

#464

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartStompNormalPhysical6510020

The foe is stomped with a big foot. It may also make the target flinch.

StartHorn AttackNormalPhysical6510025

The foe is jabbed with a sharply pointed horn to inflict damage.

StartFury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times in a row.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.

9StompNormalPhysical6510020

The foe is stomped with a big foot. It may also make the target flinch.

13Fury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times in a row.

21Scary FaceNormalStatus-9010

The user frightens the foe with a scary face to sharply reduce its Speed stat.

25Rock BlastRockPhysical258010

The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.

33Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

37Horn DrillNormalPhysical-305

The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.

42Hammer ArmFightingPhysical1009010

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

45Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

49EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

57MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the foe with no letup.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
Description
TM01Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

TM05RoarNormalStatus-10020

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

TM37SandstormRockStatus--10

A five-turn sand­ storm is summoned to hurt all combatant types except Rock, Ground, and Steel.

TM38Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

TM58EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TM59Dragon PulseDragonSpecial9010010

The foe is attacked with a shock wave generated by the user’s gaping mouth.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.

TM66PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

TM72AvalancheIcePhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM76Stealth RockRockStatus--20

The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM84Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM03SurfWaterSpecial9510015

It swamps the entire battlefield with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM05WhirlpoolWaterSpecial157015

Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.

HM06Rock SmashFightingPhysical4010015

The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.

HM08Rock ClimbNormalPhysical908520

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

BlockNormalStatus--5

The user blocks the foe’s way with arms spread wide to prevent escape.

Earth PowerGroundSpecial9010010

The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.

EndeavorNormalPhysical-1005

An attack move that cuts down the foe’s HP to equal the user’s HP.

Fire PunchFirePhysical7510015

The foe is punched with a fiery fist. It may leave the target with a burn.

Fury CutterBugPhysical109520

The foe is slashed with scythes or claws. Its power increases if it hits in succession.

HeadbuttNormalPhysical7010015

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Ice PunchIcePhysical7510015

The foe is punched with an icy fist. It may leave the target frozen.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

OutrageDragonPhysical12010015

The user rampages and attacks for two to three turns. However, it then becomes confused.

RolloutRockPhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SpiteGhostStatus-10010

The user looses its grudge on the move last used by the foe by cutting 4 PP from it.

SuperpowerFightingPhysical1201005

The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.

Thunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the target with paralysis.

UproarNormalSpecial5010010

The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

Traits

Ability options available to this Pokémon in this game.

Lightning Rod

Ability Slot 1

The Pokémon draws in all Electric-type moves.

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Rock Head

Ability Slot 2

Protects the Pokémon from recoil damage.

Protects against recoil damage.

#211

Rhyhorn

#222

Chansey

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