Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! and Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

HeartGold and SoulSilver

Game

HeartGold and SoulSilver

News

Updates for this game hub

Guides

Johto mechanics and tips

Pokédex

Stats, moves, and locations

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Bags, machines, and effects

Egg Groups

Breeding groups and members

HG/SS / Moves

Magnitude

Magnitude

Ground-type physical move in Pokémon HeartGold & SoulSilver.

Flavor

In-game flavor text and battle data for this move.
GroundPhysical

The user looses a ground-shaking quake affecting everyone in battle. Its power varies.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Camerupt

#323

FireGround
Start

Numel

#322

FireGround
11

Camerupt

#323

FireGround
11

Diglett

#134

Ground
12

Dugtrio

#135

Ground
12

Geodude

#34

RockGround
15

Graveler

#35

RockGround
15

Golem

#36

RockGround
15

Donphan

#201

Ground
19

Barboach

#339

WaterGround
26

Whiscash

#340

WaterGround
26

Learners

Pokémon that learn this move through special or alternate methods.
PokémonTypeMethod

Lickitung

#180

Normal
Egg

Rhyhorn

#211

GroundRock
Egg

Nosepass

#299

Rock
Egg

Relicanth

#369

WaterRock
Egg

Sacred Fire

Fire

Dynamic Punch

Fighting
GroundPhysical

Magnitude

Ground-type move

Move #

222

Introduced

Generation II

Power

-

Accuracy

100

PP

30

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Bone ClubGroundPhysical

-

6585202

The user clubs the foe with a bone. It may also make the target flinch.

Bone RushGroundPhysical

-

2580103

The user strikes at the foe with a hard bone two to five times in a row.

BonemerangGroundPhysical

-

5090102

The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.

DigGroundPhysical
TM28
8010010203

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

Earth PowerGroundSpecial

-

901001096

The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.

EarthquakeGroundPhysical10010010171

The user sets off an earthquake that hits all the Pokémon in the battle.

FissureGroundPhysical

-

-30519

The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.

Mud BombGroundSpecial

-

65851027

The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.

Mud ShotGroundSpecial

-

55951519

The user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed.

Mud SportGroundStatus

-

--1534

The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.

Mud-SlapGroundSpecial

-

2010010370

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

Sand AttackGroundStatus

-

-1001551

Sand is hurled in the foe’s face, reducing its accuracy.

Sand TombGroundPhysical

-

15701518

The user traps the foe inside a harshly raging sandstorm for two to five turns.

SpikesGroundStatus

-

--2012

The user lays a trap of spikes at the foe’s feet. The trap hurts foes that switch into battle.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.