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HG/SS / Moves

False Swipe

False Swipe

Normal-type physical move in Pokémon HeartGold & SoulSilver.

Flavor

In-game flavor text and battle data for this move.
NormalPhysical

A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.

Machines

Technical Machine, Hidden Machine, or similar machine items associated with this move.

TM54

TM54

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Scyther

#111

BugFlying
13

Scizor

#112

BugSteel
13

Nincada

#290

BugGround
25

Cubone

#208

Ground
27

Marowak

#209

Ground
27

Zangoose

#335

Normal
44

Farfetch’d

#160

NormalFlying
45

Gallade

#475

PsychicFighting
45

Grovyle

#253

Grass
53

Sceptile

#254

Grass
59

Learners

Pokémon that can learn this move from Technical Machines or Hidden Machines.
PokémonTypeMethod

Beedrill

#29

BugPoison
TM/HM

Paras

#70

BugGrass
TM/HM

Parasect

#71

BugGrass
TM/HM

Scyther

#111

BugFlying
TM/HM

Scizor

#112

BugSteel
TM/HM

Pinsir

#113

Bug
TM/HM

Farfetch’d

#160

NormalFlying
TM/HM

Krabby

#166

Water
TM/HM

Kingler

#167

Water
TM/HM

Gligar

#193

GroundFlying
TM/HM

Cubone

#208

Ground
TM/HM

Marowak

#209

Ground
TM/HM

Sneasel

#218

DarkIce
TM/HM

Grovyle

#253

Grass
TM/HM

Sceptile

#254

Grass
TM/HM

Mew

#255

Psychic
TM/HM

Nincada

#290

BugGround
TM/HM

Ninjask

#291

BugFlying
TM/HM

Shedinja

#292

BugGhost
TM/HM

Zangoose

#335

Normal
TM/HM

Corphish

#341

Water
TM/HM

Crawdaunt

#342

WaterDark
TM/HM

Anorith

#347

RockBug
TM/HM

Armaldo

#348

RockBug
TM/HM

Absol

#359

Dark
TM/HM

Kricketune

#402

Bug
TM/HM

Garchomp

#445

DragonGround
TM/HM

Skorupi

#451

PoisonBug
TM/HM

Drapion

#452

PoisonDark
TM/HM

Weavile

#461

DarkIce
TM/HM

Gliscor

#472

GroundFlying
TM/HM

Gallade

#475

PsychicFighting
TM/HM

Learners

Pokémon that learn this move through special or alternate methods.

Rollout

Rock

Swagger

Normal
NormalPhysical

False Swipe

Normal-type move

Move #

206

Introduced

Generation II

Power

40

Accuracy

100

PP

40

Priority

0

Machine

TM54

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
AcupressureNormalStatus

-

--306

The user applies pressure to stress points, sharply boosting one of its stats.

AssistNormalStatus

-

--209

The user hurriedly and randomly uses a move among those known by other Pokémon in the party.

AttractNormalStatus
TM45
-10015430

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

BarrageNormalPhysical

-

1585202

Round objects are hurled at the foe to strike two to five times in a row.

Baton PassNormalStatus

-

--4037

The user switches places with a party Pokémon in waiting, passing along any stat changes.

Belly DrumNormalStatus

-

--1015

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

BideNormalPhysical

-

--1020

The user endures attacks for two turns, then strikes back to cause double the damage taken.

BindNormalPhysical

-

1575209

A long body or tentacles are used to bind and squeeze the foe for two to five turns.

BlockNormalStatus

-

--549

The user blocks the foe’s way with arms spread wide to prevent escape.

Body SlamNormalPhysical

-

851001545

The user drops onto the foe with its full body weight. It may leave the foe paralyzed.

CamouflageNormalStatus

-

--202

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

CaptivateNormalStatus-10020430

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

CharmNormalStatus

-

-1002040

The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.

Comet PunchNormalPhysical

-

1885154

The foe is hit with a flurry of punches that strike two to five times in a row.

ConstrictNormalPhysical

-

101003514

The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed.

ConversionNormalStatus

-

--303

The user changes its type to become the same type as one of its moves.

Conversion 2NormalStatus

-

--303

The user changes its type to make itself resistant to the type of the attack it last took.

CopycatNormalStatus

-

--2014

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

CovetNormalPhysical

-

401002518

The user endearingly approaches the foe, then steals the item the foe is holding.

Crush ClawNormalPhysical

-

75951012

The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense.

Crush GripNormalPhysical

-

-10051

The foe is crushed with great force. The attack is more powerful the more HP the foe has left.

CutNormalPhysical509530161

The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Defense CurlNormalStatus

-

--4038

The user curls up to conceal weak spots and raise its Defense stat.

DisableNormalStatus

-

-802045

For several turns, this move prevents the foe from using the move it last used.

Dizzy PunchNormalPhysical

-

70100107

The foe is hit with rhythmically launched punches that may also leave it confused.

Double HitNormalPhysical

-

35901013

The user slams the foe with a long tail, vines, etc. The target is hit twice in a row.

Double SlapNormalPhysical

-

15851018

The foe is slapped repeatedly, back and forth, two to five times in a row.

Double TeamNormalStatus--15491

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Double-EdgeNormalPhysical

-

1201001570

A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.

Egg BombNormalPhysical

-

10075103

A large egg is hurled with maximum force at the foe to inflict damage.

EncoreNormalStatus

-

-100539

The user compels the foe to keep using only the move it last used for three to seven turns.

EndeavorNormalPhysical

-

-100572

An attack move that cuts down the foe’s HP to equal the user’s HP.

EndureNormalStatus--10491

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

ExplosionNormalPhysical250100556

The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.

Extreme SpeedNormalPhysical

-

8010057

The user charges the foe at blinding speed. This attack always goes before any other move.

FacadeNormalPhysical7010020491

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

Fake OutNormalPhysical

-

401001028

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

FeintNormalPhysical

-

501001035

An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.

FlailNormalPhysical

-

-1001556

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

FlashNormalStatus-10020226

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

Focus EnergyNormalStatus

-

--3053

The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.

Follow MeNormalStatus

-

--206

The user draws attention to itself, making all foes take aim only at the user.

ForesightNormalStatus

-

--4043

Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.

FrustrationNormalPhysical-10020491

A full-power attack that grows more powerful the less the user likes its Trainer.

Fury AttackNormalPhysical

-

15852026

The foe is jabbed repeatedly with a horn or beak two to five times in a row.

Fury SwipesNormalPhysical

-

18801541

The foe is raked with sharp claws or scythes for two to five times in quick succession.

Giga ImpactNormalPhysical150905254

The user charges at the foe using every bit of its power. The user must rest on the next turn.

GlareNormalStatus

-

-75304

The user intimidates the foe with the pattern on its belly to cause paralysis.

GrowlNormalStatus

-

-1004095

The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.

GrowthNormalStatus

-

--2028

The user’s body is forced to grow all at once. It raises the Sp. Atk stat.

GuillotineNormalPhysical

-

-3057

A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.

HardenNormalStatus

-

--3044

The user stiffens all the muscles in its body to raise its Defense stat.

HeadbuttNormalPhysical

-

7010015352

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Heal BellNormalStatus

-

--548

The user makes a soothing bell chime to heal the status problems of all the party Pokémon.

Helping HandNormalStatus

-

--20119

A move that boosts the power of the ally’s attack in a Double Battle.

Hidden PowerNormalSpecial110015493

A unique attack that varies in type and intensity depending on the Pokémon using it.

Horn AttackNormalPhysical

-

651002510

The foe is jabbed with a sharply pointed horn to inflict damage.

Horn DrillNormalPhysical

-

-30510

The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.

HowlNormalStatus

-

--4014

The user howls loudly to raise its spirit, boosting its Attack stat.

Hyper BeamNormalSpecial150905262

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

Hyper FangNormalPhysical

-

8090154

The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.

Hyper VoiceNormalSpecial

-

901001010

The user lets loose a horribly echoing shout with the power to inflict damage.

JudgmentNormalSpecial

-

100100101

The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.

Last ResortNormalPhysical

-

130100578

This move can be used only after the user has used all the other moves it knows in the battle.

LeerNormalStatus

-

-10030105

The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.

Lock-OnNormalStatus

-

--512

The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.

Lovely KissNormalStatus

-

-75101

With a scary face, the user tries to force a kiss on the foe. If it succeeds, the target falls asleep.

Lucky ChantNormalStatus

-

--3020

The user chants an incantation toward the sky, preventing the foe from landing critical hits.

Me FirstNormalStatus

-

0-2015

The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.

Mean LookNormalStatus

-

--518

The user affixes the foe with a dark, arresting look. The target becomes unable to flee.

Mega KickNormalPhysical

-

1207551

The foe is attacked by a kick launched with muscle-packed power.

Mega PunchNormalPhysical

-

8085205

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus

-

--1010

The user waggles a finger and stimulates the brain into randomly using nearly any move.

Milk DrinkNormalStatus

-

--51

The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP.

MimicNormalStatus

-

--107

The user copies the move last used by the foe. The move can be used for the rest of the battle.

Mind ReaderNormalStatus

-

--4015

The user senses the foe’s movements with its mind to ensure its next attack does not miss.

MinimizeNormalStatus

-

--2010

The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.

MoonlightNormalStatus

-

--510

The user restores its own HP. The amount of HP regained varies with the weather.

Morning SunNormalStatus

-

--55

The user restores its own HP. The amount of HP regained varies with the weather.

Natural GiftNormalPhysical-10015491

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Nature PowerNormalStatus

-

--2013

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Odor SleuthNormalStatus

-

--4022

Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.

Pain SplitNormalStatus

-

--2065

The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.

Pay DayNormalPhysical

-

40100201

Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.

Perish SongNormalStatus

-

--517

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

PoundNormalPhysical

-

401003529

The foe is physically pounded with a long tail or a foreleg, etc.

PresentNormalPhysical

-

-901510

The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.

ProtectNormalStatus--10491

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Psych UpNormalStatus--10174

The user hypnotizes itself into copying any stat change made by the foe.

Quick AttackNormalPhysical

-

401003080

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

RageNormalPhysical

-

201002024

While this move is in use, it gains attack power each time the user is hit in battle.

Rapid SpinNormalPhysical

-

201004020

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Razor WindNormalSpecial

-

801001013

A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.

RecoverNormalStatus

-

--530

A self-healing move. The user restores its own HP by up to half of its max HP.

RecycleNormalStatus--1067

The user recycles a held item that has been used in battle so it can be used again.

RefreshNormalStatus

-

--2023

The user rests to cure itself of a poisoning, burn, or paralysis.

ReturnNormalPhysical-10020491

A full-power attack that grows more powerful the more the user likes its Trainer.

RoarNormalStatus-10020115

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Rock ClimbNormalPhysical90852093

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

SafeguardNormalStatus--25127

The user creates a protective field that prevents status problems for five turns.

Scary FaceNormalStatus

-

-901059

The user frightens the foe with a scary face to sharply reduce its Speed stat.

ScratchNormalPhysical

-

401003553

Hard, pointed, and sharp claws rake the foe to inflict damage.

ScreechNormalStatus

-

-854085

An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.

Secret PowerNormalPhysical7010020491

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

Self-DestructNormalPhysical

-

200100513

The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.

SharpenNormalStatus

-

--301

The user reduces its polygon count to make itself more jagged, raising the Attack stat.

SingNormalStatus

-

-551519

A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.

SketchNormalStatus

-

--11

It enables the user to permanently learn the move last used by the foe. Once used, Sketch disappears.

Skull BashNormalPhysical

-

1001001511

The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.

Slack OffNormalStatus

-

--57

The user slacks off, restoring its own HP by up to half of its maximum HP.

SlamNormalPhysical

-

80752035

The foe is slammed with a long tail, vines, etc., to inflict damage.

SlashNormalPhysical

-

701002055

The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.

Sleep TalkNormalStatus--10491

While it is asleep, the user randomly uses one of the moves it knows.

Smelling SaltsNormalPhysical

-

601001012

This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however.

SmokescreenNormalStatus

-

-1002020

The user releases an obscuring cloud of smoke or ink. It reduces the foe’s accuracy.

SnoreNormalSpecial

-

4010015482

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

Soft-BoiledNormalStatus

-

--52

The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP.

Sonic BoomNormalSpecial

-

-902012

The foe is hit with a destructive shock wave that always inflicts 20 HP damage.

Spike CannonNormalPhysical

-

20100153

Sharp spikes are fired at the foe to strike two to five times in rapid succession.

Spit UpNormalSpecial

-

-1001024

The power stored using the move Stockpile is released at once in an attack.

SplashNormalStatus

-

--4021

The user just flops and splashes around to no effect at all...

StockpileNormalStatus

-

--2025

The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.

StompNormalPhysical

-

651002029

The foe is stomped with a big foot. It may also make the target flinch.

StrengthNormalPhysical8010015256

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

SubstituteNormalStatus--10491

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Super FangNormalPhysical

-

-901039

The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.

SupersonicNormalStatus

-

-552049

The user generates odd sound waves from its body. It may confuse the target.

SwaggerNormalStatus-9015491

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

SwallowNormalStatus

-

--1024

The power stored using the move Stockpile is absorbed by the user to heal its HP.

Sweet KissNormalStatus

-

-751015

The user kisses the foe with a sweet, angelic cuteness that causes confusion.

Sweet ScentNormalStatus

-

-1002031

A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.

SwiftNormalSpecial

-

60-20261

Star-shaped rays are shot at the foe. This attack never misses.

Swords DanceNormalStatus--30121

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TackleNormalPhysical

-

359535145

A physical attack in which the user charges and slams into the foe with its whole body.

Tail WhipNormalStatus

-

-1003053

The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.

Take DownNormalPhysical

-

90852077

A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

Teeter DanceNormalStatus

-

-100205

The user performs a wobbly dance that confuses all the Pokémon in battle.

ThrashNormalPhysical

-

901002028

The user rampages and attacks for two to three turns. It then becomes confused, however.

TickleNormalStatus

-

-1002025

The user tickles the foe into laughing, reducing its Attack and Defense stats.

TransformNormalStatus

-

--102

The user transforms into a copy of the foe right down to having the same move set.

Tri AttackNormalSpecial

-

80100107

The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.

Trump CardNormalSpecial

-

--55

The fewer PP this move has, the more power it has for attack.

UproarNormalSpecial

-

5010010131

The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

Vise GripNormalPhysical

-

55100306

Huge, impressive pincers grip and squeeze the foe.

Weather BallNormalSpecial

-

501001011

An attack move that varies in power and type depending on the weather.

WhirlwindNormalStatus

-

-1002028

The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

WishNormalStatus

-

--1020

A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.

WrapNormalPhysical

-

15852020

A long body or vines are used to wrap and squeeze the foe for two to five turns.

Wring OutNormalSpecial

-

-100520

The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power.

YawnNormalStatus

-

--1034

The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

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