Ilex Forest | Walking in tall grass or a cave | 5 | 5% | In the morning |
Ilex Forest | Walking in tall grass or a cave | 5 | 5% | At night |
Ilex Forest | Walking in tall grass or a cave | 5 | 5% | In the morning |
Ilex Forest | Walking in tall grass or a cave | 5 | 5% | At night |
Ilex Forest | Walking in tall grass or a cave | 6 | 4% | - |
Ilex Forest | Walking in tall grass or a cave | 6 | 1% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 12 | 5% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 12 | 5% | - |
Mt. Moon Mount Moon (2F) | Walking in tall grass or a cave | 12 | 5% | - |
Mt. Moon Mount Moon (2F) | Walking in tall grass or a cave | 12 | 5% | - |
Johto Safari Zone Safari Zone Peak | Walking in tall grass or a cave | 42 | 10% | Safari blocks unlocked; requires at least 3 forest points, counting area-age upgrades. Native bonus index 2: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., In the morning |
Johto Safari Zone Safari Zone Peak | Walking in tall grass or a cave | 42 | 10% | Safari blocks unlocked; requires at least 3 forest points, counting area-age upgrades. Native bonus index 2: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., During the day |
Johto Safari Zone Safari Zone Peak | Walking in tall grass or a cave | 42 | 10% | Safari blocks unlocked; requires at least 3 forest points, counting area-age upgrades. Native bonus index 2: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., At night |
Johto Safari Zone Safari Zone Swamp | Walking in tall grass or a cave | 15 | 10% | Safari base slot 3: present only when at most 2 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., In the morning |
Johto Safari Zone Safari Zone Swamp | Walking in tall grass or a cave | 16 | 10% | Safari base slot 6: present only when at most 5 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., In the morning |
Johto Safari Zone Safari Zone Swamp | Walking in tall grass or a cave | 17 | 10% | Safari base slot 9: present only when at most 8 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., In the morning |
Johto Safari Zone Safari Zone Swamp | Walking in tall grass or a cave | 15 | 10% | Safari base slot 3: present only when at most 2 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., During the day |
Johto Safari Zone Safari Zone Swamp | Walking in tall grass or a cave | 16 | 10% | Safari base slot 6: present only when at most 5 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., During the day |
Johto Safari Zone Safari Zone Swamp | Walking in tall grass or a cave | 17 | 10% | Safari base slot 9: present only when at most 8 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., During the day |
National Park | Bug-Catching Contest | 10-17 | 5% | Active Bug-Catching Contest on Tuesday, Thursday or Saturday; National Pokédex not obtained. Contest permits one retained catch. |
National Park | Bug-Catching Contest | 27-34 | 5% | Active Bug-Catching Contest on Tuesday; National Pokédex obtained. Contest permits one retained catch. |
Pokéwalker Pokéwalker: Noisy Forest | Pokéwalker (selected candidate group) | 6 | - | Course unlocked from the start. Group B candidate; one of the two candidates in each group is selected for the outing. At least 700 daily steps (25% fewer with an advantageous type);, species and group encounter probabilities depend on selection and steps. Fixed moves: scratch, stun spore, poison powder. |