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HG/SS / Pokédex

Granbull

Granbull

#126 in the HeartGold & SoulSilver Pokédex • Fairy Pokémon

Granbull

#126 in the HeartGold & SoulSilver Pokédex • Fairy Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

120

220

372

Defense

75

139

273

Sp. Atk

60

112

240

Sp. Def

60

112

240

Speed

45

85

207

Total

450

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Snubbull

Gliscor

Granbull normal sprite

Normal

Shiny Granbull sprite

Shiny

Granbull

Fairy Pokémon

#126
Normal

Height

1.4 m (4'07")

Weight

48.7 kg (107.4 lbs)

Abilities

IntimidateQuick Feet

It's Super Effective

Damage multipliers Granbull takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Johto #126
EV yield
2 Atk
Catch rate
75
Base Exp.
158

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
FieldFairy
Gender
25% male
75% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon HeartGold box art

HeartGold

It is actually timid and easily spooked. If attacked, it flails about to fend off its attacker.

Pokémon SoulSilver box art

SoulSilver

Because its fangs are too heavy, it always keeps its head tilted down. However, its bite is powerful.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Snubbull

Snubbull

#125

Level 23

Granbull

Granbull

#126

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges and slams into the foe with its whole body.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.

StartScary FaceNormalStatus-9010

The user frightens the foe with a scary face to sharply reduce its Speed stat.

StartCharmNormalStatus-10020

The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.

StartThunder FangElectricPhysical659515

The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.

StartIce FangIcePhysical659515

The user bites with cold-infused fangs. It may also make the foe flinch or freeze.

StartFire FangFirePhysical659515

The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.

7BiteDarkPhysical6010025

The foe is bitten with viciously sharp fangs. It may make the target flinch.

13LickGhostPhysical2010030

The foe is licked with a long tongue, causing damage. It may also paralyze the target.

19HeadbuttNormalPhysical7010015

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

27RoarNormalStatus-10020

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

35RageNormalPhysical2010020

While this move is in use, it gains attack power each time the user is hit in battle.

43Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

51PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

59CrunchDarkPhysical8010015

The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
Description
TM01Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

TM03Water PulseWaterSpecial6010020

The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

TM05RoarNormalStatus-10020

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves for two to four turns.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

TM36Sludge BombPoisonSpecial9010010

The user attacks by hurling filthy sludge at the foe. It may also poison the target.

TM38Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the foe, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.

TM50OverheatFireSpecial140905

The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

TM58EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TM66PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the foe. It causes paralysis if it hits.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM06Rock SmashFightingPhysical4010015

The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.

HM08Rock ClimbNormalPhysical908520

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Fire PunchFirePhysical7510015

The foe is punched with a fiery fist. It may leave the target with a burn.

HeadbuttNormalPhysical7010015

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Heal BellNormalStatus--5

The user makes a soothing bell chime to heal the status problems of all the party Pokémon.

Ice PunchIcePhysical7510015

The foe is punched with an icy fist. It may leave the target frozen.

Last ResortNormalPhysical1301005

This move can be used only after the user has used all the other moves it knows in the battle.

Low KickFightingPhysical-10020

A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

Super FangNormalPhysical-9010

The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.

SuperpowerFightingPhysical1201005

The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.

Thunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the target with paralysis.

Traits

Ability options available to this Pokémon in this game.

Intimidate

Ability Slot 1

Lowers the foe’s Attack stat.

Lowers opponents' Attack one stage upon entering battle.

Quick Feet

Ability Slot 2

Boosts Speed if there is a status problem.

Increases Speed to 1.5× with a major status ailment.

#125

Snubbull

#472

Gliscor

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