Cerulean Cave Cerulean Cave (1F) | Walking in tall grass or a cave | 40 | 10% | Radio off |
Cerulean Cave Cerulean Cave (1F) | Walking in tall grass or a cave | 39 | 1% | In the morning |
Cerulean Cave Cerulean Cave (1F) | Walking in tall grass or a cave | 39 | 1% | During the day |
Cerulean Cave Cerulean Cave (2F) | Walking in tall grass or a cave | 41 | 10% | Radio off |
Cerulean Cave Cerulean Cave (B1F) | Walking in tall grass or a cave | 45 | 10% | Radio off |
Cerulean Cave Cerulean Cave (B1F) | Walking in tall grass or a cave | 47 | 5% | - |
Johto Safari Zone Safari Zone Peak | Walking in tall grass or a cave | 17 | 10% | Safari base slot 8: present only when at most 7 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., In the morning |
Johto Safari Zone Safari Zone Peak | Walking in tall grass or a cave | 17 | 10% | Safari base slot 8: present only when at most 7 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., During the day |
Johto Safari Zone Safari Zone Peak | Walking in tall grass or a cave | 17 | 10% | Safari base slot 8: present only when at most 7 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., At night |
Johto Safari Zone Safari Zone Peak | Walking in tall grass or a cave | 17 | 10% | Safari base slot 10: present only when at most 9 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., At night |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 17 | 10% | Safari base slot 9: present only when at most 8 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., In the morning |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 42 | 10% | Safari blocks unlocked; requires at least 3 plains points, counting area-age upgrades. Native bonus index 0: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., In the morning |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 17 | 10% | Safari base slot 9: present only when at most 8 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., During the day |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 42 | 10% | Safari blocks unlocked; requires at least 3 plains points, counting area-age upgrades. Native bonus index 0: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., During the day |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 17 | 10% | Safari base slot 9: present only when at most 8 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., At night |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 42 | 10% | Safari blocks unlocked; requires at least 3 plains points, counting area-age upgrades. Native bonus index 0: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., At night |
Route 10 Kanto Power Plant | In-game NPC trade (variable received level) | 1-100 | 100% | Trade Dugtrio; received Pokémon copies the offered Pokémon’s level (variable, not fixed 1–100); held item: metal coat. One-time NPC exchange; displayed level bounds are the modeled variable range. |