Magnet Pull
Ability used by 5 HeartGold & SoulSilver Pokémon.
Flavor text
Prevents Steel-type Pokémon from escaping.
Short effect
Prevents Steel opponents from fleeing or switching out.
Effect
While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate. Overworld: In HeartGold and SoulSilver, this effect checks the first party Pokémon, unless that slot contains an Egg. Rock Smash’s item-drop chance is increased by 5 percentage points, capped at 100%.
Details
Pokémon
Pokémon








































