Charge Beam
Electric-type special move in Pokémon HeartGold & SoulSilver.
Flavor

SpecialThe user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
Machines
Learners
Learners
![]() Rattata #17 | ![]() | TM/HM |
![]() Raticate #18 | ![]() | TM/HM |
![]() Sentret #19 | ![]() | TM/HM |
![]() Furret #20 | ![]() | TM/HM |
![]() Pichu #21 | ![]() | TM/HM |
![]() Pikachu #22 | ![]() | TM/HM |
![]() Raichu #23 | ![]() | TM/HM |
![]() Clefairy #41 | ![]() | TM/HM |
![]() Clefable #42 | ![]() | TM/HM |
![]() Jigglypuff #44 | ![]() | TM/HM |
![]() Wigglytuff #45 | ![]() | TM/HM |
![]() Dunsparce #52 | ![]() | TM/HM |
![]() Mareep #53 | ![]() | TM/HM |
![]() Flaaffy #54 | ![]() | TM/HM |
![]() Ampharos #55 | ![]() | TM/HM |
![]() Abra #89 | ![]() | TM/HM |
![]() Kadabra #90 | ![]() | TM/HM |
![]() Alakazam #91 | ![]() | TM/HM |
![]() Magnemite #119 | ![]() ![]() | TM/HM |
![]() Magneton #120 | ![]() ![]() | TM/HM |
![]() Voltorb #121 | ![]() | TM/HM |
![]() Electrode #122 | ![]() | TM/HM |
![]() Stantler #131 | ![]() | TM/HM |
![]() Girafarig #149 | ![]() ![]() | TM/HM |
![]() Elekid #156 | ![]() | TM/HM |
![]() Electabuzz #157 | ![]() | TM/HM |
![]() Mr. Mime #158 | ![]() | TM/HM |
![]() Remoraid #174 | ![]() | TM/HM |
![]() Octillery #175 | ![]() | TM/HM |
![]() Chinchou #176 | ![]() ![]() | TM/HM |
![]() Lanturn #177 | ![]() ![]() | TM/HM |
![]() Jolteon #186 | ![]() | TM/HM |
![]() Misdreavus #219 | ![]() | TM/HM |
![]() Porygon #220 | ![]() | TM/HM |
![]() Porygon2 #221 | ![]() | TM/HM |
![]() Chansey #222 | ![]() | TM/HM |
![]() Blissey #223 | ![]() | TM/HM |
![]() Zapdos #241 | ![]() ![]() | TM/HM |
![]() Raikou #243 | ![]() | TM/HM |
![]() Lugia #252 | ![]() ![]() | TM/HM |
![]() Ho-Oh #253 | ![]() ![]() | TM/HM |
![]() Mewtwo #254 | ![]() | TM/HM |
![]() Mew #255 | ![]() | TM/HM |
![]() Celebi #256 | ![]() ![]() | TM/HM |
![]() Zigzagoon #263 | ![]() | TM/HM |
![]() Linoone #264 | ![]() | TM/HM |
![]() Ralts #280 | ![]() | TM/HM |
![]() Kirlia #281 | ![]() | TM/HM |
![]() Gardevoir #282 | ![]() | TM/HM |
![]() Skitty #300 | ![]() | TM/HM |
![]() Delcatty #301 | ![]() | TM/HM |
![]() Mawile #303 | ![]() | TM/HM |
![]() Electrike #309 | ![]() | TM/HM |
![]() Manectric #310 | ![]() | TM/HM |
![]() Plusle #311 | ![]() | TM/HM |
![]() Minun #312 | ![]() | TM/HM |
![]() Volbeat #313 | ![]() | TM/HM |
![]() Illumise #314 | ![]() | TM/HM |
![]() Spoink #325 | ![]() | TM/HM |
![]() Grumpig #326 | ![]() | TM/HM |

SpecialCharge Beam
Electric-type move
Introduced
Generation IV
Power
50
Accuracy
90
PP
10
Priority
0
Machine
TM57
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Charge | ![]() | Status | - | - | - | 20 | 22 | The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat. |
| Discharge | ![]() | Special | - | 80 | 100 | 15 | 34 | A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
| Magnet Rise | ![]() | Status | - | - | - | 10 | 45 | The user levitates using electrically generated magnetism for five turns. |
| Shock Wave | ![]() | Special | 60 | - | 20 | 178 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |
| Spark | ![]() | Physical | - | 65 | 100 | 20 | 17 | The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. |
| Thunder | ![]() | Special | 120 | 70 | 10 | 149 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |
| Thunder Fang | ![]() | Physical | - | 65 | 95 | 15 | 25 | The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| Thunder Punch | ![]() | Physical | - | 75 | 100 | 15 | 134 | The foe is punched with an electrified fist. It may leave the target with paralysis. |
| Thunder Shock | ![]() | Special | - | 40 | 100 | 30 | 21 | A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. |
| Thunder Wave | ![]() | Status | - | 100 | 20 | 145 | A weak electric charge is launched at the foe. It causes paralysis if it hits. | |
| Thunderbolt | ![]() | Special | 95 | 100 | 15 | 158 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |
| Volt Tackle | ![]() | Physical | - | 120 | 100 | 15 | 1 | The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. |
| Zap Cannon | ![]() | Special | - | 120 | 50 | 5 | 13 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |







































































































Status
Physical