Electabuzz
#157 in the HeartGold & SoulSilver Pokédex • Electric Pokémon
Electabuzz
#157 in the HeartGold & SoulSilver Pokédex • Electric Pokémon
Stats
Min
Max
HP
65
240
334
Attack
83
153
291
Defense
57
107
234
Sp. Atk
95
175
317
Sp. Def
85
157
295
Speed
105
193
339
Total
490
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Updated Johto #157 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 45 |
| Base Exp. | 172 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 75% male 25% female |
| Egg cycles | 25 (6,400 steps) |
Lore

HeartGold
Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.

SoulSilver
Its body constantly discharges electricity. Getting close to it will make your hair stand on end.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Elekid #156 | Level 30 | ![]() Electabuzz #157 |
![]() Electabuzz #157 | Trade holding Electirizer | ![]() Electivire #466 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 10 Road 10 | Walking in tall grass or a cave | 18 | 4% | During the day |
Route 10 Road 10 | Walking in tall grass or a cave | 15 | 4% | - |
Route 10 Road 10 | Walking in tall grass or a cave | 18 | 1% | During the day |
Route 10 Road 10 | Walking in tall grass or a cave | 15 | 1% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 10 Road 10 | Walking in tall grass or a cave | 18 | 4% | During the day |
Route 10 Road 10 | Walking in tall grass or a cave | 15 | 4% | - |
Route 10 Road 10 | Walking in tall grass or a cave | 18 | 1% | During the day |
Route 10 Road 10 | Walking in tall grass or a cave | 15 | 1% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leer | ![]() | Status | - | 100 | 30 | The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. |
| Start | Thunder Shock | ![]() | Special | 40 | 100 | 30 | A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. |
| Start | Quick Attack | ![]() | Physical | 40 | 100 | 30 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| 7 | Thunder Shock | ![]() | Special | 40 | 100 | 30 | A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. |
| 10 | Low Kick | ![]() | Physical | - | 100 | 20 | A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
| 16 | Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at the foe. This attack never misses. |
| 19 | Shock Wave | ![]() | Special | 60 | - | 20 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| 25 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| 28 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | The foe is punched with an electrified fist. It may leave the target with paralysis. |
| 37 | Discharge | ![]() | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
| 43 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
| 52 | Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech is emitted to sharply reduce the foe’s Defense stat. |
| 58 | Thunder | ![]() | Special | 120 | 70 | 10 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| TM52 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM57 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. |
| TM58 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM70 | Flash | ![]() | Status | - | 100 | 20 | The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. |
| TM73 | Thunder Wave | ![]() | Status | - | 100 | 20 | A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM78 | Captivate | ![]() | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM82 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| HM06 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders. |
| HM08 | Rock Climb | ![]() | Physical | 90 | 85 | 20 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Fire Punch | ![]() | Physical | 75 | 100 | 15 | The foe is punched with a fiery fist. It may leave the target with a burn. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Helping Hand | ![]() | Status | - | - | 20 | A move that boosts the power of the ally’s attack in a Double Battle. |
| Ice Punch | ![]() | Physical | 75 | 100 | 15 | The foe is punched with an icy fist. It may leave the target frozen. |
| Low Kick | ![]() | Physical | - | 100 | 20 | A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
| Magnet Rise | ![]() | Status | - | - | 10 | The user levitates using electrically generated magnetism for five turns. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | The user hurls mud in the foe’s face to inflict damage and lower its accuracy. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. It may also confuse the target. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at the foe. This attack never misses. |
| Thunder Punch | ![]() | Physical | 75 | 100 | 15 | The foe is punched with an electrified fist. It may leave the target with paralysis. |
Traits
Static
Ability Slot 1
Contact with the Pokémon may cause paralysis.
Has a 30% chance of paralyzing attacking Pokémon on contact.








































Status
Special
Physical









