Meditate
Psychic-type status move in Pokémon HeartGold & SoulSilver.
Flavor

StatusThe user meditates to awaken the power deep within its body and raise its Attack stat.
Learners
| Pokémon | Type | Level |
|---|---|---|
![]() Medicham #308 | ![]() ![]() | Start |
![]() Meditite #307 | ![]() ![]() | 4 |
![]() Medicham #308 | ![]() ![]() | 4 |
![]() Hitmonlee #146 | ![]() | 5 |
![]() Mr. Mime #158 | ![]() | 8 |
![]() Mime Jr. #439 | ![]() | 8 |
![]() Drowzee #87 | ![]() | 21 |
![]() Hypno #88 | ![]() | 21 |
Learners
| Pokémon | Type | Method |
|---|---|---|
![]() Mankey #136 | ![]() | Egg |
![]() Machop #142 | ![]() | Egg |
![]() Smoochum #154 | ![]() ![]() | Egg |
![]() Elekid #156 | ![]() | Egg |
![]() Croagunk #453 | ![]() ![]() | Egg |
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Agility | ![]() | Status | - | - | - | 30 | 83 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| Amnesia | ![]() | Status | - | - | - | 20 | 57 | The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. |
| Barrier | ![]() | Status | - | - | - | 30 | 16 | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Calm Mind | ![]() | Status | - | - | 20 | 91 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
| Confusion | ![]() | Special | - | 50 | 100 | 25 | 53 | The foe is hit by a weak telekinetic force. It may also leave the foe confused. |
| Cosmic Power | ![]() | Status | - | - | - | 20 | 10 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| Dream Eater | ![]() | Special | 100 | 100 | 15 | 128 | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP. | |
| Extrasensory | ![]() | Special | - | 80 | 100 | 30 | 21 | The user attacks with an odd, unseeable power. It may also make the foe flinch. |
| Future Sight | ![]() | Special | - | 80 | 90 | 15 | 44 | Two turns after this move is used, the foe is attacked with a hunk of psychic energy. |
| Gravity | ![]() | Status | - | - | - | 5 | 61 | Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
| Guard Swap | ![]() | Status | - | - | - | 10 | 11 | The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. |
| Heal Block | ![]() | Status | - | - | 100 | 15 | 9 | The user prevents the foe from using any HP-recovery moves for five turns. |
| Healing Wish | ![]() | Status | - | - | - | 10 | 13 | The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. |
| Heart Swap | ![]() | Status | - | - | - | 10 | 1 | The user employs its psychic power to switch stat changes with the foe. |
| Hypnosis | ![]() | Status | - | - | 60 | 20 | 37 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Imprison | ![]() | Status | - | - | - | 10 | 15 | If the foe knows any move also known by the user, the foe is prevented from using it. |
| Kinesis | ![]() | Status | - | - | 80 | 15 | 2 | The user distracts the foe by bending a spoon. It may lower the target’s accuracy. |
| Light Screen | ![]() | Status | - | - | 30 | 134 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |
| Lunar Dance | ![]() | Status | - | - | - | 10 | 1 | The user faints. In return, the Pokémon taking its place will have its status and HP fully restored. |
| Luster Purge | ![]() | Special | - | 95 | 100 | 5 | 1 | The user looses a damaging burst of light. It may also reduce the target’s Sp. Def stat. |
| Magic Coat | ![]() | Status | - | - | - | 15 | 89 | A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |
| Miracle Eye | ![]() | Status | - | - | - | 40 | 6 | Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe. |
| Mirror Coat | ![]() | Special | - | - | 100 | 20 | 20 | A retaliation move that counters any special attack, inflicting double the damage taken. |
| Mist Ball | ![]() | Special | - | 70 | 100 | 5 | 1 | A mistlike flurry of down envelops and damages the foe. It may also lower the target’s Sp. Atk. |
| Power Swap | ![]() | Status | - | - | - | 10 | 12 | The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe. |
| Power Trick | ![]() | Status | - | - | - | 10 | 9 | The user employs its psychic power to switch its Attack with its Defense stat. |
| Psybeam | ![]() | Special | - | 65 | 100 | 20 | 38 | The foe is attacked with a peculiar ray. It may also leave the target confused. |
| Psychic | ![]() | Special | 90 | 100 | 10 | 131 | The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. | |
| Psycho Boost | ![]() | Special | - | 140 | 90 | 5 | 4 | The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat. |
| Psycho Cut | ![]() | Physical | - | 70 | 100 | 20 | 9 | The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio. |
| Psycho Shift | ![]() | Status | - | - | 90 | 10 | 13 | Using its psychic power of suggestion, the user transfers its status problems to the target. |
| Psywave | ![]() | Special | - | - | 80 | 15 | 11 | The foe is attacked with an odd, hot energy wave. The attack varies in intensity. |
| Reflect | ![]() | Status | - | - | 20 | 101 | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |
| Rest | ![]() | Status | - | - | 5 | 490 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |
| Role Play | ![]() | Status | - | - | - | 10 | 72 | The user mimics the foe completely, copying the foe’s natural ability. |
| Skill Swap | ![]() | Status | - | - | 10 | 71 | The user employs its psychic power to exchange abilities with the foe. | |
| Teleport | ![]() | Status | - | - | - | 20 | 13 | Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited. |
| Trick | ![]() | Status | - | - | 100 | 10 | 87 | The user catches the foe off guard and swaps the foe’s held item with its own. |
| Trick Room | ![]() | Status | - | - | 5 | 64 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |
| Zen Headbutt | ![]() | Physical | - | 80 | 90 | 15 | 114 | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |












































Special
Physical