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HG/SS / Pokédex

Porygon2

Porygon2

#221 in the HeartGold & SoulSilver Pokédex • Virtual Pokémon

Porygon2

#221 in the HeartGold & SoulSilver Pokédex • Virtual Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

85

280

374

Attack

80

148

284

Defense

90

166

306

Sp. Atk

105

193

339

Sp. Def

95

175

317

Speed

60

112

240

Total

515

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Glaceon

Omanyte

Porygon2 normal sprite

Normal

Shiny Porygon2 sprite

Shiny

Porygon2

Virtual Pokémon

#221
Normal

Height

0.6 m (2'00")

Weight

32.5 kg (71.7 lbs)

Abilities

TraceDownload

It's Super Effective

Damage multipliers Porygon2 takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Johto #221
EV yield
2 SpA
Catch rate
45
Base Exp.
180

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Mineral
Gender
Genderless
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon HeartGold box art

HeartGold

This upgraded version of PORYGON is designed for space exploration. It can’t fly, however.

Pokémon SoulSilver box art

SoulSilver

Further research enhanced its abilities. Sometimes, it may exhibit motions that were not programmed.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Porygon

Porygon

#220

UpgradeTrade holding Upgrade
Porygon2

Porygon2

#221

Porygon2

Porygon2

#221

Dubious DiscTrade holding Dubious Disc
Porygon-Z

Porygon-Z

#474

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges and slams into the foe with its whole body.

StartDefense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

StartConversionNormalStatus--30

The user changes its type to become the same type as one of its moves.

StartConversion 2NormalStatus--30

The user changes its type to make itself resistant to the type of the attack it last took.

7PsybeamPsychicSpecial6510020

The foe is attacked with a peculiar ray. It may also leave the target confused.

12AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

18RecoverNormalStatus--5

A self-healing move. The user restores its own HP by up to half of its max HP.

23Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

29Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

34RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

40DischargeElectricSpecial8010015

A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.

45Lock-OnNormalStatus--5

The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.

51Tri AttackNormalSpecial8010010

The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.

56Magic CoatPsychicStatus--15

A barrier reflects back to the foe moves like Leech Seed and moves that damage status.

62Zap CannonElectricSpecial120505

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

67Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
Description
TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.

TM40Aerial AceFlyingPhysical60-20

The user confounds the foe with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM46ThiefDarkPhysical4010010

The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.

TM57Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

TM58EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TM67RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the foe. It causes paralysis if it hits.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM85Dream EaterPsychicSpecial10010015

An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM92Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
GravityPsychicStatus--5

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.

Last ResortNormalPhysical1301005

This move can be used only after the user has used all the other moves it knows in the battle.

Magic CoatPsychicStatus--15

A barrier reflects back to the foe moves like Leech Seed and moves that damage status.

Pain SplitNormalStatus--20

The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

TrickPsychicStatus-10010

The user catches the foe off guard and swaps the foe’s held item with its own.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Trace

Ability Slot 1

The Pokémon copies the foe’s ability.

Copies an opponent's ability upon entering battle.

Download

Ability Slot 2

Adjusts power according to the foe’s ability.

Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.

#471

Glaceon

#225

Omanyte

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