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HG/SS / Pokédex

Dunsparce

Dunsparce

#52 in the HeartGold & SoulSilver Pokédex • Land Snake Pokémon

Dunsparce

#52 in the HeartGold & SoulSilver Pokédex • Land Snake Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

70

130

262

Defense

70

130

262

Sp. Atk

65

121

251

Sp. Def

65

121

251

Speed

45

85

207

Total

415

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Forretress

Gligar

Dunsparce normal sprite

Normal

Shiny Dunsparce sprite

Shiny

Dunsparce

Land Snake Pokémon

#52
Normal

Height

1.5 m (4'11")

Weight

14 kg (30.9 lbs)

Abilities

Serene GraceRun Away

It's Super Effective

Damage multipliers Dunsparce takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Johto #52
EV yield
1 HP
Catch rate
190
Base Exp.
145

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon HeartGold box art

HeartGold

When spotted, this Pokémon escapes backward by furiously boring into the ground with its tail.

Pokémon SoulSilver box art

SoulSilver

If spotted, it escapes by burrowing with its tail. It can float just slightly using its wings.

Evolution

Evolution requirements shown in a compact table or chain view.
Dunsparce

Dunsparce

#52

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
HeartGold
LocationMethodLevelChanceConditions

Dark Cave

Dark Cave (Violet City entrance)

Walking in tall grass or a cave320%

During a swarm

Dark Cave

Dark Cave (Violet City entrance)

Walking in tall grass or a cave220%

During a swarm

Dark Cave

Dark Cave (Violet City entrance)

Walking in tall grass or a cave41%

-

Dark Cave

Dark Cave (Violet City entrance)

Smashing rocks4-890%

-

SoulSilver
LocationMethodLevelChanceConditions

Dark Cave

Dark Cave (Violet City entrance)

Walking in tall grass or a cave320%

During a swarm

Dark Cave

Dark Cave (Violet City entrance)

Walking in tall grass or a cave220%

During a swarm

Dark Cave

Dark Cave (Violet City entrance)

Walking in tall grass or a cave41%

-

Dark Cave

Dark Cave (Violet City entrance)

Smashing rocks4-890%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartRageNormalPhysical2010020

While this move is in use, it gains attack power each time the user is hit in battle.

5Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

9YawnNormalStatus--10

The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

13GlareNormalStatus-7530

The user intimidates the foe with the pattern on its belly to cause paralysis.

17RolloutRockPhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

21SpiteGhostStatus-10010

The user looses its grudge on the move last used by the foe by cutting 4 PP from it.

25PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a foe that is switching out of battle.

29ScreechNormalStatus-8540

An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.

33RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

37Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

41Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

45DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

49EndeavorNormalPhysical-1005

An attack move that cuts down the foe’s HP to equal the user’s HP.

53FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
Description
TM03Water PulseWaterSpecial6010020

The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

TM38Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.

TM51RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

TM57Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

TM58EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the foe. It causes paralysis if it hits.

TM74Gyro BallSteelPhysical-1005

The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.

TM76Stealth RockRockStatus--20

The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM84Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

TM85Dream EaterPsychicSpecial10010015

An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM06Rock SmashFightingPhysical4010015

The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

EndeavorNormalPhysical-1005

An attack move that cuts down the foe’s HP to equal the user’s HP.

HeadbuttNormalPhysical7010015

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Last ResortNormalPhysical1301005

This move can be used only after the user has used all the other moves it knows in the battle.

Magic CoatPsychicStatus--15

A barrier reflects back to the foe moves like Leech Seed and moves that damage status.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

Pain SplitNormalStatus--20

The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.

RolloutRockPhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SpiteGhostStatus-10010

The user looses its grudge on the move last used by the foe by cutting 4 PP from it.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

AstonishGhostPhysical3010015

The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.

BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

BiteDarkPhysical6010025

The foe is bitten with viciously sharp fangs. It may make the target flinch.

Curse???Status--10

A move that works differently for the Ghost type than for all the other types.

HeadbuttNormalPhysical7010015

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Magic CoatPsychicStatus--15

A barrier reflects back to the foe moves like Leech Seed and moves that damage status.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

Trump CardNormalSpecial--5

The fewer PP this move has, the more power it has for attack.

Traits

Ability options available to this Pokémon in this game.

Serene Grace

Ability Slot 1

Boosts the likelihood of added effects appearing.

Doubles the chance of moves' extra effects occurring.

Run Away

Ability Slot 2

Enables sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

#94

Forretress

#193

Gligar

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