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HG/SS / Pokédex

Rapidash

Rapidash

#207 in the HeartGold & SoulSilver Pokédex • Fire Horse Pokémon

Rapidash

#207 in the HeartGold & SoulSilver Pokédex • Fire Horse Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

100

184

328

Defense

70

130

262

Sp. Atk

80

148

284

Sp. Def

80

148

284

Speed

105

193

339

Total

500

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Ponyta

Slowpoke

Rapidash normal sprite

Normal

Shiny Rapidash sprite

Shiny

Rapidash

Fire Horse Pokémon

#207
Fire

Height

1.7 m (5'07")

Weight

95 kg (209.4 lbs)

Abilities

Run AwayFlash Fire

It's Super Effective

Damage multipliers Rapidash takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Ground

Rock

Resists

Fire

0.5×

Grass

0.5×

Ice

0.5×

Bug

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Johto #207
EV yield
2 Spe
Catch rate
60
Base Exp.
175

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon HeartGold box art

HeartGold

At full gallop, its four hooves barely touch the ground because it moves so incredibly fast.

Pokémon SoulSilver box art

SoulSilver

With incredible acceleration, it reaches its top speed of 150 mph after running just 10 steps.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Ponyta

Ponyta

#206

Level 40

Rapidash

Rapidash

#207

Encounters

Known encounter locations for this Pokémon in this game.
HeartGold
LocationMethodLevelChanceConditions

Mt. Silver

Mount Silver (outside)

Walking in tall grass or a cave445%

-

Mt. Silver

Mount Silver (outside)

Walking in tall grass or a cave445%

-

Route 28

Road 28

Walking in tall grass or a cave425%

In the morning

Route 28

Road 28

Walking in tall grass or a cave425%

During the day

Route 28

Road 28

Walking in tall grass or a cave425%

In the morning

Route 28

Road 28

Walking in tall grass or a cave425%

During the day

Route 28

Road 28

Walking in tall grass or a cave414%

At night

Route 28

Road 28

Walking in tall grass or a cave434%

At night

Route 28

Road 28

Walking in tall grass or a cave411%

At night

Route 28

Road 28

Walking in tall grass or a cave431%

At night

SoulSilver
LocationMethodLevelChanceConditions

Mt. Silver

Mount Silver (outside)

Walking in tall grass or a cave445%

-

Mt. Silver

Mount Silver (outside)

Walking in tall grass or a cave445%

-

Route 28

Road 28

Walking in tall grass or a cave425%

In the morning

Route 28

Road 28

Walking in tall grass or a cave425%

During the day

Route 28

Road 28

Walking in tall grass or a cave425%

In the morning

Route 28

Road 28

Walking in tall grass or a cave425%

During the day

Route 28

Road 28

Walking in tall grass or a cave414%

At night

Route 28

Road 28

Walking in tall grass or a cave434%

At night

Route 28

Road 28

Walking in tall grass or a cave411%

At night

Route 28

Road 28

Walking in tall grass or a cave431%

At night

Held Items

Items this Pokémon may hold when encountered in the wild.
Shuca BerryShuca Berry
HeartGold
5%
SoulSilver
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTail WhipNormalStatus-10030

The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.

StartEmberFireSpecial4010025

The foe is attacked with small flames. The target may also be left with a burn.

StartQuick AttackNormalPhysical4010030

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

StartMegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the foe with no letup.

StartPoison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

6Tail WhipNormalStatus-10030

The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.

10EmberFireSpecial4010025

The foe is attacked with small flames. The target may also be left with a burn.

15Flame WheelFirePhysical6010025

The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.

19StompNormalPhysical6510020

The foe is stomped with a big foot. It may also make the target flinch.

24Fire SpinFireSpecial157015

The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.

28Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

33AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

37Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

40Fury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times in a row.

47BounceFlyingPhysical85855

The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.

56Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
Description
TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

TM38Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM50OverheatFireSpecial140905

The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

TM58EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish white flame at the foe to inflict a burn.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM84Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BounceFlyingPhysical85855

The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.

HeadbuttNormalPhysical7010015

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Heat WaveFireSpecial1009010

The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

Traits

Ability options available to this Pokémon in this game.

Run Away

Ability Slot 1

Enables sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Flash Fire

Ability Slot 2

It powers up Fire-type moves if it’s hit by one.

Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

#206

Ponyta

#80

Slowpoke

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