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HG/SS / Pokédex

Eevee

Eevee

#184 in the HeartGold & SoulSilver Pokédex • Evolution Pokémon

Eevee

#184 in the HeartGold & SoulSilver Pokédex • Evolution Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

55

103

229

Defense

50

94

218

Sp. Atk

45

85

207

Sp. Def

65

121

251

Speed

55

103

229

Total

325

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Ditto

Vaporeon

Eevee normal sprite

Normal

Shiny Eevee sprite

Shiny

Eevee

Evolution Pokémon

#184
Normal

Height

0.3 m (1'00")

Weight

6.5 kg (14.3 lbs)

Abilities

Run AwayAdaptability

It's Super Effective

Damage multipliers Eevee takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Johto #184
EV yield
1 SpD
Catch rate
45
Base Exp.
65

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
87.5% male
12.5% female
Egg cycles
35 (8,960 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon HeartGold box art

HeartGold

It has the ability to alter the composition of its body to suit its surrounding environment.

Pokémon SoulSilver box art

SoulSilver

Its irregularly configured DNA is affected by its surroundings. It evolves if its environment changes.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Eevee

Eevee

#184

Water StoneUse Water Stone
Vaporeon

Vaporeon

#185

Eevee

Eevee

#184

Thunder StoneUse Thunder Stone
Jolteon

Jolteon

#186

Eevee

Eevee

#184

Fire StoneUse Fire Stone
Flareon

Flareon

#187

Eevee

Eevee

#184

High friendship, day

Espeon

Espeon

#188

Eevee

Eevee

#184

High friendship, night

Umbreon

Umbreon

#189

Eevee

Eevee

#184

Leaf StoneUse Leaf Stone
Leafeon

Leafeon

#470

Eevee

Eevee

#184

Use Ice Stone

Glaceon

Glaceon

#471

Encounters

Known encounter locations for this Pokémon in this game.
HeartGold
LocationMethodLevelChanceConditions

Goldenrod City

Goldenrod City (Bill's house)

Receive as a gift5100%

-

Celadon City

Celadon City Prize Corner

Receive as a gift15100%

Have at least 6666 coins in your Coin Case

SoulSilver
LocationMethodLevelChanceConditions

Goldenrod City

Goldenrod City (Bill's house)

Receive as a gift5100%

-

Celadon City

Celadon City Prize Corner

Receive as a gift15100%

Have at least 6666 coins in your Coin Case

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges and slams into the foe with its whole body.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.

StartHelping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a Double Battle.

8Sand AttackGroundStatus-10015

Sand is hurled in the foe’s face, reducing its accuracy.

15GrowlNormalStatus-10040

The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.

22Quick AttackNormalPhysical4010030

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

29BiteDarkPhysical6010025

The foe is bitten with viciously sharp fangs. It may make the target flinch.

36Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting, passing along any stat changes.

43Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.

50Last ResortNormalPhysical1301005

This move can be used only after the user has used all the other moves it knows in the battle.

57Trump CardNormalSpecial--5

The fewer PP this move has, the more power it has for attack.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
Description
TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM58EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
HeadbuttNormalPhysical7010015

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Heal BellNormalStatus--5

The user makes a soothing bell chime to heal the status problems of all the party Pokémon.

Helping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a Double Battle.

Last ResortNormalPhysical1301005

This move can be used only after the user has used all the other moves it knows in the battle.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
CharmNormalStatus-10020

The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.

CovetNormalPhysical4010025

The user endearingly approaches the foe, then steals the item the foe is holding.

Curse???Status--10

A move that works differently for the Ghost type than for all the other types.

DetectFightingStatus--5

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Fake TearsDarkStatus-10020

The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

TickleNormalStatus-10020

The user tickles the foe into laughing, reducing its Attack and Defense stats.

WishNormalStatus--10

A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.

YawnNormalStatus--10

The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

Traits

Ability options available to this Pokémon in this game.

Run Away

Ability Slot 1

Enables sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Adaptability

Ability Slot 2

Powers up moves of the same type.

Increases the same-type attack bonus from 1.5× to 2×.

#92

Ditto

#185

Vaporeon

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