Skiploom
#68 in the HeartGold & SoulSilver Pokédex • Cottonweed Pokémon
Skiploom
#68 in the HeartGold & SoulSilver Pokédex • Cottonweed Pokémon
Stats
Min
Max
HP
55
220
314
Attack
45
85
207
Defense
50
94
218
Sp. Atk
45
85
207
Sp. Def
65
121
251
Speed
80
148
284
Total
340
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Skiploom
Cottonweed Pokémon


Growth
| Pokédexes | Updated Johto #68 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 120 |
| Base Exp. | 119 |
Lore

HeartGold
The bloom on top of its head opens and closes as the temperature fluctuates up and down.

SoulSilver
It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Hoppip #67 | Level 18 | ![]() Skiploom #68 |
![]() Skiploom #68 | Level 27 | ![]() Jumpluff #69 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 4% | In the morning |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 4% | During the day |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 4% | In the morning |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 4% | During the day |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 1% | In the morning |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 1% | During the day |
Johto Safari Zone Safari Zone Meadow | Walking in tall grass or a cave | 17 | 10% | In the morning |
Johto Safari Zone Safari Zone Meadow | Walking in tall grass or a cave | 17 | 10% | During the day |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 4% | In the morning |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 4% | During the day |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 4% | In the morning |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 4% | During the day |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 1% | In the morning |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 1% | During the day |
Johto Safari Zone Safari Zone Meadow | Walking in tall grass or a cave | 17 | 10% | In the morning |
Johto Safari Zone Safari Zone Meadow | Walking in tall grass or a cave | 17 | 10% | During the day |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A physical attack in which the user charges and slams into the foe with its whole body. |
| Start | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. |
| Start | Splash | ![]() | Status | - | - | 40 | The user just flops and splashes around to no effect at all... |
| Start | Synthesis | ![]() | Status | - | - | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| 4 | Synthesis | ![]() | Status | - | - | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| 7 | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. |
| 10 | Tackle | ![]() | Physical | 35 | 95 | 35 | A physical attack in which the user charges and slams into the foe with its whole body. |
| 12 | Poison Powder | ![]() | Status | - | 75 | 35 | A cloud of poisonous dust is scattered on the foe. It may poison the target. |
| 14 | Stun Spore | ![]() | Status | - | 75 | 30 | The user scatters a cloud of paralyzing powder. It may paralyze the target. |
| 16 | Sleep Powder | ![]() | Status | - | 75 | 15 | The user scatters a big cloud of sleep- inducing dust around the foe. |
| 20 | Bullet Seed | ![]() | Physical | 10 | 100 | 30 | The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. |
| 24 | Leech Seed | ![]() | Status | - | 90 | 10 | A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. |
| 28 | Mega Drain | ![]() | Special | 40 | 100 | 15 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 32 | Cotton Spore | ![]() | Status | - | 85 | 40 | The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat. |
| 36 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 40 | Worry Seed | ![]() | Status | - | 100 | 10 | A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
| 44 | Giga Drain | ![]() | Special | 60 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 48 | Bounce | ![]() | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
| 52 | Memento | ![]() | Status | - | 100 | 10 | The user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 | Bullet Seed | ![]() | Physical | 10 | 100 | 30 | The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM19 | Giga Drain | ![]() | Special | 60 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the foe with speed, then slashes. The attack lands without fail. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM53 | Energy Ball | ![]() | Special | 80 | 100 | 10 | The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. |
| TM58 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM62 | Silver Wind | ![]() | Special | 60 | 100 | 5 | The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats. |
| TM70 | Flash | ![]() | Status | - | 100 | 20 | The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. |
| TM75 | Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. |
| TM78 | Captivate | ![]() | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM82 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| TM89 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bounce | ![]() | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Helping Hand | ![]() | Status | - | - | 20 | A move that boosts the power of the ally’s attack in a Double Battle. |
| Seed Bomb | ![]() | Physical | 80 | 100 | 15 | The user slams a barrage of hard- shelled seeds down on the foe from above. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Synthesis | ![]() | Status | - | - | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Worry Seed | ![]() | Status | - | 100 | 10 | A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
Traits
Chlorophyll
Ability Slot 1
Boosts the Pokémon’s Speed in sunshine.
Doubles Speed during strong sunlight.
Leaf Guard
Ability Slot 2
Prevents problems with status in sunny weather.
Protects against major status ailments during strong sunlight.









































Physical
Status
Special



