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HG/SS / Pokédex

Meganium

Meganium

#3 in the HeartGold & SoulSilver Pokédex • Herb Pokémon

Meganium

#3 in the HeartGold & SoulSilver Pokédex • Herb Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

82

152

289

Defense

100

184

328

Sp. Atk

83

153

291

Sp. Def

100

184

328

Speed

80

148

284

Total

525

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Bayleef

Cyndaquil

Meganium normal sprite

Normal

Shiny Meganium sprite

Shiny

Meganium

Herb Pokémon

#3
Grass

Height

1.8 m (5'11")

Weight

100.5 kg (221.6 lbs)

Abilities

Overgrow

It's Super Effective

Damage multipliers Meganium takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Ice

Poison

Flying

Bug

Resists

Water

0.5×

Electric

0.5×

Grass

0.5×

Ground

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Johto #3
EV yield
1 Def, 2 SpD
Catch rate
45
Base Exp.
236

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
MonsterGrass
Gender
87.5% male
12.5% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon HeartGold box art

HeartGold

The aroma that rises from its petals contains a substance that calms aggressive feelings.

Pokémon SoulSilver box art

SoulSilver

MEGANIUM’s breath has the power to revive dead grass and plants. It can make them healthy again.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Chikorita

Chikorita

#1

Level 16

Bayleef

Bayleef

#2

Bayleef

Bayleef

#2

Level 32

Meganium

Meganium

#3

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges and slams into the foe with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.

StartRazor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.

StartPoison PowderPoisonStatus-7535

A cloud of poisonous dust is scattered on the foe. It may poison the target.

6Razor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.

9Poison PowderPoisonStatus-7535

A cloud of poisonous dust is scattered on the foe. It may poison the target.

12SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

18ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

22Magical LeafGrassSpecial60-20

The user scatters curious leaves that chase the foe. This attack will not miss.

26Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

32Petal DanceGrassSpecial9010020

The user attacks by scattering petals for two to three turns. The user then becomes confused.

34Sweet ScentNormalStatus-10020

A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.

40Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

46Body SlamNormalPhysical8510015

The user drops onto the foe with its full body weight. It may leave the foe paralyzed.

54SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

60AromatherapyGrassStatus--5

The user releases a soothing scent that heals all status problems affecting the user’s party.

66Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
Description
TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM09Bullet SeedGrassPhysical1010030

The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM19Giga DrainGrassSpecial6010010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

TM58EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM86Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM06Rock SmashFightingPhysical4010015

The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.

HM08Rock ClimbNormalPhysical908520

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

Frenzy PlantGrassSpecial150905

The foe is slammed with an enormous tree. The user can’t move on the next turn.

Fury CutterBugPhysical109520

The foe is slashed with scythes or claws. Its power increases if it hits in succession.

HeadbuttNormalPhysical7010015

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Magic CoatPsychicStatus--15

A barrier reflects back to the foe moves like Leech Seed and moves that damage status.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

OutrageDragonPhysical12010015

The user rampages and attacks for two to three turns. However, it then becomes confused.

Seed BombGrassPhysical8010015

The user slams a barrage of hard- shelled seeds down on the foe from above.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Worry SeedGrassStatus-10010

A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.

Traits

Ability options available to this Pokémon in this game.

Overgrow

Ability Slot 1

Powers up Grass-type moves in a pinch.

Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

#2

Bayleef

#4

Cyndaquil

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