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HG/SS / Pokédex

Ledyba

Ledyba

#30 in the HeartGold & SoulSilver Pokédex • Five Star Pokémon

Ledyba

#30 in the HeartGold & SoulSilver Pokédex • Five Star Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

20

40

152

Defense

30

58

174

Sp. Atk

40

76

196

Sp. Def

80

148

284

Speed

55

103

229

Total

265

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Noctowl

Ledian

Ledyba normal sprite

Normal

Shiny Ledyba sprite

Shiny

Ledyba

Five Star Pokémon

#30
BugFlying

Height

1 m (3'03")

Weight

10.8 kg (23.8 lbs)

Abilities

SwarmEarly Bird

It's Super Effective

Damage multipliers Ledyba takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Rock

Fire

Electric

Ice

Flying

Resists

Ground

Grass

0.25×

Fighting

0.25×

Bug

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Johto #30
EV yield
1 SpD
Catch rate
255
Base Exp.
53

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Bug
Gender
50% male
50% female
Egg cycles
15 (3,840 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon HeartGold box art

HeartGold

It is very timid. It will be afraid to move if it is alone. But it will be active if it is in a group.

Pokémon SoulSilver box art

SoulSilver

When the weather turns cold, lots of LEDYBA gather from everywhere to cluster and keep each other warm.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Ledyba

Ledyba

#30

Level 18

Ledian

Ledian

#31

Encounters

Known encounter locations for this Pokémon in this game.
SoulSilver
LocationMethodLevelChanceConditions

Route 30

Road 30

Walking in tall grass or a cave320%

In the morning

Route 30

Road 30

Walking in tall grass or a cave310%

Radio off, In the morning

Route 31

Road 31

Walking in tall grass or a cave420%

In the morning

Route 31

Road 31

Walking in tall grass or a cave410%

Radio off, In the morning

Route 37

Road 37

Walking in tall grass or a cave1320%

In the morning

Route 37

Road 37

Walking in tall grass or a cave1310%

Radio off, In the morning

Route 37

Road 37

Walking in tall grass or a cave154%

In the morning

Route 37

Road 37

Walking in tall grass or a cave154%

In the morning

Route 37

Road 37

Walking in tall grass or a cave151%

In the morning

Route 37

Road 37

Walking in tall grass or a cave151%

In the morning

Route 2

Road 2 (south, towards Viridian City)

Walking in tall grass or a cave320%

In the morning

Route 2

Road 2 (south, towards Viridian City)

Walking in tall grass or a cave310%

Radio off, In the morning

Route 2

Road 2 (south, towards Viridian City)

Walking in tall grass or a cave104%

During the day

Route 2

Road 2 (north, towards Pewter City)

Walking in tall grass or a cave320%

In the morning

Route 2

Road 2 (north, towards Pewter City)

Walking in tall grass or a cave310%

Radio off, In the morning

Route 2

Road 2 (north, towards Pewter City)

Walking in tall grass or a cave104%

During the day

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges and slams into the foe with its whole body.

6SupersonicNormalStatus-5520

The user generates odd sound waves from its body. It may confuse the target.

9Comet PunchNormalPhysical188515

The foe is hit with a flurry of punches that strike two to five times in a row.

14Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

14ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

14SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

17Mach PunchFightingPhysical4010030

The user throws a punch at blinding speed. It is certain to strike first.

22Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting, passing along any stat changes.

25Silver WindBugSpecial601005

The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.

30AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

33SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

38Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.

41Bug BuzzBugSpecial9010010

The user vibrates its wings to generate a damaging sound wave. It may also lower the foe’s Sp. Def stat.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
Description
TM01Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM19Giga DrainGrassSpecial6010010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM40Aerial AceFlyingPhysical60-20

The user confounds the foe with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.

TM51RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

TM56FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

TM58EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TM60Drain PunchFightingPhysical601005

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

TM62Silver WindBugSpecial601005

The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.

TM70FlashNormalStatus-10020

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Air CutterFlyingSpecial559525

The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.

Bug BiteBugPhysical6010020

The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.

HeadbuttNormalPhysical7010015

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Ice PunchIcePhysical7510015

The foe is punched with an icy fist. It may leave the target frozen.

Knock OffDarkPhysical2010020

The user slaps down the foe’s held item, preventing the item from being used during the battle.

Ominous WindGhostSpecial601005

The user creates a gust of repulsive wind. It may also raise all the user’s stats at once.

RolloutRockPhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

String ShotBugStatus-9540

The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

TailwindFlyingStatus--30

The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.

Thunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the target with paralysis.

UproarNormalSpecial5010010

The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

Bug BiteBugPhysical6010020

The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.

Bug BuzzBugSpecial9010010

The user vibrates its wings to generate a damaging sound wave. It may also lower the foe’s Sp. Def stat.

EncoreNormalStatus-1005

The user compels the foe to keep using only the move it last used for three to seven turns.

Knock OffDarkPhysical2010020

The user slaps down the foe’s held item, preventing the item from being used during the battle.

PsybeamPsychicSpecial6510020

The foe is attacked with a peculiar ray. It may also leave the target confused.

ScreechNormalStatus-8540

An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.

Silver WindBugSpecial601005

The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.

Traits

Ability options available to this Pokémon in this game.

Swarm

Ability Slot 1

Powers up Bug-type moves in a pinch.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Early Bird

Ability Slot 2

The Pokémon awakens quickly from sleep.

Makes sleep pass twice as quickly.

#16

Noctowl

#31

Ledian

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