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B2/W2 / Pokédex

Golbat

Back to Pokédex

Golbat

#62 in the Black 2 and White 2 Pokédex • Bat Pokémon

Golbat sprite

Normal

Shiny Golbat sprite

Shiny

Pokédex entries

Pokémon Black 2

Flitting around in the dead of night, it sinks its fangs into its prey and drains a nearly fatal amount of blood.

Pokémon White 2

Flitting around in the dead of night, it sinks its fangs into its prey and drains a nearly fatal amount of blood.

Details

Types

PoisonFlying

Category

Bat Pokémon

Height

1.6 m (5'03")

Weight

55 kg (121.3 lbs)

National Pokédex

#0042

Pokédex

#62

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

80

148

284

Defense

70

130

262

Sp. Atk

65

121

251

Sp. Def

75

139

273

Speed

90

166

306

Total

455

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Golbat, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #62
EV yield
2 Spe
Catch rate
90
Base Exp.
159

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Zubat

Zubat

#61

Level 22

Golbat

Golbat

#62

Golbat

Golbat

#62

Level up with friendship 220 or higher.

Crobat

Crobat

#63

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Dreamyard

Walking in dark grass655%

-

Dreamyard

Walking in dark grass665%

-

Dreamyard

Walking in tall grass or a cave575%

-

Dreamyard

Walking in tall grass or a cave585%

-

Dreamyard

Dreamyard (B1F)

Walking in dark grass6420%

-

Dreamyard

Dreamyard (B1F)

Walking in dark grass674%

-

Dreamyard

Dreamyard (B1F)

Walking in dark grass671%

-

Celestial Tower

Celestial Tower (3F)

Walking in tall grass or a cave315%

-

Celestial Tower

Celestial Tower (4F)

Walking in tall grass or a cave325%

-

Celestial Tower

Celestial Tower (4F)

Walking in tall grass or a cave325%

-

Celestial Tower

Celestial Tower (5F)

Walking in tall grass or a cave3310%

-

Celestial Tower

Celestial Tower (5F)

Walking in tall grass or a cave3310%

-

Strange House

Strange House (1F)

Walking in tall grass or a cave3210%

-

Strange House

Strange House (1F)

Walking in tall grass or a cave335%

-

Strange House

Strange House (B1F)

Walking in tall grass or a cave3210%

-

Strange House

Strange House (B1F)

Walking in tall grass or a cave335%

-

White 2
LocationMethodLevelChanceConditions

Dreamyard

Walking in dark grass655%

-

Dreamyard

Walking in dark grass665%

-

Dreamyard

Walking in tall grass or a cave575%

-

Dreamyard

Walking in tall grass or a cave585%

-

Dreamyard

Dreamyard (B1F)

Walking in dark grass6420%

-

Dreamyard

Dreamyard (B1F)

Walking in dark grass674%

-

Dreamyard

Dreamyard (B1F)

Walking in dark grass671%

-

Celestial Tower

Celestial Tower (3F)

Walking in tall grass or a cave315%

-

Celestial Tower

Celestial Tower (4F)

Walking in tall grass or a cave325%

-

Celestial Tower

Celestial Tower (4F)

Walking in tall grass or a cave325%

-

Celestial Tower

Celestial Tower (5F)

Walking in tall grass or a cave3310%

-

Celestial Tower

Celestial Tower (5F)

Walking in tall grass or a cave3310%

-

Strange House

Strange House (1F)

Walking in tall grass or a cave3210%

-

Strange House

Strange House (1F)

Walking in tall grass or a cave335%

-

Strange House

Strange House (B1F)

Walking in tall grass or a cave3210%

-

Strange House

Strange House (B1F)

Walking in tall grass or a cave335%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSupersonicNormalStatus-5520

The user generates odd sound waves from its body. It may confuse the target.

StartScreechNormalStatus-8540

An earsplitting screech harshly reduces the target’s Defense stat.

StartLeech LifeBugPhysical2010015

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

StartAstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

4SupersonicNormalStatus-5520

The user generates odd sound waves from its body. It may confuse the target.

8AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

12BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

15Wing AttackFlyingPhysical6010035

The target is struck with large, imposing wings spread wide to inflict damage.

19Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

24SwiftNormalSpecial60-20

Star-shaped rays are shot at the opposing team. This attack never misses.

28Air CutterFlyingSpecial559525

The user launches razor-like wind to slash the opposing team. Critical hits land more easily.

33AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

38Mean LookNormalStatus--5

The user pins the target with a dark, arresting look. The target becomes unable to flee.

42Poison FangPoisonPhysical5010015

The user bites the target with toxic fangs. It may also leave the target badly poisoned.

47HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

52Air SlashFlyingSpecial759520

The user attacks with a blade of air that slices even the sky. It may also make the target flinch.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

TM10Hidden Power

Varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM62AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM88PluckFlyingPhysical6010020

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM02FlyFlyingPhysical909515

The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Heat WaveFireSpecial1009010

The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.

RoostFlyingStatus--10

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnatchDarkStatus--10

The user steals the effects of any healing or stat-changing move the opponent attempts to use.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Super FangNormalPhysical-9010

The user chomps hard on the target with its sharp front fangs. It cuts the target’s HP to half.

TailwindFlyingStatus--30

The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

Learn these before evolving. The source column identifies the original method and level where applicable.
Class
AcquisitionDescription
Brave BirdFlyingPhysical12010015

Prior evolution: egg

The user tucks in its wings and charges from a low altitude. The user also takes serious damage.

CurseGhostStatus--10

Prior evolution: egg

A move that works differently for the Ghost type than for all other types.

DefogFlyingStatus--15

Prior evolution: egg

A strong wind blows away the target’s obstacles such as Reflect or Light Screen. It also lowers the target’s evasiveness.

Faint AttackDarkPhysical60-20

Prior evolution: egg

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

GustFlyingSpecial4010035

Prior evolution: egg

A gust of wind is whipped up by wings and launched at the target to inflict damage.

HypnosisPsychicStatus-6020

Prior evolution: egg

The user employs hypnotic suggestion to make the target fall into a deep sleep.

Nasty PlotDarkStatus--20

Prior evolution: egg

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

PursuitDarkPhysical4010020

Prior evolution: egg

An attack move that inflicts double damage if used on a target that is switching out of battle.

Quick AttackNormalPhysical4010030

Prior evolution: egg

The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

Steel WingSteelPhysical709025

Prior evolution: egg

The target is hit with wings of steel. It may also raise the user’s Defense stat.

WhirlwindNormalStatus-10020

Prior evolution: egg

The target is blown away and switched. In the wild, a battle against a single Pokémon ends.

These moves require the labeled trade, transfer or historical gift route. Individual options do not establish that every combination is legal.
Class
AcquisitionDescription
CaptivateNormalStatus-10020

PokéTransfer from Generation IV

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Double-EdgeNormalPhysical12010015

Generation III → Pal Park → Generation IV → PokéTransfer

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

EndureNormalStatus--10

PokéTransfer from Generation IV

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

MimicNormalStatus--10

Generation III → Pal Park → Generation IV → PokéTransfer

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Natural Gift

Varies

Physical-10015

PokéTransfer from Generation IV

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Ominous WindGhostSpecial601005

PokéTransfer from Generation IV

The user blasts the target with a gust of repulsive wind. It may also raise all the user’s stats at once.

Secret PowerNormalPhysical7010020

PokéTransfer from Generation IV

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

TwisterDragonSpecial4010020

PokéTransfer from Generation IV

The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.

Traits

Ability options available to this Pokémon in this game.

Inner Focus

Ability Slot 1

The Pokémon is protected from flinching.

Prevents flinching.

Infiltrator(Hidden Ability)

Passes through the foe’s barrier and strikes.

Bypasses the target side's Reflect, Light Screen, Safeguard and Mist.

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