| Acrobatics |  | Physical | | 55 | 100 | 15 | 65 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| Aerial Ace |  | Physical | | 60 | - | 20 | 236 | The user confounds the target with speed, then slashes. The attack lands without fail. |
| Aeroblast |  | Special | - | 100 | 95 | 5 | 1 | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. |
| Air Cutter |  | Special | - | 55 | 95 | 25 | 80 | The user launches razor-like wind to slash the opposing team. Critical hits land more easily. |
| Air Slash |  | Special | - | 75 | 95 | 20 | 53 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
| Bounce |  | Physical | - | 85 | 85 | 5 | 89 | The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
| Brave Bird |  | Physical | - | 120 | 100 | 15 | 25 | The user tucks in its wings and charges from a low altitude. The user also takes serious damage. |
| Chatter |  | Special | - | 60 | 100 | 20 | 1 | The user attacks using a sound wave based on words it has learned. It may also confuse the target. |
| Defog |  | Status | - | - | - | 15 | 80 | A strong wind blows away the target’s obstacles such as Reflect or Light Screen. It also lowers the target’s evasiveness. |
| Drill Peck |  | Physical | - | 80 | 100 | 20 | 13 | A corkscrewing attack with the sharp beak acting as a drill. |
| Feather Dance |  | Status | - | - | 100 | 15 | 29 | The user covers the target’s body with a mass of down that harshly lowers its Attack stat. |
| Gust |  | Special | - | 40 | 100 | 35 | 46 | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Hurricane |  | Special | - | 120 | 70 | 10 | 14 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
| Mirror Move |  | Status | - | - | - | 20 | 28 | The user counters the target by mimicking the target’s last move. |
| Peck |  | Physical | - | 35 | 100 | 35 | 39 | The target is jabbed with a sharply pointed beak or horn. |
| Pluck |  | Physical | | 60 | 100 | 20 | 56 | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Roost |  | Status | - | - | - | 10 | 87 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
| Sky Attack |  | Physical | - | 140 | 90 | 5 | 37 | A second-turn attack move where critical hits land more easily. It may also make the target flinch. |
| Sky Drop |  | Physical | | 60 | 100 | 10 | 18 | The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. |
| Tailwind |  | Status | - | - | - | 30 | 102 | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
| Wing Attack |  | Physical | - | 60 | 100 | 35 | 35 | The target is struck with large, imposing wings spread wide to inflict damage. |