Pidove
#14 in the Black 2 and White 2 Pokédex • Tiny Pigeon Pokémon
Pidove
#14 in the Black 2 and White 2 Pokédex • Tiny Pigeon Pokémon
Stats
Min
Max
HP
50
210
304
Attack
55
103
229
Defense
50
94
218
Sp. Atk
36
69
188
Sp. Def
30
58
174
Speed
43
81
203
Total
264
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Pidove
Tiny Pigeon Pokémon


Growth
| Pokédexes | Updated Unova #14 |
|---|---|
| EV yield | 1 Atk |
| Catch rate | 255 |
| Base Exp. | 53 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 (3,840 steps) |
Lore

Pokémon Black 2
This very forgetful Pokémon will wait for a new order from its Trainer even though it already has one.

Pokémon White 2
This very forgetful Pokémon will wait for a new order from its Trainer even though it already has one.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Pidove #14 | Level 21 | ![]() Tranquill #15 |
![]() Tranquill #15 | Level 32 | ![]() Unfezant #16 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Castelia City | Walking in dark grass | 16 | 10% | - |
Castelia City | Walking in dark grass | 17 | 5% | - |
Castelia City | Walking in tall grass or a cave | 15 | 10% | - |
Castelia City | Walking in tall grass or a cave | 16 | 5% | - |
Floccesy Ranch Floccesy Ranch (inner) | Walking in tall grass or a cave | 7 | 5% | - |
Virbank Complex Virbank Complex (outer) | Walking in tall grass or a cave | 10 | 20% | - |
Virbank Complex Virbank Complex (outer) | Walking in tall grass or a cave | 11 | 10% | - |
Virbank Complex Virbank Complex (outer) | Walking in tall grass or a cave | 12 | 4% | - |
Virbank Complex Virbank Complex (outer) | Walking in tall grass or a cave | 13 | 1% | - |
Route 20 Road 20 | Walking in dark grass | 9 | 20% | During Spring |
Route 20 Road 20 | Walking in dark grass | 9 | 20% | During Autumn |
Route 20 Road 20 | Walking in dark grass | 9 | 20% | During Winter |
Route 20 Road 20 | Walking in dark grass | 10 | 5% | - |
Route 20 Road 20 | Walking in tall grass or a cave | 2 | 20% | During Spring |
Route 20 Road 20 | Walking in tall grass or a cave | 2 | 20% | During Autumn |
Route 20 Road 20 | Walking in tall grass or a cave | 2 | 20% | During Winter |
Route 20 Road 20 | Walking in tall grass or a cave | 4 | 5% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Castelia City | Walking in dark grass | 16 | 10% | - |
Castelia City | Walking in dark grass | 17 | 5% | - |
Castelia City | Walking in tall grass or a cave | 15 | 10% | - |
Castelia City | Walking in tall grass or a cave | 16 | 5% | - |
Floccesy Ranch Floccesy Ranch (inner) | Walking in tall grass or a cave | 7 | 5% | - |
Virbank Complex Virbank Complex (outer) | Walking in tall grass or a cave | 10 | 20% | - |
Virbank Complex Virbank Complex (outer) | Walking in tall grass or a cave | 11 | 10% | - |
Virbank Complex Virbank Complex (outer) | Walking in tall grass or a cave | 12 | 4% | - |
Virbank Complex Virbank Complex (outer) | Walking in tall grass or a cave | 13 | 1% | - |
Route 20 Road 20 | Walking in dark grass | 9 | 20% | During Spring |
Route 20 Road 20 | Walking in dark grass | 9 | 20% | During Autumn |
Route 20 Road 20 | Walking in dark grass | 9 | 20% | During Winter |
Route 20 Road 20 | Walking in dark grass | 10 | 5% | - |
Route 20 Road 20 | Walking in tall grass or a cave | 2 | 20% | During Spring |
Route 20 Road 20 | Walking in tall grass or a cave | 2 | 20% | During Autumn |
Route 20 Road 20 | Walking in tall grass or a cave | 2 | 20% | During Winter |
Route 20 Road 20 | Walking in tall grass or a cave | 4 | 5% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Gust | ![]() | Special | 40 | 100 | 35 | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| 4 | Growl | ![]() | Status | - | 100 | 40 | The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered. |
| 8 | Leer | ![]() | Status | - | 100 | 30 | The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. |
| 11 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 15 | Air Cutter | ![]() | Special | 55 | 95 | 25 | The user launches razor-like wind to slash the opposing team. Critical hits land more easily. |
| 18 | Roost | ![]() | Status | - | - | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
| 22 | Detect | ![]() | Status | - | - | 5 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 25 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 29 | Air Slash | ![]() | Special | 75 | 95 | 20 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
| 32 | Razor Wind | ![]() | Special | 80 | 100 | 10 | A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
| 36 | Feather Dance | ![]() | Status | - | 100 | 15 | The user covers the target’s body with a mass of down that harshly lowers its Attack stat. |
| 39 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| 43 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| 46 | Tailwind | ![]() | Status | - | - | 30 | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
| 50 | Sky Attack | ![]() | Physical | 140 | 90 | 5 | A second-turn attack move where critical hits land more easily. It may also make the target flinch. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. The attack lands without fail. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM49 | Echoed Voice | ![]() | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM83 | Work Up | ![]() | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM88 | Pluck | ![]() | Physical | 60 | 100 | 20 | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
| TM89 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM02 | Fly | ![]() | Physical | 90 | 95 | 15 | The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Heat Wave | ![]() | Special | 100 | 90 | 10 | The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. |
| Roost | ![]() | Status | - | - | 5 | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
| Sky Attack | ![]() | Physical | 140 | 90 | 5 | A second-turn attack move where critical hits land more easily. It may also make the target flinch. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Tailwind | ![]() | Status | - | - | 30 | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
| Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bestow | ![]() | Status | - | - | 15 | The user passes its held item to the target when the target isn’t holding an item. |
| Hypnosis | ![]() | Status | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Lucky Chant | ![]() | Status | - | - | 30 | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
| Morning Sun | ![]() | Status | - | - | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Steel Wing | ![]() | Physical | 70 | 90 | 25 | The target is hit with wings of steel. It may also raise the user’s Defense stat. |
| Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| Wish | ![]() | Status | - | - | 10 | One turn after this move is used, the target’s HP is restored by half the user’s maximum HP. |
Traits
Big Pecks
Ability Slot 1
Protects the Pokémon from Defense-lowering attacks.
Protects against Defense drops.
Super Luck
Ability Slot 2
Heightens the critical- hit ratios of moves.
Raises moves' critical hit rates one stage.
Rivalry(Hidden Ability)
Deals more damage to a Pokémon of same gender.
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.






































Special
Status
Physical






