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B2/W2 / Pokédex

Swanna

Swanna

#154 in the Black 2 and White 2 Pokédex • White Bird Pokémon

Swanna

#154 in the Black 2 and White 2 Pokédex • White Bird Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

87

161

300

Defense

63

117

247

Sp. Atk

87

161

300

Sp. Def

63

117

247

Speed

98

180

324

Total

473

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Ducklett

Vanillite

Swanna normal sprite

Normal

Shiny Swanna sprite

Shiny

Swanna

White Bird Pokémon

#154
WaterFlying

Height

1.3 m (4'03")

Weight

24.2 kg (53.4 lbs)

Abilities

Keen EyeBig PecksHydration(Hidden Ability)

It's Super Effective

Damage multipliers Swanna takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Rock

Resists

Ground

Fire

0.5×

Water

0.5×

Fighting

0.5×

Bug

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #154
EV yield
2 Spe
Catch rate
45
Base Exp.
166

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Flying
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

Despite their elegant appearance, they can flap their wings strongly and fly for thousands of miles.

Pokémon White 2 box art

Pokémon White 2

Despite their elegant appearance, they can flap their wings strongly and fly for thousands of miles.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Ducklett

Ducklett

#153

Level 35

Swanna

Swanna

#154

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Marvelous Bridge

Walking in bridge shadows5420%

-

Marvelous Bridge

Walking in bridge shadows5420%

-

Marvelous Bridge

Walking in bridge shadows5510%

-

Marvelous Bridge

Walking in bridge shadows5510%

-

Marvelous Bridge

Walking in bridge shadows5610%

-

Marvelous Bridge

Walking in bridge shadows5610%

-

Marvelous Bridge

Walking in bridge shadows575%

-

Marvelous Bridge

Walking in bridge shadows575%

-

Marvelous Bridge

Walking in bridge shadows574%

-

Marvelous Bridge

Walking in bridge shadows574%

-

Marvelous Bridge

Walking in bridge shadows571%

-

Marvelous Bridge

Walking in bridge shadows571%

-

White 2
LocationMethodLevelChanceConditions

Marvelous Bridge

Walking in bridge shadows5420%

-

Marvelous Bridge

Walking in bridge shadows5420%

-

Marvelous Bridge

Walking in bridge shadows5510%

-

Marvelous Bridge

Walking in bridge shadows5510%

-

Marvelous Bridge

Walking in bridge shadows5610%

-

Marvelous Bridge

Walking in bridge shadows5610%

-

Marvelous Bridge

Walking in bridge shadows575%

-

Marvelous Bridge

Walking in bridge shadows575%

-

Marvelous Bridge

Walking in bridge shadows574%

-

Marvelous Bridge

Walking in bridge shadows574%

-

Marvelous Bridge

Walking in bridge shadows571%

-

Marvelous Bridge

Walking in bridge shadows571%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartWing AttackFlyingPhysical6010035

The target is struck with large, imposing wings spread wide to inflict damage.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartWater SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

StartDefogFlyingStatus--15

A strong wind blows away the target’s obstacles such as Reflect or Light Screen. It also lowers the target’s evasiveness.

3Water SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

6DefogFlyingStatus--15

A strong wind blows away the target’s obstacles such as Reflect or Light Screen. It also lowers the target’s evasiveness.

9Wing AttackFlyingPhysical6010035

The target is struck with large, imposing wings spread wide to inflict damage.

13Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. It may also confuse the target.

15Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

19Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.

21Feather DanceFlyingStatus-10015

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

24Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP on every turn.

27Air SlashFlyingSpecial759520

The user attacks with a blade of air that slices even the sky. It may also make the target flinch.

30RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

34Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

40TailwindFlyingStatus--30

The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.

47Brave BirdFlyingPhysical12010015

The user tucks in its wings and charges from a low altitude. The user also takes serious damage.

55HurricaneFlyingSpecial1207010

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM88PluckFlyingPhysical6010020

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM02FlyFlyingPhysical909515

The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.

HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Sky AttackFlyingPhysical140905

A second-turn attack move where critical hits land more easily. It may also make the target flinch.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

TailwindFlyingStatus--30

The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Traits

Ability options available to this Pokémon in this game.

Keen Eye

Ability Slot 1

Prevents other Pokémon from lowering accuracy.

Prevents accuracy from being lowered.

Big Pecks

Ability Slot 2

Protects the Pokémon from Defense-lowering attacks.

Protects against Defense drops.

Hydration(Hidden Ability)

Heals status problems if it is raining.

Cures any major status ailment after each turn during rain.

#153

Ducklett

#255

Vanillite

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