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B2/W2 / Pokédex

Doduo

Back to Pokédex

Doduo

#84 in the Black 2 and White 2 Pokédex • Twin Bird Pokémon

Pokédex entries

Pokémon Black 2

The brains in its two heads appear to communicate emotions to each other with a telepathic power.

Pokémon White 2

The brains in its two heads appear to communicate emotions to each other with a telepathic power.

Details

Types

NormalFlying

Category

Twin Bird Pokémon

Height

1.4 m (4'07")

Weight

39.2 kg (86.4 lbs)

National Pokédex

#0084

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

274

Attack

85

157

295

Defense

45

85

207

Sp. Atk

35

67

185

Sp. Def

35

67

185

Speed

75

139

273

Total

310

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Doduo, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Atk
Catch rate
190
Base Exp.
62

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Doduo

Doduo

#84

Level 31

Dodrio

Dodrio

#85

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Route 12

Daily mass outbreak40-5540%

Post-game, only while the daily gate monitor announces this map’s mass outbreak; no Lucky Encounter Pass Power assumption

Entralink

Entree Forest (Pleasant Forest historical transfer)

Historical Dream World transfer10-

Historical Dream World transfer to Entree Forest; the official service has closed and new transfers are unavailable, Historical featured move options: Growl, Flail, Roost, Pleasant Forest historical catalog; ability: Tangled Feet; exact Dream Point thresholds and per-record source gaps are documented separately

White 2
LocationMethodLevelChanceConditions

Route 12

Daily mass outbreak40-5540%

Post-game, only while the daily gate monitor announces this map’s mass outbreak; no Lucky Encounter Pass Power assumption

Entralink

Entree Forest (Pleasant Forest historical transfer)

Historical Dream World transfer10-

Historical Dream World transfer to Entree Forest; the official service has closed and new transfers are unavailable, Historical featured move options: Growl, Flail, Roost, Pleasant Forest historical catalog; ability: Tangled Feet; exact Dream Point thresholds and per-record source gaps are documented separately

Held Items

Items this Pokémon may hold when encountered in the wild.
Black 2
5%
White 2
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartGrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

StartPeckFlyingPhysical3510035

The target is jabbed with a sharply pointed beak or horn.

5Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

10RageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

14Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

19PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

23UproarNormalSpecial9010010

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

28AcupressureNormalStatus--30

The user applies pressure to stress points, sharply boosting one of its stats.

32Double HitNormalPhysical359010

The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.

37AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

41Drill PeckFlyingPhysical8010020

A corkscrewing attack with the sharp beak acting as a drill.

46EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

50ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. It then becomes confused, however.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden Power

Varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM88PluckFlyingPhysical6010020

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM02FlyFlyingPhysical909515

The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

RoostFlyingStatus--10

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AssuranceDarkPhysical5010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Brave BirdFlyingPhysical12010015

The user tucks in its wings and charges from a low altitude. The user also takes serious damage.

EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

Faint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Mirror MoveFlyingStatus--20

The user counters the target by mimicking the target’s last move.

Natural Gift

Varies

Physical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

SupersonicNormalStatus-5520

The user generates odd sound waves from its body. It may confuse the target.

These moves require the labeled trade, transfer or historical gift route. Individual options do not establish that every combination is legal.
Class
AcquisitionDescription
Air CutterFlyingSpecial559525

PokéTransfer from Generation IV

The user launches razor-like wind to slash the opposing team. Critical hits land more easily.

Body SlamNormalPhysical8510015

Generation III → Pal Park → Generation IV → PokéTransfer

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

CaptivateNormalStatus-10020

PokéTransfer from Generation IV

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Double-EdgeNormalPhysical12010015

Generation III → Pal Park → Generation IV → PokéTransfer

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

EndureNormalStatus--10

PokéTransfer from Generation IV

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

MimicNormalStatus--10

Generation III → Pal Park → Generation IV → PokéTransfer

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud-SlapGroundSpecial2010010

PokéTransfer from Generation IV

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Secret PowerNormalPhysical7010020

PokéTransfer from Generation IV

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Steel WingSteelPhysical709025

PokéTransfer from Generation IV

The target is hit with wings of steel. It may also raise the user’s Defense stat.

SwiftNormalSpecial60-20

PokéTransfer from Generation IV

Star-shaped rays are shot at the opposing team. This attack never misses.

Tri AttackNormalSpecial8010010

Generation III → Pal Park → Generation IV → PokéTransfer

The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.

Traits

Ability options available to this Pokémon in this game.

Run Away

Ability Slot 1

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Early Bird

Ability Slot 2

The Pokémon awakens quickly from sleep.

Makes sleep pass twice as quickly.

Tangled Feet(Hidden Ability)

Raises evasion if the Pokémon is confused.

Doubles evasion when confused.

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