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Zubat

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Zubat in Pokémon Omega Ruby & Alpha Sapphire

#65 in the Omega Ruby and Alpha Sapphire Pokédex • Bat Pokémon

Zubat in the National Pokédex
Zubat sprite

Normal

Shiny Zubat sprite

Shiny

Pokédex entries

Omega Ruby

Zubat remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned.

Alpha Sapphire

Zubat avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down.

Pokémon details

Types

PoisonFlying

Category

Bat Pokémon

Height

0.8 m (2'07")

Weight

7.5 kg (16.5 lbs)

National Pokédex

#0041

Pokédex

#65

Zubat in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

45

85

207

Defense

35

67

185

Sp. Atk

30

58

174

Sp. Def

40

76

196

Speed

55

103

229

Total

245

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Zubat, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
New Hoenn #65
EV yield
1 Spe
Catch rate
255
Base Exp.
49

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Zubat

Zubat

#65

Level 22

Golbat

Golbat

#66

Golbat

Golbat

#66

High friendship

Crobat

Crobat

#67

Wild encounter

Found across many caves, including Granite Cave and Meteor Falls (walking or Surfing), plus Horde Encounters in spots like Scorched Slab, Cave of Origin, Seafloor Cavern, Shoal Cave, and Victory Road.

Alpha Sapphire
LocationMethodLevelChanceConditions

Meteor Falls

Encountering 5 Pokemon within grass, flowers, or within a cave9100%

-

Meteor Falls

Meteor Falls (back)

Encountering 5 Pokemon within grass, flowers, or within a cave20100%

-

Meteor Falls

Meteor Falls (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave20100%

-

Meteor Falls

Meteor Falls (back/small room)

Encountering 5 Pokemon within grass, flowers, or within a cave2095%

-

Granite Cave

Granite Cave (1F)

Encountering 5 Pokemon within grass, flowers, or within a cave660%

-

Granite Cave

Granite Cave (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave660%

-

Granite Cave

Granite Cave (B2F)

Encountering 5 Pokemon within grass, flowers, or within a cave660%

-

Seafloor Cavern

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Cave of Origin

Cave of Origin (entrance)

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Cave of Origin

Cave of Origin (1F)

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Cave of Origin

Cave of Origin (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Cave of Origin

Cave of Origin (B2F)

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Cave of Origin

Cave of Origin (B3F)

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Victory Road

Victory Road (1F)

Encountering 5 Pokemon within grass, flowers, or within a cave2060%

-

Victory Road

Victory Road (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave2060%

-

Shoal Cave

Encountering 5 Pokemon within grass, flowers, or within a cave1740%

-

Shoal Cave

Shoal Cave (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave1760%

-

Scorched Slab

Scorched Slab (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave14100%

-

Scorched Slab

Scorched Slab (B2F)

Encountering 5 Pokemon within grass, flowers, or within a cave14100%

-

Scorched Slab

Scorched Slab (B3F)

Encountering 5 Pokemon within grass, flowers, or within a cave14100%

-

Shoal Cave

Shoal Cave Low Tide

Encountering 5 Pokemon within grass, flowers, or within a cave1760%

-

Shoal Cave

Shoal Cave B2f

Encountering 5 Pokemon within grass, flowers, or within a cave1760%

-

Shoal Cave

Shoal Cave B3f

Encountering 5 Pokemon within grass, flowers, or within a cave1760%

-

Meteor Falls

Meteor Falls (1F)

Surfing15-20-

-

Scorched Slab

Scorched Slab (1F)

Surfing20-

-

Scorched Slab

Scorched Slab (B1F)

Surfing20-

-

Sealed Chamber

Surfing20-

-

Granite Cave

Granite Cave (1F)

Walking in tall grass or a cave9-1240%

-

Granite Cave

Granite Cave (B1F)

Walking in tall grass or a cave10-1230%

-

Granite Cave

Granite Cave (B2F)

Walking in tall grass or a cave10-1230%

-

Meteor Falls

Meteor Falls (1F)

Walking in tall grass or a cave16-1975%

-

Omega Ruby
LocationMethodLevelChanceConditions

Meteor Falls

Encountering 5 Pokemon within grass, flowers, or within a cave9100%

-

Meteor Falls

Meteor Falls (back)

Encountering 5 Pokemon within grass, flowers, or within a cave20100%

-

Meteor Falls

Meteor Falls (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave20100%

-

Meteor Falls

Meteor Falls (back/small room)

Encountering 5 Pokemon within grass, flowers, or within a cave2095%

-

Granite Cave

Granite Cave (1F)

Encountering 5 Pokemon within grass, flowers, or within a cave660%

-

Granite Cave

Granite Cave (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave660%

-

Granite Cave

Granite Cave (B2F)

Encountering 5 Pokemon within grass, flowers, or within a cave660%

-

Seafloor Cavern

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Cave of Origin

Cave of Origin (entrance)

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Cave of Origin

Cave of Origin (1F)

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Cave of Origin

Cave of Origin (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Cave of Origin

Cave of Origin (B2F)

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Cave of Origin

Cave of Origin (B3F)

Encountering 5 Pokemon within grass, flowers, or within a cave18100%

-

Victory Road

Victory Road (1F)

Encountering 5 Pokemon within grass, flowers, or within a cave2060%

-

Victory Road

Victory Road (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave2060%

-

Shoal Cave

Encountering 5 Pokemon within grass, flowers, or within a cave1740%

-

Shoal Cave

Shoal Cave (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave1760%

-

Scorched Slab

Scorched Slab (B1F)

Encountering 5 Pokemon within grass, flowers, or within a cave14100%

-

Scorched Slab

Scorched Slab (B2F)

Encountering 5 Pokemon within grass, flowers, or within a cave14100%

-

Scorched Slab

Scorched Slab (B3F)

Encountering 5 Pokemon within grass, flowers, or within a cave14100%

-

Shoal Cave

Shoal Cave Low Tide

Encountering 5 Pokemon within grass, flowers, or within a cave1760%

-

Shoal Cave

Shoal Cave B2f

Encountering 5 Pokemon within grass, flowers, or within a cave1760%

-

Shoal Cave

Shoal Cave B3f

Encountering 5 Pokemon within grass, flowers, or within a cave1760%

-

Meteor Falls

Meteor Falls (1F)

Surfing15-20-

-

Scorched Slab

Scorched Slab (1F)

Surfing20-

-

Scorched Slab

Scorched Slab (B1F)

Surfing20-

-

Sealed Chamber

Surfing20-

-

Granite Cave

Granite Cave (1F)

Walking in tall grass or a cave9-1240%

-

Granite Cave

Granite Cave (B1F)

Walking in tall grass or a cave10-1230%

-

Granite Cave

Granite Cave (B2F)

Walking in tall grass or a cave10-1230%

-

Meteor Falls

Meteor Falls (1F)

Walking in tall grass or a cave16-1975%

-

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartLeech Life

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

Bug2010015
5Supersonic

The user generates odd sound waves from its body that confuse the target.

Normal-5520
7Astonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost3010015
11Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
13Wing Attack

The target is struck with large, imposing wings spread wide to inflict damage.

Flying6010035
17Confuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost-10010
19Air Cutter

The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

Flying609525
23Swift

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

Normal60-20
25Poison Fang

The user bites the target with toxic fangs. This may also leave the target badly poisoned.

Poison5010015
29Mean Look

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Normal--5
31Acrobatics

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Flying5510015
35Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice--30
37Venoshock

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Poison6510010
41Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515
43Quick Guard

The user protects itself and its allies from priority moves.

Fighting--15

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM09Venoshock

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Poison6510010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM19Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying--10
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM30Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM41Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM51Steel Wing

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Steel709025
TM62Acrobatics

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Flying5510015
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM02Fly

The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.

Flying909515

Moves this Pokémon can learn from move tutors in this game.
Class
Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
Heat Wave

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

Fire959010
Snatch

The user steals the effects of any attempts to use a healing or stat-changing move.

Dark--10
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Super Fang

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

Normal-9010
Tailwind

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Flying--15
Uproar

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Normal9010010
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Brave Bird

The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

Flying12010015
Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10
Defog

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Flying--15
Feint Attack

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Dark60-20
Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035
Hypnosis

The user employs hypnotic suggestion to make the target fall into a deep sleep.

Psychic-6020
Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.

Dark--20
Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020
Quick Attack

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Normal4010030
Steel Wing

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Steel709025
Venom Drench

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Poison-10020
Whirlwind

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015

Transfers, local trades, historical distributions, Sketch and costume changes have separate requirements. These options do not guarantee every four-move combination.
Class
Acquisition source
Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Ominous Wind

The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.

Ghost601005

Generation III–V import via Poké Transporter and Pokémon Bank

Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying6010020

Generation III–V import via Poké Transporter and Pokémon Bank

Twister

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

Dragon4010020

Generation III–V import via Poké Transporter and Pokémon Bank

Ability options available to this Pokémon in this game.

Inner Focus

Ability Slot 1

Protects the Pokémon from flinching.

Prevents flinching.

Infiltrator(Hidden Ability)

Passes through the opposing Pokémon’s barrier and strikes.

Bypasses Reflect, Light Screen, Safeguard, Mist and substitutes.

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