Zubat
#41 in the FireRed and LeafGreen Pokédex • Bat Pokémon
FireRed
It has no eyes. Instead, it relies on its ultrasonic cries for echo location to flit about in darkness.
LeafGreen
It forms colonies in perpetually dark places and uses ultrasonic waves to identify and approach targets.
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
FireRed
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 22 | 10% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 22 | 10% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 24 | 10% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 26 | 4% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 22 | 10% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 22 | 10% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 24 | 10% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 26 | 4% | - |
Seafoam Islands Seafoam Islands (B2F) | Walking in tall grass or a cave | 22 | 10% | - |
Seafoam Islands Seafoam Islands (B2F) | Walking in tall grass or a cave | 24 | 10% | - |
Seafoam Islands Seafoam Islands (B3F) | Walking in tall grass or a cave | 24 | 10% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 7 | 20% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 8 | 20% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 9 | 10% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 10 | 10% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 7 | 4% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 7 | 4% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 7 | 1% | - |
Rock Tunnel Rock Tunnel (1F) | Walking in tall grass or a cave | 15 | 20% | - |
Rock Tunnel Rock Tunnel (1F) | Walking in tall grass or a cave | 16 | 10% | - |
Rock Tunnel Rock Tunnel (B1F) | Walking in tall grass or a cave | 16 | 20% | - |
Rock Tunnel Rock Tunnel (B1F) | Walking in tall grass or a cave | 15 | 10% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 8 | 20% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 9 | 10% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 10 | 10% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 11 | 4% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 11 | 4% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 11 | 1% | - |
Victory Road Victory Road 2 (1F) | Walking in tall grass or a cave | 32 | 10% | - |
Victory Road Victory Road 2 (2F) | Walking in tall grass or a cave | 34 | 10% | - |
Victory Road Victory Road 2 (3F) | Walking in tall grass or a cave | 32 | 10% | - |
Icefall Cave Icefall Cave (entrance) | Walking in tall grass or a cave | 40 | 10% | - |
Icefall Cave Icefall Cave (1F) | Walking in tall grass or a cave | 40 | 10% | - |
Icefall Cave Icefall Cave (B1F) | Walking in tall grass or a cave | 40 | 10% | - |
Icefall Cave Icefall Cave (waterfall) | Walking in tall grass or a cave | 40 | 10% | - |
Lost Cave Lost Cave (room 1) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 2) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 3) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 4) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 5) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 6) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 7) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 8) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 9) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 10) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (item rooms) | Walking in tall grass or a cave | 37 | 20% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 10 | 20% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 12 | 20% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 8 | 10% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 14 | 10% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 10 | 10% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 12 | 10% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 16 | 5% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 6 | 5% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 8 | 4% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 14 | 4% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 8 | 1% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 14 | 1% | - |
LeafGreen
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 22 | 10% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 22 | 10% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 24 | 10% | - |
Seafoam Islands Seafoam Islands (1F) | Walking in tall grass or a cave | 26 | 4% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 22 | 10% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 22 | 10% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 24 | 10% | - |
Seafoam Islands Seafoam Islands (B1F) | Walking in tall grass or a cave | 26 | 4% | - |
Seafoam Islands Seafoam Islands (B2F) | Walking in tall grass or a cave | 22 | 10% | - |
Seafoam Islands Seafoam Islands (B2F) | Walking in tall grass or a cave | 24 | 10% | - |
Seafoam Islands Seafoam Islands (B3F) | Walking in tall grass or a cave | 24 | 10% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 7 | 20% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 8 | 20% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 9 | 10% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 10 | 10% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 7 | 4% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 7 | 4% | - |
Mt. Moon Mount Moon (1F) | Walking in tall grass or a cave | 7 | 1% | - |
Rock Tunnel Rock Tunnel (1F) | Walking in tall grass or a cave | 15 | 20% | - |
Rock Tunnel Rock Tunnel (1F) | Walking in tall grass or a cave | 16 | 10% | - |
Rock Tunnel Rock Tunnel (B1F) | Walking in tall grass or a cave | 16 | 20% | - |
Rock Tunnel Rock Tunnel (B1F) | Walking in tall grass or a cave | 15 | 10% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 8 | 20% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 9 | 10% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 10 | 10% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 11 | 4% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 11 | 4% | - |
Mt. Moon Mount Moon (B2F) | Walking in tall grass or a cave | 11 | 1% | - |
Victory Road Victory Road 2 (1F) | Walking in tall grass or a cave | 32 | 10% | - |
Victory Road Victory Road 2 (2F) | Walking in tall grass or a cave | 34 | 10% | - |
Victory Road Victory Road 2 (3F) | Walking in tall grass or a cave | 32 | 10% | - |
Icefall Cave Icefall Cave (entrance) | Walking in tall grass or a cave | 40 | 10% | - |
Icefall Cave Icefall Cave (1F) | Walking in tall grass or a cave | 40 | 10% | - |
Icefall Cave Icefall Cave (B1F) | Walking in tall grass or a cave | 40 | 10% | - |
Icefall Cave Icefall Cave (waterfall) | Walking in tall grass or a cave | 40 | 10% | - |
Lost Cave Lost Cave (room 1) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 2) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 3) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 4) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 5) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 6) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 7) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 8) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 9) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (room 10) | Walking in tall grass or a cave | 37 | 20% | - |
Lost Cave Lost Cave (item rooms) | Walking in tall grass or a cave | 37 | 20% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 10 | 20% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 12 | 20% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 8 | 10% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 14 | 10% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 10 | 10% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 12 | 10% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 16 | 5% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 6 | 5% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 8 | 4% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 14 | 4% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 8 | 1% | - |
Altering Cave Altering Cave (A) | Walking in tall grass or a cave | 14 | 1% | - |

Normal

Shiny
Zubat
Bat Pokémon


HP
40
Attack
45
Defense
35
Sp. Atk
30
Sp. Def
40
Speed
55
Total
245
Type Chart
Weaknesses
Takes 2× from




Resistances
Takes 0× from

Takes 0.25× from



Takes 0.5× from

| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leech Life | ![]() | Physical | 20 | 100 | 15 | An attack that absorbs half the damage it inflicted to restore HP. |
| 6 | Astonish | ![]() | Physical | 30 | 100 | 15 | An attack using a startling shout. It also may make the foe flinch. |
| 11 | Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves. It may confuse the foe. |
| 16 | Bite | ![]() | Physical | 60 | 100 | 25 | The user bites with vicious fangs. It may make the foe flinch. |
| 21 | Wing Attack | ![]() | Physical | 60 | 100 | 35 | The foe is struck with large, imposing wings spread wide. |
| 26 | Confuse Ray | ![]() | Status | - | 100 | 10 | The foe is exposed to a sinister ray that triggers confusion. |
| 31 | Air Cutter | ![]() | Special | 55 | 95 | 25 | The foe is hit with razor-like wind. It has a high critical-hit ratio. |
| 36 | Mean Look | ![]() | Status | - | - | 5 | The foe is fixed with a mean look that prevents it from escaping. |
| 41 | Poison Fang | ![]() | Physical | 50 | 100 | 15 | The foe is bitten with toxic fangs. It may also badly poison the foe. |
| 46 | Haze | ![]() | Status | - | - | 30 | Eliminates all stat changes among all Pokémon engaged in battle. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Curse | ![]() | Status | - | - | 10 | A move that works differently for the GHOST-type and all the other types. |
| Feint Attack | ![]() | Physical | 60 | - | 20 | The user draws up close to the foe disarmingly, then hits without fail. |
| Gust | ![]() | Special | 40 | 100 | 35 | Strikes the foe with a gust of wind whipped up by wings. |
| Pursuit | ![]() | Physical | 40 | 100 | 20 | An attack move that works especially well on a foe that is switching out. |
| Quick Attack | ![]() | Physical | 40 | 100 | 30 | An almost invisibly fast attack that is certain to strike first. |
| Whirlwind | ![]() | Status | - | 100 | 20 | The foe is made to switch out with an ally. In the wild, the battle ends. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The sun blazes for five turns, powering up FIRE-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The foe is taunted into a rage that allows it to use only attack moves. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | A heavy rain falls for five turns, powering up WATER- type moves. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | A harsh attack that absorbs half the damage it inflicted to restore HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Filthy sludge is hurled at the foe. It may poison the target. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely fast attack against one target. It can’t be evaded. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | It enrages the foe, making it incapable of using the same move successively. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | An attack that may take the foe’s held item if the user isn’t holding one. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | The foe is hit with wings of steel. It may also raise the user’s DEFENSE. |
| TM49 | Snatch | ![]() | Status | - | - | 10 | Steals the effects of the foe’s healing or status- changing move. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle that also hurts the user a little. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one- quarter of its full HP. |
Inner Focus
Prevents flinching.
Prevents flinching.




















Physical

Status
Special



