Snatch
Dark-type status move in Pokémon FireRed and LeafGreen.

StatusSteals the effects of the foe’s healing or status- changing move.
| Pokémon | Type | Level |
|---|---|---|
![]() Deoxys Defense #386 | ![]() | 30 |
| Pokémon | Type | Method |
|---|---|---|
![]() Ekans #23 | ![]() | TM/HM |
![]() Arbok #24 | ![]() | TM/HM |
![]() Clefairy #35 | ![]() | TM/HM |
![]() Clefable #36 | ![]() | TM/HM |
![]() Jigglypuff #39 | ![]() | TM/HM |
![]() Wigglytuff #40 | ![]() | TM/HM |
![]() Zubat #41 | ![]() ![]() | TM/HM |
![]() Golbat #42 | ![]() ![]() | TM/HM |
![]() Meowth #52 | ![]() | TM/HM |
![]() Persian #53 | ![]() | TM/HM |
![]() Abra #63 | ![]() | TM/HM |
![]() Kadabra #64 | ![]() | TM/HM |
![]() Alakazam #65 | ![]() | TM/HM |
![]() Gastly #92 | ![]() ![]() | TM/HM |
![]() Haunter #93 | ![]() ![]() | TM/HM |
![]() Gengar #94 | ![]() ![]() | TM/HM |
![]() Drowzee #96 | ![]() | TM/HM |
![]() Hypno #97 | ![]() | TM/HM |
![]() Chansey #113 | ![]() | TM/HM |
![]() Mr. Mime #122 | ![]() | TM/HM |
![]() Mewtwo #150 | ![]() | TM/HM |
![]() Mew #151 | ![]() | TM/HM |
![]() Deoxys Attack #386 | ![]() | TM/HM |
![]() Deoxys Defense #386 | ![]() | TM/HM |

StatusSnatch
Dark-type move
Move #
289
Introduced
Generation III
Power
-
Accuracy
-
PP
10
Priority
4
Machine
TM49
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Beat Up | ![]() | Physical | - | 10 | 100 | 10 | 6 | All party Pokémon join in the attack. The more allies, the more damage. |
| Bite | ![]() | Physical | - | 60 | 100 | 25 | 23 | The user bites with vicious fangs. It may make the foe flinch. |
| Crunch | ![]() | Physical | - | 80 | 100 | 15 | 5 | The foe is crunched with sharp fangs. It may lower the foe’s SP. DEF. |
| Fake Tears | ![]() | Status | - | - | 100 | 20 | 2 | The user feigns crying to sharply lower the foe’s SP. DEF stat. |
| Feint Attack | ![]() | Physical | - | 60 | - | 20 | 10 | The user draws up close to the foe disarmingly, then hits without fail. |
| Flatter | ![]() | Status | - | - | 100 | 15 | 4 | Flattery is used to confuse the foe, but its SP. ATK also rises. |
| Knock Off | ![]() | Physical | - | 20 | 100 | 20 | 6 | Knocks down the foe’s held item to prevent its use during the battle. |
| Memento | ![]() | Status | - | - | 100 | 10 | 4 | The user faints, but sharply lowers the foe’s ATTACK and SP. ATK. |
| Pursuit | ![]() | Physical | - | 40 | 100 | 20 | 17 | An attack move that works especially well on a foe that is switching out. |
| Taunt | ![]() | Status | - | 100 | 20 | 35 | The foe is taunted into a rage that allows it to use only attack moves. | |
| Thief | ![]() | Physical | 40 | 100 | 10 | 91 | An attack that may take the foe’s held item if the user isn’t holding one. | |
| Torment | ![]() | Status | - | 100 | 15 | 34 | It enrages the foe, making it incapable of using the same move successively. |
















































Physical