Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
Brilliant Diamond and Shining Pearl
Sword and Shield
Ultra Sun and Ultra Moon
Omega Ruby and Alpha Sapphire
X and Y
Black and White
FireRed and LeafGreen
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

FireRed and LeafGreen

Game

FireRed and LeafGreen

News

Updates for this game hub

Guides

Kanto mechanics and tips

Pokédex

Stats, moves, and locations

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Bags, machines, and effects

Abra

#63 in the FireRed and LeafGreen Pokédex • Psi Pokémon

FireRed

It sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep.

LeafGreen

Using its ability to read minds, it will sense impending danger and TELEPORT to safety.

Egg Group

Human-Like

Steps to Hatch

5,120

Effort Values Yielded

1 SpA

Gender Ratio

75% male / 25% female

Capture Rate

200

Base Experience

62
PokémonRequiresEvolution
Abra

Abra

#63

Level 16

Kadabra

Kadabra

#64

Kadabra

Kadabra

#64

Trade

Alakazam

Alakazam

#65

FireRed

LocationMethodLevelChanceConditions

Route 24

Road 24

Walking in tall grass or a cave1010%

-

Route 24

Road 24

Walking in tall grass or a cave84%

-

Route 24

Road 24

Walking in tall grass or a cave121%

-

Route 25

Road 25

Walking in tall grass or a cave1110%

-

Route 25

Road 25

Walking in tall grass or a cave94%

-

Route 25

Road 25

Walking in tall grass or a cave131%

-

Celadon City

Celadon City Prize Corner

Receive as a gift9100%

Have at least 180 coins in your Coin Case

LeafGreen

LocationMethodLevelChanceConditions

Route 24

Road 24

Walking in tall grass or a cave1010%

-

Route 24

Road 24

Walking in tall grass or a cave84%

-

Route 24

Road 24

Walking in tall grass or a cave121%

-

Route 25

Road 25

Walking in tall grass or a cave1110%

-

Route 25

Road 25

Walking in tall grass or a cave94%

-

Route 25

Road 25

Walking in tall grass or a cave131%

-

Celadon City

Celadon City Prize Corner

Receive as a gift7100%

Have at least 120 coins in your Coin Case

Poliwrath

Kadabra

Abra normal sprite

Normal

Shiny Abra sprite

Shiny

Abra

Psi Pokémon

#63
Psychic

Height

0.9 m

Weight

19.5 kg

Base XP

62

Abilities

SynchronizeInner Focus

HP

25

Attack

20

Defense

15

Sp. Atk

105

Sp. Def

55

Speed

90

Total

310

Type Chart

Weaknesses

Takes 2× from

BugGhostDark

Resistances

Takes 0.5× from

FightingPsychic
Twisted SpoonTwisted Spoon
FireRed: 5%
LeafGreen: 5%
Class
Description
StartTeleportPsychicStatus--20

Use it to flee from any wild Pokémon. Also warps to the last POKé CENTER.

Class
Description
BarrierPsychicStatus--30

The user creates a sturdy wall that sharply raises its DEFENSE stat.

EncoreNormalStatus-1005

Makes the foe use the move it last used repeatedly for two to six turns.

Fire PunchFirePhysical7510015

The foe is punched with a fiery fist. It may leave the foe with a burn.

Ice PunchIcePhysical7510015

The foe is punched with an icy fist. It may leave the foe frozen.

Knock OffDarkPhysical2010020

Knocks down the foe’s held item to prevent its use during the battle.

Thunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the foe paralyzed.

Class
Description
HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM04Calm MindPsychicStatus--20

The user focuses its mind to raise the SP. ATK and SP. DEF stats.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves.

TM16Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM20SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM29PsychicPsychicSpecial9010010

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

TM30Shadow BallGhostSpecial8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wall of light cuts damage from physical attacks for five turns.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM41TormentDarkStatus-10015

It enrages the foe, making it incapable of using the same move successively.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM48Skill SwapPsychicStatus--10

The user employs its psychic power to swap abilities with the foe.

TM49SnatchDarkStatus--10

Steals the effects of the foe’s healing or status- changing move.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Dream EaterPsychicSpecial10010015

Absorbs half the damage it inflicted on a sleeping foe to restore HP.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Synchronize

Passes on status problems.

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Inner Focus

Prevents flinching.

Prevents flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Abra

Abra

#63 in the FireRed and LeafGreen Pokédex • Psi Pokémon

FireRed

It sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep.

LeafGreen

Using its ability to read minds, it will sense impending danger and TELEPORT to safety.

Egg Group

Human-Like

Steps to Hatch

5,120

Effort Values Yielded

1 SpA

Gender Ratio

75% male / 25% female

Capture Rate

200

Base Experience

62
PokémonRequiresEvolution
Abra

Abra

#63

Level 16

Kadabra

Kadabra

#64

Kadabra

Kadabra

#64

Trade

Alakazam

Alakazam

#65

FireRed

LocationMethodLevelChanceConditions

Route 24

Road 24

Walking in tall grass or a cave1010%

-

Route 24

Road 24

Walking in tall grass or a cave84%

-

Route 24

Road 24

Walking in tall grass or a cave121%

-

Route 25

Road 25

Walking in tall grass or a cave1110%

-

Route 25

Road 25

Walking in tall grass or a cave94%

-

Route 25

Road 25

Walking in tall grass or a cave131%

-

Celadon City

Celadon City Prize Corner

Receive as a gift9100%

Have at least 180 coins in your Coin Case

LeafGreen

LocationMethodLevelChanceConditions

Route 24

Road 24

Walking in tall grass or a cave1010%

-

Route 24

Road 24

Walking in tall grass or a cave84%

-

Route 24

Road 24

Walking in tall grass or a cave121%

-

Route 25

Road 25

Walking in tall grass or a cave1110%

-

Route 25

Road 25

Walking in tall grass or a cave94%

-

Route 25

Road 25

Walking in tall grass or a cave131%

-

Celadon City

Celadon City Prize Corner

Receive as a gift7100%

Have at least 120 coins in your Coin Case

Poliwrath

Kadabra

Abra normal sprite

Normal

Shiny Abra sprite

Shiny

Abra

Psi Pokémon

#63
Psychic

Height

0.9 m

Weight

19.5 kg

Base XP

62

Abilities

SynchronizeInner Focus

HP

25

Attack

20

Defense

15

Sp. Atk

105

Sp. Def

55

Speed

90

Total

310

Type Chart

Weaknesses

Takes 2× from

BugGhostDark

Resistances

Takes 0.5× from

FightingPsychic
Twisted SpoonTwisted Spoon
FireRed: 5%
LeafGreen: 5%
Class
Description
StartTeleportPsychicStatus--20

Use it to flee from any wild Pokémon. Also warps to the last POKé CENTER.

Class
Description
BarrierPsychicStatus--30

The user creates a sturdy wall that sharply raises its DEFENSE stat.

EncoreNormalStatus-1005

Makes the foe use the move it last used repeatedly for two to six turns.

Fire PunchFirePhysical7510015

The foe is punched with a fiery fist. It may leave the foe with a burn.

Ice PunchIcePhysical7510015

The foe is punched with an icy fist. It may leave the foe frozen.

Knock OffDarkPhysical2010020

Knocks down the foe’s held item to prevent its use during the battle.

Thunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the foe paralyzed.

Class
Description
HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM04Calm MindPsychicStatus--20

The user focuses its mind to raise the SP. ATK and SP. DEF stats.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves.

TM16Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM20SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM29PsychicPsychicSpecial9010010

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

TM30Shadow BallGhostSpecial8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wall of light cuts damage from physical attacks for five turns.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM41TormentDarkStatus-10015

It enrages the foe, making it incapable of using the same move successively.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM48Skill SwapPsychicStatus--10

The user employs its psychic power to swap abilities with the foe.

TM49SnatchDarkStatus--10

Steals the effects of the foe’s healing or status- changing move.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Dream EaterPsychicSpecial10010015

Absorbs half the damage it inflicted on a sleeping foe to restore HP.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Synchronize

Passes on status problems.

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Inner Focus

Prevents flinching.

Prevents flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.