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Dusclops

Edition differences: original GBA and Nintendo Switch (2026)

Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.

GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.

Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.

Back to Pokédex

Dusclops

#356 in the National Pokédex • Beckon Pokémon

Dusclops sprite

Normal

Shiny Dusclops sprite

Shiny

Pokédex entries

FireRed

Its body is entirely hollow. When it opens its mouth, it sucks everything in as if it were a black hole.

LeafGreen

Its body is entirely hollow. When it opens its mouth, it sucks everything in as if it were a black hole.

Details

Type

Ghost

Category

Beckon Pokémon

Ability

Height

1.6 m (5'03")

Weight

30.6 kg (67.5 lbs)

National Pokédex

#0356

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

70

130

262

Defense

130

238

394

Sp. Atk

60

112

240

Sp. Def

130

238

394

Speed

25

49

163

Total

455

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Game availability

GBA: requires importing from another Generation III game.Switch: unavailable. This page documents the supported Generation III Pokémon.

It's Super Effective

Damage multipliers Dusclops takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Resists

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Def, 2 SpD
Catch rate
90
Base Exp.
179

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
25 (6,655 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Duskull

Duskull

#355

Level 37

This line requires importing Pokémon from another Generation III game on GBA; unavailable on Switch.

Requires the National Pokédex.

Dusclops

Dusclops

#356

Held Items

Items this Pokémon may hold when encountered in the wild.
FireRed
5%
LeafGreen
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBindNormalPhysical157520

A long body or tentacles are used to bind the foe for two to five turns.

StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartDisableNormalStatus-5520

For a few turns, it prevents the foe from using the move it last used.

StartNight ShadeGhostPhysical-10015

An attack with a mirage that inflicts damage matching the user’s level.

5DisableNormalStatus-5520

For a few turns, it prevents the foe from using the move it last used.

12ForesightNormalStatus--40

Completely negates the foe’s efforts to heighten its ability to evade.

16AstonishGhostPhysical3010015

An attack using a startling shout. It also may make the foe flinch.

23Confuse RayGhostStatus-10010

The foe is exposed to a sinister ray that triggers confusion.

27PursuitDarkSpecial4010020

An attack move that works especially well on a foe that is switching out.

34Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

37Shadow PunchGhostPhysical60-20

The user throws a punch from the shadows. It cannot be evaded.

41Will-O-WispFireStatus-7515

A sinister, bluish white flame is shot at the foe to inflict a burn.

51Mean LookNormalStatus--5

The foe is fixed with a mean look that prevents it from escaping.

58Future SightPsychicSpecial809015

Two turns after this move is used, the foe is attacked psychically.

Machine compatibility for Generation III. HM08 Dive cannot be obtained in FireRed or LeafGreen; a Pokémon must learn it in another Generation III game and be traded in on GBA. Switch has no incoming transfers from those games.
Class
Description
TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM04Calm MindPsychicStatus--20

The user focuses its mind to raise the SP. ATK and SP. DEF stats.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalPhysical-10015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM15Hyper BeamNormalPhysical150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER-type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM29PsychicPsychicSpecial9010010

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

TM30Shadow BallGhostPhysical8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM41TormentDarkStatus-10015

It enrages the foe, making it incapable of using the same move successively.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--10

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkSpecial4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM48Skill SwapPsychicStatus--10

The user employs its psychic power to swap abilities with the foe.

TM49SnatchDarkStatus--10

Steals the effects of the foe’s healing or status-changing move.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

Dream EaterPsychicSpecial10010015

Absorbs half the damage it inflicted on a sleeping foe to restore HP.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one-quarter of its full HP.

Traits

Ability options available to this Pokémon in this game.

Pressure

Raises foe’s PP usage.

Increases the PP cost of moves targeting the Pokémon by one.

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