Dusclops
#159 in the Hisui Pokédex • Beckon Pokémon
Dusclops in the National PokédexPokédex entries
Legends: Arceus
There are rumors that peeking inside its bandage-wrapped body will cause one to get pulled in through the gaps between the bandages, never to return. I've been too scared to verify.
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Dusclops in Other Games
National Dex pageHP
40
Attack
70
Defense
130
Sp. Atk
60
Sp. Def
130
Speed
25
Total
455
| Pokédexes | Hisui #159 |
|---|---|
| Effort Levels | 0–10 in each stat |
| Catch rate | 125 |
| Base Exp. | 159 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Duskull #158 | Reach level 37 or higher. Choose Evolve from the party menu when eligible. | ![]() Dusclops #159 |
![]() Dusclops #159 | Use Reaper Cloth | ![]() Dusknoir #160 |
| Location | Method | Level | Conditions |
|---|---|---|---|
Coronet Highlands Coronet Highlands (regional catalog) | Space-time distortion | 37–40 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Space-time distortion | 52–55 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Space-time distortion | 47–50 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Space-time distortion | 62–65 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Space-time distortion | 52–55 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Space-time distortion | 67–70 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Massive mass outbreak | 60–62 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Massive mass outbreak | 75–77 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Alabaster Icelands Alabaster Icelands (regional catalog) | Mass outbreak | 54–56 | Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Alabaster Icelands Alabaster Icelands (regional catalog) | Mass outbreak | 69–71 | Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Alabaster Icelands Alabaster Icelands (regional catalog) | Massive mass outbreak | 60–62 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Alabaster Icelands Alabaster Icelands (regional catalog) | Massive mass outbreak | 75–77 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Arena's Approach | Wild Pokémon | 47–50 | Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Arena's Approach | Wild Pokémon | 62–65 | Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Avalanche Slopes | Wild Pokémon | 59–62 | Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Avalanche Slopes | Wild Pokémon | 74–77 | Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Avalanche Slopes | Wild Pokémon | 59–62 | Night - Snow; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Avalanche Slopes | Wild Pokémon | 74–77 | Night - Snow; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Avalanche Slopes | Wild Pokémon | 59–62 | Night - Snowstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Avalanche Slopes | Wild Pokémon | 74–77 | Night - Snowstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Avalanche Slopes | Wild Pokémon | 59–62 | Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Avalanche Slopes | Wild Pokémon | 74–77 | Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Avalanche Slopes | Wild Pokémon | 50–52 | Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Avalanche Slopes | Wild Pokémon | 65–67 | Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Deadwood Haunt | Wild Pokémon | 37–40 | Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Deadwood Haunt | Wild Pokémon | 52–55 | Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Deadwood Haunt | Mass outbreak | 37–39 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Deadwood Haunt | Mass outbreak | 52–54 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
| Class | Mastery | ||||||
|---|---|---|---|---|---|---|---|
| Start | Absorb The user attacks by draining the target’s nutrients. Some of the damage dealt to the target is absorbed by the user to restore their own HP. | ![]() | ![]() | 30 | 100 | 20 | Level 10 or Seed of Mastery |
| 6 | Shadow Sneak The user extends its shadow and attacks the target from behind. This also raises the user’s action speed. | ![]() | ![]() | 40 | 100 | 20 | Level 15 or Seed of Mastery |
| 11 | Hex The user attacks with relentless intensity. This move's power is doubled if the target has a status condition. | ![]() | ![]() | 65 | 100 | 15 | Level 20 or Seed of Mastery |
| 18 | Leech Life The user attacks by draining the target's blood. Some of the damage dealt to the target is absorbed by the user to restore their own HP. | ![]() | ![]() | 75 | 100 | 10 | Level 28 or Seed of Mastery |
| 25 | Dark Pulse The user releases a horrible aura imbued with ill intent. This attack never misses. | ![]() | ![]() | 80 | - | 10 | Level 35 or Seed of Mastery |
| 34 | Shadow Ball The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats. | ![]() | ![]() | 80 | 100 | 10 | Level 45 or Seed of Mastery |
| 43 | Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats. | ![]() | ![]() | 80 | 100 | 10 | Level 54 or Seed of Mastery |
| Class | Mastery | |||||
|---|---|---|---|---|---|---|
| Bulldoze The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed. | ![]() | ![]() | 60 | 100 | 20 | Seed of Mastery |
| Calm Mind The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. | ![]() | ![]() | - | - | 10 | Seed of Mastery |
| Charge Beam The user attacks the target with an electric charge. The leftover electricity may also raise the user’s offensive stats. | ![]() | ![]() | 50 | 90 | 15 | Seed of Mastery |
| Dark Pulse The user releases a horrible aura imbued with ill intent. This attack never misses. | ![]() | ![]() | 80 | - | 10 | Level 35 or Seed of Mastery |
| Fire Punch The target is punched with a fiery fist. This may also leave the target with a burn. | ![]() | ![]() | 75 | 100 | 10 | Seed of Mastery |
| Giga Impact The user charges at the target using every bit of its power. | ![]() | ![]() | 120 | 90 | 5 | Seed of Mastery |
| Hyper Beam The target is attacked with a powerful beam. | ![]() | ![]() | 120 | 90 | 5 | Seed of Mastery |
| Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite. | ![]() | ![]() | 80 | 100 | 10 | Seed of Mastery |
| Ice Punch The target is punched with an icy fist. This may also leave the target with frostbite. | ![]() | ![]() | 75 | 100 | 10 | Seed of Mastery |
| Icy Wind The user attacks with a gust of freezing air. | ![]() | ![]() | 60 | 95 | 20 | Seed of Mastery |
| Leech Life The user attacks by draining the target's blood. Some of the damage dealt to the target is absorbed by the user to restore their own HP. | ![]() | ![]() | 75 | 100 | 10 | Level 28 or Seed of Mastery |
| Ominous Wind The user blasts the target with a gust of repulsive wind. This may also raise the user’s offensive and defensive stats. | ![]() | ![]() | 60 | 100 | 15 | Seed of Mastery |
| Power Shift The user swaps its offensive and defensive stats. | ![]() | ![]() | - | - | 10 | Seed of Mastery |
| Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats. | ![]() | ![]() | 80 | 100 | 10 | Level 54 or Seed of Mastery |
| Rest The user restores its own HP but also becomes drowsy. | ![]() | ![]() | - | - | 10 | Seed of Mastery |
| Rock Slide Large boulders are hurled at the target to inflict damage. | ![]() | ![]() | 75 | 90 | 10 | Seed of Mastery |
| Rock Smash The user attacks with a punch. This may also lower the target’s defensive stats. | ![]() | ![]() | 40 | 100 | 20 | Seed of Mastery |
| Shadow Ball The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats. | ![]() | ![]() | 80 | 100 | 10 | Level 45 or Seed of Mastery |
| Thunder Punch The target is punched with an electrified fist. This may also leave the target with paralysis. | ![]() | ![]() | 75 | 100 | 10 | Seed of Mastery |



















































