Power Shift
Normal-type status move in Pokémon Legends: Arceus.

StatusMove text
The user swaps its offensive and defensive stats.
Details
Introduced
Power
Accuracy
PP
| Style | Power | Accuracy | PP use | Self action modifier | Target action modifier |
|---|---|---|---|---|---|
| Normal | — | — | 1 | -3 | 0 |
| Agile | — | — | 2 | -4 | 0 |
| Strong | — | — | 2 | +5 | 0 |
Styled moves generally spend 2 PP but can be selected with 1 PP remaining. Mastery availability can differ by Pokémon; see its learnset.
![]() Flareon #28 | ![]() | Move Tutor |
![]() Umbreon #30 | ![]() | Move Tutor |
![]() Drifblim #38 | ![]() ![]() | Move Tutor |
![]() Vespiquen #71 | ![]() ![]() | Move Tutor |
![]() Mr. Mime #77 | ![]() ![]() | Move Tutor |
![]() Blissey #88 | ![]() | Move Tutor |
![]() Onix #118 | ![]() ![]() | Move Tutor |
![]() Steelix #119 | ![]() ![]() | Move Tutor |
![]() Porygon-Z #135 | ![]() | Move Tutor |
![]() Gengar #138 | ![]() ![]() | Move Tutor |
![]() Chatot #157 | ![]() ![]() | Move Tutor |
![]() Dusclops #159 | ![]() | Move Tutor |
![]() Dusknoir #160 | ![]() | Move Tutor |
![]() Mantine #165 | ![]() ![]() | Move Tutor |
![]() Gliscor #186 | ![]() ![]() | Move Tutor |
![]() Nosepass #190 | ![]() | Move Tutor |
![]() Probopass #191 | ![]() ![]() | Move Tutor |
![]() Sneasler #203 | ![]() ![]() | Move Tutor |
![]() Rampardos #209 | ![]() | Move Tutor |
![]() Bastiodon #211 | ![]() ![]() | Move Tutor |
![]() Hisuian Avalugg #216 | ![]() ![]() | Move Tutor |
![]() Hisuian Braviary #222 | ![]() ![]() | Move Tutor |
![]() Uxie #225 | ![]() | Move Tutor |
![]() Azelf #227 | ![]() | Move Tutor |
![]() Regigigas #229 | ![]() | Move Tutor |
![]() Cresselia #230 | ![]() | Move Tutor |
![]() Incarnate Thundurus #232 | ![]() ![]() | Move Tutor |
![]() Thundurus Therian Forme #232 | ![]() ![]() | Move Tutor |
![]() Incarnate Enamorus #234 | ![]() ![]() | Move Tutor |
![]() Therian Enamorus #234 | ![]() ![]() | Move Tutor |
Related
| Move | Type | Class | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|
| Crush Grip The target is crushed with great force. The more HP the target has left, the greater this move's power. | ![]() | ![]() | 100 | 100 | 5 | 1 |
| Double Hit The user adopts a hard-hitting stance to increase the damage dealt by its moves by 50 percent. | ![]() | ![]() | - | - | 10 | 19 |
| Double-Edge A reckless, life-risking tackle in which the user rushes the target. This also damages the user. | ![]() | ![]() | 100 | 100 | 5 | 90 |
| False Swipe A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | ![]() | ![]() | 40 | 100 | 30 | 23 |
| Focus Energy The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | ![]() | ![]() | - | - | 20 | 47 |
| Giga Impact The user charges at the target using every bit of its power. | ![]() | ![]() | 120 | 90 | 5 | 168 |
| Hidden Power Through some mysterious power, this move changes type to deal supereffective damage to the target. | ![]() | ![]() | 50 | 100 | 15 | 28 |
| Hyper Beam The target is attacked with a powerful beam. | ![]() | ![]() | 120 | 90 | 5 | 164 |
| Judgment The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user last interacted with. | ![]() | ![]() | 100 | 100 | 5 | 18 |
| Mimic The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | ![]() | ![]() | - | - | 10 | 14 |
| Quick Attack The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed. | ![]() | ![]() | 40 | 100 | 20 | 68 |
| Recover The user regenerates its cells to restore its own HP. | ![]() | ![]() | - | - | 10 | 37 |
| Self-Destruct The user causes an explosion to inflict damage on the target. This also damages the user. | ![]() | ![]() | 150 | 100 | 5 | 10 |
| Slash The target is attacked with a slash of claws or blades. This move has a heightened chance of landing a critical hit. | ![]() | ![]() | 70 | 100 | 15 | 32 |
| Soft-Boiled The user restores its own HP. | ![]() | ![]() | - | - | 10 | 3 |
| Splash The user just flops and splashes around to no effect at all... | ![]() | ![]() | - | - | 40 | 2 |
| Swift Star-shaped rays are shot at the target. This attack never misses. | ![]() | ![]() | 60 | - | 20 | 169 |
| Swords Dance A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | ![]() | ![]() | - | - | 20 | 18 |
| Tackle A physical attack in which the user charges and slams into the target with its whole body. | ![]() | ![]() | 40 | 100 | 30 | 123 |
| Tri Attack The user strikes with a simultaneous three-beam attack. This may also leave the target with a burn, paralysis, or frostbite. | ![]() | ![]() | 80 | 100 | 10 | 21 |














































































