Double Hit
Normal-type physical move in Pokémon Legends: Arceus.
Flavor

PhysicalThe user adapts a hard-hitting stance to increase the damage dealt by its moves by 50 percent.
Learners
| Pokémon | Type | Level |
|---|---|---|
![]() Ponyta #23 | ![]() | 9 |
![]() Rapidash #24 | ![]() | 9 |
![]() Uxie #225 | ![]() | 12 |
![]() Mesprit #226 | ![]() | 12 |
![]() Azelf #227 | ![]() | 12 |
![]() Scyther #72 | ![]() ![]() | 14 |
![]() Kleavor #73 | ![]() ![]() | 14 |
![]() Scizor #74 | ![]() ![]() | 14 |
![]() Tangela #95 | ![]() | 18 |
![]() Tangrowth #96 | ![]() | 18 |
![]() Machop #154 | ![]() | 18 |
![]() Machoke #155 | ![]() | 18 |
![]() Machamp #156 | ![]() | 18 |
![]() Buneary #64 | ![]() | 23 |
![]() Lopunny #65 | ![]() | 23 |
![]() Buizel #41 | ![]() | 25 |
![]() Floatzel #42 | ![]() | 25 |
![]() Aipom #78 | ![]() | 25 |
![]() Ambipom #79 | ![]() | 25 |

PhysicalDouble Hit
Normal-type move
Move #
458
Introduced
Generation IV
Power
35
Accuracy
90
PP
10
Priority
0
Related
| Move | Type | Class | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|
| Crush Grip | ![]() | Physical | - | 100 | 5 | 1 | The target is crushed with great force. The more HP the target has left, the greater this move's power. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | 89 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user. |
| False Swipe | ![]() | Physical | 40 | 100 | 40 | 3 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Focus Energy | ![]() | Status | - | - | 30 | 4 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Giga Impact | ![]() | Physical | 150 | 90 | 5 | 27 | The user charges at the target using every bit of its power. |
| Hidden Power | ![]() | Special | 60 | 100 | 15 | 1 | |
| Hyper Beam | ![]() | Special | 150 | 90 | 5 | 22 | The target is attacked with a powerful beam. |
| Judgment | ![]() | Special | 100 | 100 | 10 | 1 | The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user last interacted with. |
| Mimic | ![]() | Status | - | - | 10 | 14 | The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Power Shift | ![]() | Status | 0 | - | 10 | 2 | The user swaps its offensive and defensive stats. |
| Quick Attack | ![]() | Physical | 40 | 100 | 30 | 48 | The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed. |
| Recover | ![]() | Status | - | - | 5 | 16 | The user regenerates its cells to restore its own HP. |
| Self-Destruct | ![]() | Physical | 200 | 100 | 5 | 10 | The user causes an explosion to inflict damage on the target. This also damages the user. |
| Slash | ![]() | Physical | 70 | 100 | 20 | 32 | The target is attacked with a slash of claws or blades. This move has a heightened chance of landing a critical hit. |
| Soft-Boiled | ![]() | Status | - | - | 5 | 3 | The user restores its own HP. |
| Splash | ![]() | Status | - | - | 40 | 2 | The user just flops and splashes around to no effect at all... |
| Swift | ![]() | Special | 60 | - | 20 | 48 | Star-shaped rays are shot at the target. This attack never misses. |
| Swords Dance | ![]() | Status | - | - | 20 | 18 | A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. |
| Tackle | ![]() | Physical | 40 | 100 | 35 | 116 | A physical attack in which the user charges and slams into the target with its whole body. |
| Tri Attack | ![]() | Special | 80 | 100 | 10 | 8 | The user strikes with a simultaneous three-beam attack. This may also leave the target with a burn, paralysis, or frostbite. |

























































Status
Special