Dittobase
National Dex

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! & Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Events

Championships

Tools

Upgrade
PLA / Moves

Tackle

Back to Moves

Tackle

Normal-type physical move in Pokémon Legends: Arceus.

Move text

A physical attack in which the user charges and slams into the target with its whole body.

Details

Introduced

Generation I

Power

40

Accuracy

100

PP

30
Agile and Strong styles require mastery. Action modifiers contribute to turn order; they do not guarantee an extra turn.
StylePowerAccuracyPP useSelf action modifierTarget action modifier
Normal40100100
Agile3010020+3
Strong501002+50

Styled moves generally spend 2 PP but can be selected with 1 PP remaining. Mastery availability can differ by Pokémon; see its learnset.

Learners

Pokémon that learn this move naturally by leveling up.

Oshawott

#7

Water
Start

Dewott

#8

Water
Start

Hisuian Samurott

#9

WaterDark
Start

Bidoof

#10

Normal
5

Bibarel

#11

NormalWater
5

Wurmple

#18

Bug
6

Silcoon

#19

Bug
6

Beautifly

#20

BugFlying
6

Cascoon

#21

Bug
6

Dustox

#22

BugPoison
6

Ponyta

#23

Fire
Start

Rapidash

#24

Fire
Start

Eevee

#25

Normal
Start

Vaporeon

#26

Water
Start

Jolteon

#27

Electric
Start

Flareon

#28

Fire
Start

Espeon

#29

Psychic
Start

Umbreon

#30

Dark
Start

Leafeon

#31

Grass
Start

Glaceon

#32

Ice
Start

Sylveon

#33

Fairy
Start

Kricketot

#39

Bug
5

Kricketune

#40

Bug
5

Geodude

#46

RockGround
5

Graveler

#47

RockGround
5

Golem

#48

RockGround
5

Stantler

#49

Normal
Start

Wyrdeer

#50

NormalPsychic
Start

Munchlax

#51

Normal
5

Snorlax

#52

Normal
5

Chimchar

#61

Fire
Start

Monferno

#62

FireFighting
Start

Infernape

#63

FireFighting
Start

Cherubi

#66

Grass
5

Cherrim

#67

Grass
5

Cherrim Sunshine Form

#67

Grass
5

Heracross

#75

BugFighting
Start

Shellos

#82

Water
5

Shellos East Sea

#82

Water
5

Gastrodon

#83

WaterGround
5

Gastrodon East Sea

#83

WaterGround
5

Happiny

#86

Normal
Start

Chansey

#87

Normal
Start

Blissey

#88

Normal
Start

Hippopotas

#107

Ground
Start

Hippowdon

#108

Ground
Start

Stunky

#110

PoisonDark
Start

Skuntank

#111

PoisonDark
Start

Teddiursa

#112

Normal
Start

Ursaring

#113

Normal
Start

Ursaluna

#114

GroundNormal
Start

Onix

#118

RockGround
6

Steelix

#119

SteelGround
6

Rhyhorn

#120

GroundRock
Start

Rhydon

#121

GroundRock
Start

Rhyperior

#122

GroundRock
Start

Bonsly

#123

Rock
5

Sudowoodo

#124

Rock
5

Lickitung

#125

Normal
Start

Lickilicky

#126

Normal
Start

Togepi

#127

Fairy
Start

Togetic

#128

FairyFlying
Start

Togekiss

#129

FairyFlying
Start

Turtwig

#130

Grass
Start

Grotle

#131

Grass
Start

Torterra

#132

GrassGround
Start

Porygon

#133

Normal
Start

Porygon2

#134

Normal
Start

Porygon-Z

#135

Normal
Start

Hisuian Growlithe

#150

FireRock
Start

Hisuian Arcanine

#151

FireRock
Start

Glameow

#152

Normal
Start

Purugly

#153

Normal
Start

Machop

#154

Fighting
Start

Machoke

#155

Fighting
Start

Machamp

#156

Fighting
Start

Piplup

#161

Water
Start

Prinplup

#162

Water
Start

Empoleon

#163

WaterSteel
Start

Mantyke

#164

WaterFlying
Start

Mantine

#165

WaterFlying
Start

White-Striped Basculin

#166

Water
Start

Basculegion

#167

WaterGhost
Start

Female Basculegion

#167

WaterGhost
Start

Magby

#174

Fire
6

Magmar

#175

Fire
6

Magmortar

#176

Fire
6

Magnemite

#177

ElectricSteel
6

Magneton

#178

ElectricSteel
6

Magnezone

#179

ElectricSteel
6

Bronzor

#180

SteelPsychic
Start

Bronzong

#181

SteelPsychic
Start

Gible

#187

DragonGround
Start

Gabite

#188

DragonGround
Start

Garchomp

#189

DragonGround
Start

Nosepass

#190

Rock
Start

Probopass

#191

RockSteel
Start

Hisuian Voltorb

#192

ElectricGrass
5

Hisuian Electrode

#193

ElectricGrass
5

Chingling

#195

Psychic
Start

Chimecho

#196

Psychic
Start

Cleffa

#199

Fairy
Start

Clefairy

#200

Fairy
Start

Clefable

#201

Fairy
Start

Cranidos

#208

Rock
Start

Rampardos

#209

Rock
Start

Shieldon

#210

RockSteel
Start

Bastiodon

#211

RockSteel
Start

Swinub

#212

IceGround
Start

Piloswine

#213

IceGround
Start

Mamoswine

#214

IceGround
Start

Bergmite

#215

Ice
Start

Hisuian Avalugg

#216

IceRock
Start

Regigigas

#229

Normal
Start

Cresselia

#230

Psychic
Start

Incarnate Tornadus

#231

Flying
Start

Tornadus Therian Forme

#231

Flying
Start

Incarnate Thundurus

#232

ElectricFlying
Start

Thundurus Therian Forme

#232

ElectricFlying
Start

Incarnate Landorus

#233

GroundFlying
Start

Landorus Therian Forme

#233

GroundFlying
Start

Incarnate Enamorus

#234

FairyFlying
Start

Therian Enamorus

#234

FairyFlying
Start

Related

View all moves →
Other moves that share this move type.
MoveTypeClassPowerAcc.PPPokémon
Crush Grip

The target is crushed with great force. The more HP the target has left, the greater this move's power.

Normal10010051
Double Hit

The user adopts a hard-hitting stance to increase the damage dealt by its moves by 50 percent.

Normal--1019
Double-Edge

A reckless, life-risking tackle in which the user rushes the target. This also damages the user.

Normal100100590
False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal401003023
Focus Energy

The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

Normal--2047
Giga Impact

The user charges at the target using every bit of its power.

Normal120905168
Hidden Power

Through some mysterious power, this move changes type to deal supereffective damage to the target.

Normal501001528
Hyper Beam

The target is attacked with a powerful beam.

Normal120905164
Judgment

The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user last interacted with.

Normal100100518
Mimic

The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.

Normal--1014
Power Shift

The user swaps its offensive and defensive stats.

Normal--1030
Quick Attack

The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed.

Normal401002068
Recover

The user regenerates its cells to restore its own HP.

Normal--1037
Self-Destruct

The user causes an explosion to inflict damage on the target. This also damages the user.

Normal150100510
Slash

The target is attacked with a slash of claws or blades. This move has a heightened chance of landing a critical hit.

Normal701001532
Soft-Boiled

The user restores its own HP.

Normal--103
Splash

The user just flops and splashes around to no effect at all...

Normal--402
Swift

Star-shaped rays are shot at the target. This attack never misses.

Normal60-20169
Swords Dance

A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats.

Normal--2018
Tri Attack

The user strikes with a simultaneous three-beam attack. This may also leave the target with a burn, paralysis, or frostbite.

Normal801001021

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.