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PLA / Pokédex

Growlithe Hisuian

Back to Pokédex

Hisuian Growlithe

#150 in the Hisui Pokédex • Scout Pokémon

Hisuian Growlithe in the National Pokédex

Pokédex entries

Legends: Arceus

They patrol their territory in pairs. I believe the igneous rock components in the fur of this species are the result of volcanic activity in its habitat.

Details

Types

FireRock

Category

Scout Pokémon

Height

0.8 m (2'07")

Weight

22.7 kg (50 lbs)

National Pokédex

#0058

Pokédex

#150

Hisuian Growlithe in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

HP

60

Attack

75

Defense

45

Sp. Atk

65

Sp. Def

50

Speed

55

Total

350

Damage multipliers Hisuian Growlithe takes from each attacking type, sorted from worst weakness to best resistance.
Stats use Effort Levels raised with Grit items. Legends: Arceus has no breeding.
Pokédexes
Hisui #150
Effort Levels
0–10 in each stat
Catch rate
235
Base Exp.
70
Gender
75% male
25% female
Evolution requirements shown in a compact table or chain view.
Levels and prerequisites depend on the listed spawn or gift context. Spawn probabilities are unknown unless specified.
LocationMethodLevelConditions

Cobalt Coastlands

Cobalt Coastlands (regional catalog)

Mass outbreak33–35

Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Cobalt Coastlands

Cobalt Coastlands (regional catalog)

Mass outbreak48–50

Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Cobalt Coastlands

Cobalt Coastlands (regional catalog)

Massive mass outbreak60–62

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Cobalt Coastlands

Cobalt Coastlands (regional catalog)

Massive mass outbreak75–77

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Veilstone Cape

Wild Pokémon29–32

Morning - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Morning - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Morning - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Morning - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Morning - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Morning - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Morning - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Morning - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Morning - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Morning - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Morning - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Morning - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Day - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Day - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Day - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Day - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Day - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Day - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Day - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Day - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Day - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Day - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Day - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Day - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Evening - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Evening - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Evening - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Evening - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Evening - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Evening - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Evening - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Evening - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Evening - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Evening - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Evening - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Evening - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Windbreak Stand

Wild Pokémon41–44

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Windbreak Stand

Wild Pokémon56–59

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Moves this Pokémon learns naturally by reaching specific levels.
Class
Mastery
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010030

Level 9 or Seed of Mastery

5Ember

The target is attacked with small flames. This may also leave the target with a burn.

Fire4010025

Level 14 or Seed of Mastery

9Bite

The user bites the target with viciously sharp fangs to inflict damage.

Dark6010020

Level 18 or Seed of Mastery

15Fire Fang

The user bites the target with flame-cloaked fangs to deal damage. This may also leave the target with a burn.

Fire659515

Level 25 or Seed of Mastery

21Rock Slide

Large boulders are hurled at the target to inflict damage.

Rock759010

Level 31 or Seed of Mastery

29Crunch

The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.

Dark8010010

Level 40 or Seed of Mastery

37Double-Edge

A reckless, life-risking tackle in which the user rushes the target. This also damages the user.

Normal1001005

Level 48 or Seed of Mastery

47Flare Blitz

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user and may leave the target with a burn.

Fire1001005

Level 59 or Seed of Mastery

Taught by Zisu at the Training Grounds in Jubilife Village.
Class
Mastery
Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20

Seed of Mastery

Fire Fang

The user bites the target with flame-cloaked fangs to deal damage. This may also leave the target with a burn.

Fire659515

Level 25 or Seed of Mastery

Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire8010010

Seed of Mastery

Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.

Steel100755

Seed of Mastery

Outrage

The user attacks by going on a rampage, then becomes fixated on using this move.

Dragon908510

Seed of Mastery

Play Rough

The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.

Fairy859010

Seed of Mastery

Rest

The user restores its own HP but also becomes drowsy.

Psychic--10

Seed of Mastery

Rock Slide

Large boulders are hurled at the target to inflict damage.

Rock759010

Level 31 or Seed of Mastery

Rock Smash

The user attacks with a punch. This may also lower the target’s defensive stats.

Fighting4010020

Seed of Mastery

Snarl

The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.

Dark6010015

Seed of Mastery

Swift

Star-shaped rays are shot at the target. This attack never misses.

Normal60-20

Seed of Mastery

Wild Charge

The user shrouds itself in electricity and smashes into its target. This also damages the user and may leave the target with paralysis.

Electric8510010

Seed of Mastery

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