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PLA / Pokédex

Golem

Back to Pokédex

Golem

#48 in the Hisui Pokédex • Megaton Pokémon

Golem in the National Pokédex
Golem sprite

Normal

Shiny Golem sprite

Shiny

Pokédex entries

Legends: Arceus

The rocklike shell is shed each year. The cast-off shell then crumbles, reverting to a mass of soil, which can be spread across fields to promote crop growth.

Details

Types

RockGround

Category

Megaton Pokémon

Height

1.4 m (4'07")

Weight

300 kg (661.4 lbs)

National Pokédex

#0076

Pokédex

#48

Golem in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

HP

80

Attack

120

Defense

130

Sp. Atk

55

Sp. Def

65

Speed

45

Total

495

Damage multipliers Golem takes from each attacking type, sorted from worst weakness to best resistance.
Stats use Effort Levels raised with Grit items. Legends: Arceus has no breeding.
Pokédexes
Hisui #48
Effort Levels
0–10 in each stat
Catch rate
95
Base Exp.
248
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Geodude

Geodude

#46

Reach level 25 or higher. Choose Evolve from the party menu when eligible.

Graveler

Graveler

#47

Graveler

Graveler

#47

Use Linking Cord
Golem

Golem

#48

Levels and prerequisites depend on the listed spawn or gift context. Spawn probabilities are unknown unless specified.
LocationMethodLevelConditions

Obsidian Fieldlands

Obsidian Fieldlands (regional catalog)

Massive mass outbreak62–64

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Obsidian Fieldlands

Obsidian Fieldlands (regional catalog)

Massive mass outbreak77–79

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Cobalt Coastlands

Cobalt Coastlands (regional catalog)

Massive mass outbreak62–64

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Cobalt Coastlands

Cobalt Coastlands (regional catalog)

Massive mass outbreak77–79

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Coronet Highlands

Coronet Highlands (regional catalog)

Massive mass outbreak62–64

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Coronet Highlands

Coronet Highlands (regional catalog)

Massive mass outbreak77–79

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Bolderoll Ravine

Wild Pokémon60

All Day - All Weather; Fixed Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Moves this Pokémon learns naturally by reaching specific levels.
Class
Mastery
StartRollout

The user rolls into the target to deal damage, then becomes fixated on using this move.

Rock409020

Level 9 or Seed of Mastery

5Tackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010030

Level 14 or Seed of Mastery

9Mud-Slap

The user hurls mud in the target's face to inflict damage. Incoming moves also become more likely to miss.

Ground3010020

Level 18 or Seed of Mastery

15Iron Defense

The user hardens its body's surface like iron, raising its defensive stats.

Steel--20

Level 25 or Seed of Mastery

21Rock Slide

Large boulders are hurled at the target to inflict damage.

Rock759010

Level 31 or Seed of Mastery

26Bulldoze

The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.

Ground6010020

Level 35 or Seed of Mastery

29Stealth Rock

The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns.

Rock4010020

Level 40 or Seed of Mastery

37Double-Edge

A reckless, life-risking tackle in which the user rushes the target. This also damages the user.

Normal1001005

Level 48 or Seed of Mastery

47Self-Destruct

The user causes an explosion to inflict damage on the target. This also damages the user.

Normal1501005

Level 59 or Seed of Mastery

57Stone Edge

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100805

Level 71 or Seed of Mastery

Taught by Zisu at the Training Grounds in Jubilife Village.
Class
Mastery
Bulldoze

The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.

Ground6010020

Level 35 or Seed of Mastery

Earth Power

The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.

Ground8010010

Seed of Mastery

Fire Punch

The target is punched with a fiery fist. This may also leave the target with a burn.

Fire7510010

Seed of Mastery

Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire8010010

Seed of Mastery

Giga Impact

The user charges at the target using every bit of its power.

Normal120905

Seed of Mastery

Hyper Beam

The target is attacked with a powerful beam.

Normal120905

Seed of Mastery

Iron Head

The user slams the target with its steel-hard head.

Steel8010010

Seed of Mastery

Rest

The user restores its own HP but also becomes drowsy.

Psychic--10

Seed of Mastery

Rock Slide

Large boulders are hurled at the target to inflict damage.

Rock759010

Level 31 or Seed of Mastery

Rock Smash

The user attacks with a punch. This may also lower the target’s defensive stats.

Fighting4010020

Seed of Mastery

Stealth Rock

The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns.

Rock4010020

Level 40 or Seed of Mastery

Stone Edge

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

Rock100805

Level 71 or Seed of Mastery

Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

Electric7510010

Seed of Mastery

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